Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-05 | Rewrote the remaining parts of the ResourceManager class to work with file ↵ | Filippos Karapetis | |
streams, thus removing the SCI_detection hack in the fallback detector svn-id: r49438 | |||
2010-06-04 | Simplified the channel monitoring code inside the SoundResource class | Filippos Karapetis | |
svn-id: r49429 | |||
2010-06-03 | Added code to get which channels are used by a sound. Also, fixed a crash ↵ | Filippos Karapetis | |
when using Sierra's GM patches, a regression from commit #49391. svn-id: r49415 | |||
2010-06-03 | Fixed crashing with wave file patches, a regression from commit #49391 | Filippos Karapetis | |
svn-id: r49411 | |||
2010-06-02 | - Fixed findGameObject() to properly handle SCI0-SCI1 games where the first ↵ | Filippos Karapetis | |
block of script 0 isn't the exports block - Changed many places where Common::File is used directly to use Common::SeekableReadStream instead (in order to ultimately remove the SCI_detection hack in the fallback detector) svn-id: r49391 | |||
2010-05-27 | Split all of the audio-related functions of the resource manager in a ↵ | Filippos Karapetis | |
separate file svn-id: r49260 |