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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource_audio.cpp
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2010-06-15
SCI: Add ResourceManager::updateResource(); change some code to use addResour...
Max Horn
2010-06-15
SCI: Move _associatedMap to VolumeResourceSource and make it const
Max Horn
2010-06-15
SCI: Move _audioCompression(Type|OffsetMapping) to AudioVolumeResourceSource
Max Horn
2010-06-15
SCI: cleanup
Max Horn
2010-06-15
SCI: Merge ResourceManager::checkIfAudioVolumeIsCompressed into AudioVolumeRe...
Max Horn
2010-06-15
SCI: Rename ResourceSource members to follow _camelCase convention
Max Horn
2010-06-15
SCI: Pass volume number to ResourceSource subclass constructors; make Resourc...
Max Horn
2010-06-15
SCI: Rename ResourceSource::resourceFile to _resourceFile
Max Horn
2010-06-15
SCI: Change ResourceManager::getVolume() to use new classes
Max Horn
2010-06-15
SCI: Remove 'map' param from addSource, and let AudioVolumeResourceSource sub...
Max Horn
2010-06-15
SCI: Convert code to use ResourceSource subclasses
Max Horn
2010-06-15
SCI: Add ResourceSource subclasses, one for each type
Max Horn
2010-06-15
SCI: Changed some 'const char *' to Common::String
Max Horn
2010-06-15
SCI: Change ResourceSource to a class, further OOPify it.
Max Horn
2010-06-15
SCI: Only use MacResManager if needed; start to OOPify ResourceSource
Max Horn
2010-06-15
SCI: Move ResourceSource to new header resource_intern.h
Max Horn
2010-06-12
Initialize compression-related variables when loading external patch files. F...
Filippos Karapetis
2010-06-10
Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE a...
Matthew Hoops
2010-06-09
SCI: document raw lipsync data skipping in readAudioMapSCI11()
Martin Kiewitz
2010-06-06
Now opening all files via getVolumeFile()
Filippos Karapetis
2010-06-05
Rewrote the remaining parts of the ResourceManager class to work with file st...
Filippos Karapetis
2010-06-04
Simplified the channel monitoring code inside the SoundResource class
Filippos Karapetis
2010-06-03
Added code to get which channels are used by a sound. Also, fixed a crash whe...
Filippos Karapetis
2010-06-03
Fixed crashing with wave file patches, a regression from commit #49391
Filippos Karapetis
2010-06-02
- Fixed findGameObject() to properly handle SCI0-SCI1 games where the first b...
Filippos Karapetis
2010-05-27
Split all of the audio-related functions of the resource manager in a separat...
Filippos Karapetis
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