Age | Commit message (Collapse) | Author |
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finished)
svn-id: r44787
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timestamps are now calculated from Epoch time, instead of game start time (the functionality is exactly the same, though)
svn-id: r44773
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header file from another header file unless you absolutely *must* do it; if possible, try to use class forwards instead, and include the headers from source files only
svn-id: r44767
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- Renamed gui -> _gui in EngineState, for consistency
- Added a reference to SciGuiCursor in EngineState, to be used by current code
- Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor
- Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position.
svn-id: r44760
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svn-id: r44731
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svn-id: r44730
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changes to the logic, yet)
svn-id: r44717
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- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions
- Some cleanup
svn-id: r44692
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SciGuiWindowMgr)
- Renamed "cell" -> "cel"
svn-id: r44649
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implemented in newgui
svn-id: r44606
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This is a major rewrite of the graphics code. A slightly adapted
version of the old code is still available and currently the default.
The new code is selectable in sci.cpp, but is not yet finished.
svn-id: r44565
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mode now
- Simplified the mouse cursor manipulation code
svn-id: r44502
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- Added a convenience member inside the EngineState struct to access the instance of the Vocabulary class
svn-id: r44481
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Dithering is now off again for SCI0 by default, an can optionally be turned on
svn-id: r44339
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disabling dithering makes some colors not show up correctly (e.g. the trees in Iceman and LSL3). Dithering can still be disabled on a per-game basis by using the "dither_mode" option
svn-id: r44316
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(i.e. follow CFG and achieve code/data isolation)
svn-id: r44271
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- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)
The fallback detector should work correctly now
svn-id: r44269
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svn-id: r44246
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svn-id: r44173
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svn-id: r44151
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messages, introducing a new debug level
svn-id: r43993
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unfiltered scaler in (to be replaced by ScummVM's scaler code). We really don't need bilinear and trilinear filtered scaling in the engine, as ScummVM's filters already perform bilinear and trilinear filtered scaling, if requested
svn-id: r43938
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changes, and it's used in one place only)
svn-id: r43936
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the 3 dithering modes as an enum (and reorganized them a bit)
- Added 3 config options for dithering in the ini file - mainly for purists (config option "dither_mode"): 0 - disabled, 1 - 16 color dithering (Sierra style) and 2 - 256 color dithering
- Dithering is now always applied depending on the screen scale (removed the relevant parameter)
- Removed the background picture buffering option, used to speed-up room changes. Room changing is quite fast (instantaneous), and the extra memory allocated is not worth the possible speed increase in small devices. Plus.... there is no reliable value to set this option to, so there is no point in letting the user decide what value to put there using guesswork
svn-id: r43915
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left the algorithm of updating the screen with multiple small rectangles, like we do in all the other engines that support dirty rectangle screen updates
svn-id: r43909
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getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan
svn-id: r43908
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make sense to dither, as Sierra games use up to 256 colors (even the later SVGA ones), and it messes up the result of the FreeSCI graphics filters. Plus, the resulting image looks worse than the original one
svn-id: r43901
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(is dithering even used anywhere?)
svn-id: r43897
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filtering algorithm options from the ScummVM ini file (options "cursor_filter", "view_filter", "pic_filter" and "text_filter", 0 - unfiltered, 1 - bilinear filtering, 2 - trilinear filtering)
svn-id: r43894
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functions always returned "true", whereas in others they errored out in fatal conditions before any value was returned. FreeSCI was returning values from the graphics drivers it used. In ScummVM, we have one graphics driver, and we error out in fatal conditions anyway, so these error checks are no longer necessary, and the resulting code looks much neater
svn-id: r43851
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svn-id: r43824
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svn-id: r43811
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SCI_VERSION_3 (each version has a different kernel table).
- Improve map detection.
- Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games).
- Add SCI2 and SCI2.1 kernel tables.
svn-id: r43742
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- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency
svn-id: r43722
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guarantee a consistent build.
svn-id: r43604
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svn-id: r43600
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43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines
- Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
- Moved the class table in the Segment manager - it's the only class using it directly
- Removed the sci11 flag from save games (we already know this, we don't need to store it)
- Moved script_get_segment() and get_class_address() inside the segment manager class
- Removed the script_locate_by_segment wrapper
- Simplified script_lookup_export() a lot by removing some paranoia checks
- Added some WIP code for automatically determining the game id in the fallback detector (still not working)
- General cleanup
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r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line
Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers.
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r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line
Cleanup
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r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line
Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts
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r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line
Suppress useless parentheses
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r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line
Formatting.
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r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line
Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk
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r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines
- Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian.
- Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian.
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r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line
Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously
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r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line
Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup
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r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line
Fix for some more !!HIGH STRINGS!! when talking to the palace guards
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r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line
Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
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r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line
Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
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r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line
Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory.
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r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line
Clear input queue before displaying the credits in Kyrandia 1.
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r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line
Fix possible out of bounds access in Screen::drawShape.
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r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines
Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
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r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line
Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented
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r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines
- Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class
- Removed leftover code which plays standalone tracks (it's not used anywhere)
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r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line
Slight cleanup to makeLinearDiskStream interface.
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r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line
SCI: Add autodetection for DoSound. Cleanup.
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r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line
SCI: Build fix.
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r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line
Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
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r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line
SCI: Fix kernel table for multilingual SCI01 games. Cleanup.
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r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines
PSP: increase optimization level and change clock rate to 333mhz
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r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line
Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line
Removed the maxMemory parameter of the resource manager and replaced it with a define
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r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines
- Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones
- The class table is now created in the segment manager constructor
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r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line
Bugfix for Castle Skorl problem reported on the list
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r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line
Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector
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r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line
Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster
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r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines
- Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
- Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now
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r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines
PSP: disable dosbox OPL
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r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line
Typos.
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r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines
PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
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r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines
Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
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r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines
- PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
- Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)
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r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line
Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
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svn-id: r43524
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a define
svn-id: r43503
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svn-id: r43482
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43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line
Fix overflow in convertFilePath().
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r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line
Fix using the backspace key on Mac OS X in HE games.
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r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line
Fix options dialog's reflowLayout.
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r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line
Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem.
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r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line
Fix valgrind warnings.
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r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line
Fix bug #2838464 "SCUMM: GUI messages misaligned".
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r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line
Added detection entry for the UK 16 colour version
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r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line
Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
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r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line
For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog.
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r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line
Cleanup.
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r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line
Fix for bug #2838517 (FF: backspace does not work when typing save game name).
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r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line
Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
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r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line
Fix format arugments in LoL code. (triggered via -Wformat-security)
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r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line
Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it.
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r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line
Fix warning caused by -Wformat-security.
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r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line
Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp"
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r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines
SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).
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r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line
SCI: Fix regression in previous commit (QFG2).
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r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line
SCI: Fix whitespace.
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r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines
Fix bug #2838551: "PSP: AGI games are unbearably slow"
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svn-id: r43457
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as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).
svn-id: r43449
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43338-43340,43342,43344-43347,43349-43350,43352-43354,43357-43358,43362,43366,43369,43375,43377,43380,43383-43384,43386,43388,43390,43393,43400,43402,43404,43406-43409,43411,43413-43414 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r43338 | lordhoto | 2009-08-13 10:19:26 +1000 (Thu, 13 Aug 2009) | 1 line
Little optimization in Screen::setPaletteIndex, now it only resets the palette, when the color index really changed.
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r43339 | lordhoto | 2009-08-13 10:20:37 +1000 (Thu, 13 Aug 2009) | 1 line
Fix key input in credits sequences.
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r43340 | lordhoto | 2009-08-13 10:21:42 +1000 (Thu, 13 Aug 2009) | 1 line
Fix serious bug in StaticResource::unloadId.
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r43342 | lordhoto | 2009-08-13 10:26:41 +1000 (Thu, 13 Aug 2009) | 1 line
Do not unload credits data after copying it to a temporary buffer in Kyrandia 1 Amiga, since the credits will be looped and need reload every time.
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r43344 | strangerke | 2009-08-13 19:56:54 +1000 (Thu, 13 Aug 2009) | 1 line
Initial save handler for Playtoons
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r43345 | strangerke | 2009-08-13 19:59:44 +1000 (Thu, 13 Aug 2009) | 2 lines
- Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
- Replace OPCODEDRAW 0x20,0x23 and 0x25
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r43346 | strangerke | 2009-08-13 20:00:35 +1000 (Thu, 13 Aug 2009) | 1 line
Suppress no longer needed Playtoons workaround
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r43347 | strangerke | 2009-08-13 20:08:07 +1000 (Thu, 13 Aug 2009) | 1 line
fix methods
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r43349 | lordhoto | 2009-08-14 01:55:12 +1000 (Fri, 14 Aug 2009) | 1 line
Implemented support for the "Lore of the Lands" special of Lands of Lore CD.
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r43350 | lordhoto | 2009-08-14 02:41:07 +1000 (Fri, 14 Aug 2009) | 1 line
Move version string in Modern theme beneath the Logo in high res mode, this saves some space and looks nicer.
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r43352 | lordhoto | 2009-08-14 02:50:30 +1000 (Fri, 14 Aug 2009) | 1 line
Little fix of new modern theme layout in the launcher for 3x.
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r43353 | lordhoto | 2009-08-14 03:00:19 +1000 (Fri, 14 Aug 2009) | 1 line
Cleanup.
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r43354 | lordhoto | 2009-08-14 03:00:40 +1000 (Fri, 14 Aug 2009) | 1 line
Cleanup.
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r43357 | agent-q | 2009-08-14 07:46:41 +1000 (Fri, 14 Aug 2009) | 1 line
Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001.
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r43358 | Kirben | 2009-08-14 10:44:36 +1000 (Fri, 14 Aug 2009) | 1 line
The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now.
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r43362 | anotherguest | 2009-08-14 16:42:57 +1000 (Fri, 14 Aug 2009) | 1 line
Updated files from 1.0.0 branch
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r43366 | drmccoy | 2009-08-15 01:22:43 +1000 (Sat, 15 Aug 2009) | 2 lines
Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler.
Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads
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r43369 | joostp | 2009-08-15 02:13:00 +1000 (Sat, 15 Aug 2009) | 2 lines
PSP: create an EBOOT.PBP when building via configure
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r43375 | joostp | 2009-08-15 02:44:29 +1000 (Sat, 15 Aug 2009) | 2 lines
Fix incorrect memset() call (reported by Peter Bortas).
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r43377 | joostp | 2009-08-15 02:54:43 +1000 (Sat, 15 Aug 2009) | 2 lines
add psp_clean build rule to clean up EBOOT.PBP and scummvm_stripped.elf
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r43380 | joostp | 2009-08-15 03:18:03 +1000 (Sat, 15 Aug 2009) | 3 lines
MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan)
The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated!
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r43383 | lordhoto | 2009-08-15 03:49:30 +1000 (Sat, 15 Aug 2009) | 1 line
Little fix for lopping credits in Kyrandia 1 Amiga.
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r43384 | joostp | 2009-08-15 04:02:17 +1000 (Sat, 15 Aug 2009) | 2 lines
PSP: also create param.sfo when building via configure
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r43386 | joostp | 2009-08-15 04:34:01 +1000 (Sat, 15 Aug 2009) | 2 lines
PSP: add svn revision + build date to SFO title.
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r43388 | joostp | 2009-08-15 09:20:46 +1000 (Sat, 15 Aug 2009) | 2 lines
remove double semi-colon -- hopefully this kicks the buildbot back into action =)
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r43390 | waltervn | 2009-08-15 10:28:59 +1000 (Sat, 15 Aug 2009) | 2 lines
SCI: Added enum for map and volume versions. Removed res_version setting from
detection.cpp (should be detectable). Cleanup.
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r43393 | dhewg | 2009-08-15 15:39:44 +1000 (Sat, 15 Aug 2009) | 1 line
Fix compilation.
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r43400 | Kirben | 2009-08-15 20:09:32 +1000 (Sat, 15 Aug 2009) | 1 line
Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off.
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r43402 | Kirben | 2009-08-15 20:31:20 +1000 (Sat, 15 Aug 2009) | 1 line
Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files.
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r43404 | joostp | 2009-08-15 20:44:58 +1000 (Sat, 15 Aug 2009) | 2 lines
Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode()
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r43406 | dreammaster | 2009-08-15 21:50:59 +1000 (Sat, 15 Aug 2009) | 1 line
Added Dirty Rect handling functionality
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r43407 | waltervn | 2009-08-15 22:09:47 +1000 (Sat, 15 Aug 2009) | 1 line
SCI: Rename sci_version_t to SciVersion
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r43408 | waltervn | 2009-08-15 22:17:23 +1000 (Sat, 15 Aug 2009) | 1 line
SCI: Add missing versions to exe version parsing
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r43409 | eriktorbjorn | 2009-08-16 00:13:48 +1000 (Sun, 16 Aug 2009) | 2 lines
Removed unnecessary semi-colons.
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r43411 | lordhoto | 2009-08-16 00:59:11 +1000 (Sun, 16 Aug 2009) | 1 line
Added const qualifiers to static data.
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r43413 | lordhoto | 2009-08-16 01:30:35 +1000 (Sun, 16 Aug 2009) | 1 line
Yet another slight graphic fix for the Kyrandia 1 Amiga credits.
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r43414 | buddha_ | 2009-08-16 05:04:21 +1000 (Sun, 16 Aug 2009) | 4 lines
Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly):
- Use AGI version 0x3149 instead of the previous 0x3086
- Makes ESC pause the game (Identical to original in this respect)
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svn-id: r43418
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svn-id: r43407
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detection.cpp (should be detectable). Cleanup.
svn-id: r43390
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42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42578 | dreammaster | 2009-07-18 11:22:43 +1000 (Sat, 18 Jul 2009) | 1 line
Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
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r42587 | wjpalenstijn | 2009-07-18 22:51:12 +1000 (Sat, 18 Jul 2009) | 1 line
SCI: Fix stepping in debugger
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r42588 | drmccoy | 2009-07-18 23:05:36 +1000 (Sat, 18 Jul 2009) | 1 line
Adding a workaround for the guard house card game "game over" screen in Woodruff
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r42589 | wjpalenstijn | 2009-07-18 23:05:39 +1000 (Sat, 18 Jul 2009) | 1 line
SCI: don't leave debugger after bt
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r42590 | Kirben | 2009-07-18 23:39:21 +1000 (Sat, 18 Jul 2009) | 1 line
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
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r42591 | fingolfin | 2009-07-19 01:11:19 +1000 (Sun, 19 Jul 2009) | 1 line
AGOS: Fixed backspace under OS X in Personal Nightmare
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r42592 | fingolfin | 2009-07-19 01:12:54 +1000 (Sun, 19 Jul 2009) | 1 line
AGOS: Get rid of one setjmp in PN code (needs testing)
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r42593 | fingolfin | 2009-07-19 01:15:26 +1000 (Sun, 19 Jul 2009) | 1 line
AGOS: Removed second setjmp in PN code (untested!)
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r42596 | cyx | 2009-07-19 07:26:44 +1000 (Sun, 19 Jul 2009) | 2 lines
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
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r42597 | wjpalenstijn | 2009-07-19 08:17:56 +1000 (Sun, 19 Jul 2009) | 1 line
Fix crash in tab completion if one command is a prefix of another.
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r42598 | wjpalenstijn | 2009-07-19 08:19:07 +1000 (Sun, 19 Jul 2009) | 1 line
SCI: Fix disasm_addr option parsing
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r42599 | wjpalenstijn | 2009-07-19 08:46:07 +1000 (Sun, 19 Jul 2009) | 1 line
SCI: Fix breakpoints
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r42606 | Kirben | 2009-07-19 19:09:56 +1000 (Sun, 19 Jul 2009) | 1 line
Add patch #2823590 - Fix music crashes in Waxworks (PC).
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r42608 | Kirben | 2009-07-19 19:13:17 +1000 (Sun, 19 Jul 2009) | 1 line
Update Waxworks.
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r42609 | wjpalenstijn | 2009-07-19 20:50:14 +1000 (Sun, 19 Jul 2009) | 1 line
SCI: check shouldQuit() in main loop
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r42610 | cyx | 2009-07-19 21:07:17 +1000 (Sun, 19 Jul 2009) | 2 lines
fix bug #2597980 - TUCKER: Sprite glitch
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r42611 | dreammaster | 2009-07-19 22:52:19 +1000 (Sun, 19 Jul 2009) | 1 line
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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r42614 | Kirben | 2009-07-20 00:03:35 +1000 (Mon, 20 Jul 2009) | 1 line
Change generic save game name.
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r42615 | knakos | 2009-07-20 00:46:11 +1000 (Mon, 20 Jul 2009) | 1 line
remove dead code leftover
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r42619 | knakos | 2009-07-20 02:10:55 +1000 (Mon, 20 Jul 2009) | 1 line
whoops, fix non-arm build (why? :-) )
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r42623 | wjpalenstijn | 2009-07-20 07:06:25 +1000 (Mon, 20 Jul 2009) | 1 line
Fix compilation with USE_CONSOLE = 0
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r42624 | fingolfin | 2009-07-20 15:02:17 +1000 (Mon, 20 Jul 2009) | 1 line
AGOS: Fixed badload(); some whitespace cleanup
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r42625 | sev | 2009-07-20 18:31:40 +1000 (Mon, 20 Jul 2009) | 3 lines
Moved new ports section to more appropriate place. And force buildbot to
recompile :)
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r42626 | dreammaster | 2009-07-20 19:19:27 +1000 (Mon, 20 Jul 2009) | 1 line
Bugfix for hangs on scene changes in Discworld 1 after having loaded a savegame from the GMM when the title screens are displayed
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r42632 | wjpalenstijn | 2009-07-21 06:55:28 +1000 (Tue, 21 Jul 2009) | 4 lines
Make ScummFile::eos() consistent with Stream::eos().
Remove usage of ioFailed from SCUMM engine.
Fix reading up to the end of a SCUMM SubFile.
This hopefully fixes #2820957.
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r42633 | mthreepwood | 2009-07-21 06:59:35 +1000 (Tue, 21 Jul 2009) | 1 line
Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
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r42634 | sev | 2009-07-21 08:15:37 +1000 (Tue, 21 Jul 2009) | 2 lines
Proper implementation of microscope puzzle.
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r42635 | lordhoto | 2009-07-21 08:26:41 +1000 (Tue, 21 Jul 2009) | 2 lines
Fix gcc warning (hopefully this is correct).
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r42636 | Kirben | 2009-07-21 17:02:18 +1000 (Tue, 21 Jul 2009) | 1 line
Update GUI flags for AGOS game engine.
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r42637 | wjpalenstijn | 2009-07-21 19:39:58 +1000 (Tue, 21 Jul 2009) | 1 line
Use a BufferedReadStream to buffer ArjFile's input to reduce memory usage
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r42638 | Kirben | 2009-07-21 20:37:58 +1000 (Tue, 21 Jul 2009) | 1 line
Fix fade effects in Waxworks.
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r42639 | Kirben | 2009-07-21 20:48:32 +1000 (Tue, 21 Jul 2009) | 1 line
Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
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r42640 | drmccoy | 2009-07-21 21:26:31 +1000 (Tue, 21 Jul 2009) | 1 line
Making some static const uint32s public, older GCC versions don't seem to like nested classes to access their parents' protected members
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r42641 | drmccoy | 2009-07-21 21:58:58 +1000 (Tue, 21 Jul 2009) | 1 line
Fixing "Game "hangs" after first level" (bug #2824414)
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r42642 | drmccoy | 2009-07-21 22:14:36 +1000 (Tue, 21 Jul 2009) | 1 line
Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
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r42645 | robinwatts | 2009-07-22 05:39:24 +1000 (Wed, 22 Jul 2009) | 4 lines
Add ARM code implementation of Scaler2x, and enable it for the WinCE
port.
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r42654 | Kirben | 2009-07-22 19:52:44 +1000 (Wed, 22 Jul 2009) | 1 line
Simplify fade code.
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r42655 | Kirben | 2009-07-22 20:23:58 +1000 (Wed, 22 Jul 2009) | 1 line
Change the default target to CD version, for games which offer floppy and CD versions. So all GUI options are still available in fan translations.
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r42656 | Kirben | 2009-07-22 20:32:35 +1000 (Wed, 22 Jul 2009) | 1 line
Update video script debug table for Waxworks.
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r42658 | sev | 2009-07-22 21:48:51 +1000 (Wed, 22 Jul 2009) | 2 lines
Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"
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r42659 | sev | 2009-07-22 22:24:55 +1000 (Wed, 22 Jul 2009) | 2 lines
Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"
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r42660 | sev | 2009-07-22 22:36:08 +1000 (Wed, 22 Jul 2009) | 2 lines
Mention microscope puzzle improvement in T7G
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r42661 | lordhoto | 2009-07-22 22:38:34 +1000 (Wed, 22 Jul 2009) | 1 line
Since Kyra PC98 version is japanese only don't mention it explicitly.
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r42662 | sev | 2009-07-23 01:55:33 +1000 (Thu, 23 Jul 2009) | 2 lines
Move functions from agi.cpp to more appropriate files.
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r42663 | sev | 2009-07-23 02:26:53 +1000 (Thu, 23 Jul 2009) | 2 lines
Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"
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r42664 | sev | 2009-07-23 05:25:53 +1000 (Thu, 23 Jul 2009) | 7 lines
Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".
Now we specifically disallow saves in room 0 for all v4+ games. Original
has exactly this check in all versions, and such games are impossible to load.
Still the problem is not resolved for v0-v3 and HE games.
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r42668 | sev | 2009-07-23 06:37:48 +1000 (Thu, 23 Jul 2009) | 2 lines
Fix bug #2825252: "GUI: Low Res Bugs"
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r42671 | Kirben | 2009-07-23 15:48:20 +1000 (Thu, 23 Jul 2009) | 1 line
Simplify the code to check whether loading or saving a game is possible.
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r42672 | Kirben | 2009-07-23 15:57:00 +1000 (Thu, 23 Jul 2009) | 1 line
Simplify the code to check whether loading or saving a game is possible.
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r42673 | Kirben | 2009-07-23 17:49:28 +1000 (Thu, 23 Jul 2009) | 1 line
Correct error in revision 26678.
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r42674 | Kirben | 2009-07-23 20:31:06 +1000 (Thu, 23 Jul 2009) | 1 line
Remove keyboard support for mouse buttons, since it interferes with load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago.
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r42675 | Kirben | 2009-07-23 20:33:13 +1000 (Thu, 23 Jul 2009) | 1 line
Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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r42676 | dreammaster | 2009-07-23 20:49:30 +1000 (Thu, 23 Jul 2009) | 1 line
Bugfix for player blocking room entrance causing NPCs trying to enter getting an excessive number of action entries
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r42677 | Kirben | 2009-07-23 20:54:12 +1000 (Thu, 23 Jul 2009) | 1 line
Only autosave in supported scenes.
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r42679 | drmccoy | 2009-07-24 05:50:13 +1000 (Fri, 24 Jul 2009) | 1 line
Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.-
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r42681 | Kirben | 2009-07-24 14:59:21 +1000 (Fri, 24 Jul 2009) | 1 line
Bear Stormin' is the full mini game, and not a demo.
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r42685 | Kirben | 2009-07-24 15:20:44 +1000 (Fri, 24 Jul 2009) | 1 line
Fix cursor position, when entering a save game name in HE games.
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r42690 | drmccoy | 2009-07-24 20:45:25 +1000 (Fri, 24 Jul 2009) | 1 line
Adding transparency for VMD video block type 2, fixing bug #2037158 ("n-Game animation shifted(?)"). The problem was that the animation in question has an one pixel wide transparent bar on the left
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r42693 | Kirben | 2009-07-24 22:28:53 +1000 (Fri, 24 Jul 2009) | 1 line
Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard.
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r42695 | Kirben | 2009-07-24 23:30:26 +1000 (Fri, 24 Jul 2009) | 1 line
Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions.
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r42696 | wjpalenstijn | 2009-07-25 04:58:15 +1000 (Sat, 25 Jul 2009) | 3 lines
SAGA: Instead of trying to detect duplicate glyphs,
simply generate duplicate outline glyphs.
This should fix #2826697.
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r42697 | eriktorbjorn | 2009-07-25 05:24:15 +1000 (Sat, 25 Jul 2009) | 2 lines
Removed unused variable.
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r42699 | sev | 2009-07-25 05:56:46 +1000 (Sat, 25 Jul 2009) | 2 lines
This is 1.1.0svn
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r42701 | sev | 2009-07-25 06:21:49 +1000 (Sat, 25 Jul 2009) | 2 lines
re-enable SCI engine
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r42704 | drmccoy | 2009-07-25 07:29:41 +1000 (Sat, 25 Jul 2009) | 1 line
Adding support for ADPCM sound data (yet another IMA ADPCM variant). What we've called ADPCM before is more like DPCM
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r42705 | drmccoy | 2009-07-25 07:31:00 +1000 (Sat, 25 Jul 2009) | 1 line
Adding subtitle support to Woodruff
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r42706 | drmccoy | 2009-07-25 07:31:58 +1000 (Sat, 25 Jul 2009) | 1 line
Caching the subtitle font and color, because some don't assign those
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r42707 | drmccoy | 2009-07-25 07:32:45 +1000 (Sat, 25 Jul 2009) | 1 line
Calculating the number of data bytes per initial sound slice, because relying on the standard amount doesn't work for some videos
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r42708 | drmccoy | 2009-07-25 07:33:22 +1000 (Sat, 25 Jul 2009) | 1 line
Properly reading the video codec fourcc, in case we need other codecs in the future
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r42709 | drmccoy | 2009-07-25 07:33:55 +1000 (Sat, 25 Jul 2009) | 1 line
Adding ADL playback to the demoplayer
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r42710 | drmccoy | 2009-07-25 07:34:17 +1000 (Sat, 25 Jul 2009) | 1 line
Adding stubs for newer VMDs found in Addy 5
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r42711 | drmccoy | 2009-07-25 07:34:43 +1000 (Sat, 25 Jul 2009) | 1 line
Added a method to easily dump resources to file
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r42712 | drmccoy | 2009-07-25 07:35:06 +1000 (Sat, 25 Jul 2009) | 1 line
Fixing bytes per pixel detection
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r42713 | drmccoy | 2009-07-25 07:35:57 +1000 (Sat, 25 Jul 2009) | 1 line
Renaming getAnchor() to getFrameCoords()
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r42714 | drmccoy | 2009-07-25 07:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
Moving all implementations into the cpp
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r42715 | drmccoy | 2009-07-25 07:36:42 +1000 (Sat, 25 Jul 2009) | 1 line
CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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r42716 | drmccoy | 2009-07-25 07:36:59 +1000 (Sat, 25 Jul 2009) | 1 line
Merging Map_v4 into Map_v2
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r42717 | lordhoto | 2009-07-25 10:58:44 +1000 (Sat, 25 Jul 2009) | 1 line
Add new event dispatching API.
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r42718 | lordhoto | 2009-07-25 10:59:03 +1000 (Sat, 25 Jul 2009) | 1 line
Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource".
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r42719 | lordhoto | 2009-07-25 10:59:18 +1000 (Sat, 25 Jul 2009) | 1 line
Got rid of EventManger::artificialEventQueue.
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r42720 | lordhoto | 2009-07-25 10:59:30 +1000 (Sat, 25 Jul 2009) | 1 line
Add function "allowMapping" to EventSource, for testing whether the event source allows mapping (via the Keymapper for example.)
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r42721 | lordhoto | 2009-07-25 10:59:39 +1000 (Sat, 25 Jul 2009) | 1 line
Prevent EventMapper events from being mapped.
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r42722 | lordhoto | 2009-07-25 10:59:53 +1000 (Sat, 25 Jul 2009) | 1 line
Replaced "_artificialEventQueue" by an EventSource.
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r42723 | lordhoto | 2009-07-25 11:00:12 +1000 (Sat, 25 Jul 2009) | 1 line
Made DefaultEventManager a subclass of EventObserver.
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r42724 | lordhoto | 2009-07-25 11:00:24 +1000 (Sat, 25 Jul 2009) | 2 lines
- Add marco to easily access the EventDispatcher instance.
- Add events.cpp to module.mk
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r42725 | lordhoto | 2009-07-25 11:00:37 +1000 (Sat, 25 Jul 2009) | 1 line
Change DefaultEventManager to use EventDispatcher.
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r42726 | lordhoto | 2009-07-25 11:00:47 +1000 (Sat, 25 Jul 2009) | 1 line
Moved ArtificialEventSource to common/events.h.
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r42727 | lordhoto | 2009-07-25 11:01:05 +1000 (Sat, 25 Jul 2009) | 2 lines
- Adapt DefaultEventManager to use Common::ArtificialEventSource
- Adapt Keymapper to implement EventMapper interface
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r42728 | lordhoto | 2009-07-25 11:01:22 +1000 (Sat, 25 Jul 2009) | 2 lines
- EventDispatcher is no longer a singleton.
- Add "getEventDispatcher" method to EventManager.
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r42729 | lordhoto | 2009-07-25 11:01:41 +1000 (Sat, 25 Jul 2009) | 1 line
Add enum which marks global priorites of the EventManager event dispatcher.
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r42736 | Kirben | 2009-07-25 15:39:57 +1000 (Sat, 25 Jul 2009) | 1 line
Add patch #2816140 - MM C64 Costume Animation.
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r42737 | Kirben | 2009-07-25 16:27:41 +1000 (Sat, 25 Jul 2009) | 1 line
Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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r42738 | Kirben | 2009-07-25 16:36:41 +1000 (Sat, 25 Jul 2009) | 1 line
Update credits.
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r42739 | eriktorbjorn | 2009-07-25 16:55:28 +1000 (Sat, 25 Jul 2009) | 2 lines
Fixed GCC warnings.
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r42740 | Kirben | 2009-07-25 17:17:37 +1000 (Sat, 25 Jul 2009) | 1 line
Whitespace changes.
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r42742 | fingolfin | 2009-07-25 19:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
Whitespace fixes
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r42743 | wjpalenstijn | 2009-07-25 20:25:57 +1000 (Sat, 25 Jul 2009) | 1 line
Add Common::String::printf to format a string
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r42744 | wjpalenstijn | 2009-07-25 20:26:17 +1000 (Sat, 25 Jul 2009) | 1 line
Use new Common::String::printf
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r42746 | sev | 2009-07-25 20:37:20 +1000 (Sat, 25 Jul 2009) | 2 lines
Formatting
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r42747 | joostp | 2009-07-25 22:28:45 +1000 (Sat, 25 Jul 2009) | 1 line
fix unaligned writes
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r42748 | joostp | 2009-07-25 22:41:46 +1000 (Sat, 25 Jul 2009) | 1 line
remove implicit SoundDigital::Sound ctor call, which is redundant because the required initialisation is done below -- this fixes a linker error with mipspro
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r42751 | lordhoto | 2009-07-25 22:59:46 +1000 (Sat, 25 Jul 2009) | 1 line
Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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r42752 | lordhoto | 2009-07-25 23:00:09 +1000 (Sat, 25 Jul 2009) | 1 line
Strip trailing whitespaces.
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r42753 | joostp | 2009-07-25 23:07:17 +1000 (Sat, 25 Jul 2009) | 1 line
fix another aligned write
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r42755 | eriktorbjorn | 2009-07-25 23:07:50 +1000 (Sat, 25 Jul 2009) | 2 lines
Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.
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r42757 | eriktorbjorn | 2009-07-25 23:17:31 +1000 (Sat, 25 Jul 2009) | 2 lines
Don't hog the CPU while waiting for the player to pick a conversation option.
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r42759 | lordhoto | 2009-07-25 23:23:51 +1000 (Sat, 25 Jul 2009) | 1 line
Fix gp2x port building.
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r42761 | lordhoto | 2009-07-26 00:09:58 +1000 (Sun, 26 Jul 2009) | 1 line
Yet another fix for the GP2x backend.
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r42765 | lordhoto | 2009-07-26 01:31:11 +1000 (Sun, 26 Jul 2009) | 1 line
Adept savegame name creation code to use Common::String::printf.
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r42766 | drmccoy | 2009-07-26 02:07:29 +1000 (Sun, 26 Jul 2009) | 1 line
Added a workaround to fix the Last Dynasty video greenness for now
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r42767 | drmccoy | 2009-07-26 02:08:31 +1000 (Sun, 26 Jul 2009) | 1 line
Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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r42768 | drmccoy | 2009-07-26 02:09:19 +1000 (Sun, 26 Jul 2009) | 1 line
Fixing Woodruff videos again after enabling block type 2 transparency
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r42771 | lordhoto | 2009-07-26 02:34:01 +1000 (Sun, 26 Jul 2009) | 1 line
Fix palette regression in Kyra2.
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r42773 | lordhoto | 2009-07-26 02:37:25 +1000 (Sun, 26 Jul 2009) | 1 line
Implement missing bits in KyraEngine_HoF::setCauldronState.
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r42776 | eriktorbjorn | 2009-07-26 03:48:51 +1000 (Sun, 26 Jul 2009) | 5 lines
Make sure that "buf" is properly terminated. Actually, we could probably get
rid of "buf" completely, and replace it with face = syncChar[p] - '0', assuming
that syncChar only contains digits. But for now, let's make a minimal change.
This might fix bug #2826611 ("DRASCULA: Crash when smashing church window").
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r42780 | joostp | 2009-07-26 04:35:27 +1000 (Sun, 26 Jul 2009) | 2 lines
use READ_UINT16 macro
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r42782 | drmccoy | 2009-07-26 04:44:06 +1000 (Sun, 26 Jul 2009) | 1 line
Adding support for (new-style) stereo in DPCM audio
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r42783 | drmccoy | 2009-07-26 04:44:24 +1000 (Sun, 26 Jul 2009) | 1 line
Adding more sanity checks to Vmd::renderFrame()
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r42785 | djwillis | 2009-07-26 05:07:28 +1000 (Sun, 26 Jul 2009) | 1 line
GP2X Backend: Volume control code cleanup.
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r42787 | wjpalenstijn | 2009-07-26 09:36:24 +1000 (Sun, 26 Jul 2009) | 2 lines
Add optional readline support to the text debugger console.
Make text/graphical console selectable with an option to configure.
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r42790 | dreammaster | 2009-07-26 10:27:32 +1000 (Sun, 26 Jul 2009) | 1 line
Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashes with sdl/events.cpp
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r42791 | dreammaster | 2009-07-26 10:31:28 +1000 (Sun, 26 Jul 2009) | 1 line
Fixed compilation from file changes to common and gob engine
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r42792 | lordhoto | 2009-07-26 17:07:35 +1000 (Sun, 26 Jul 2009) | 1 line
Formatting.
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r42793 | peres001 | 2009-07-26 18:37:03 +1000 (Sun, 26 Jul 2009) | 1 line
Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick.
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r42795 | dreammaster | 2009-07-26 19:09:07 +1000 (Sun, 26 Jul 2009) | 1 line
Added a delay to the in-game menu loop to prevent 100% CPU usage
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r42798 | dreammaster | 2009-07-26 19:40:35 +1000 (Sun, 26 Jul 2009) | 1 line
Bugfix for mouse button clicks getting counted multiple times
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r42799 | dreammaster | 2009-07-26 19:48:52 +1000 (Sun, 26 Jul 2009) | 1 line
Added a debug line to allow tracking of script execution
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r42801 | eriktorbjorn | 2009-07-26 20:10:08 +1000 (Sun, 26 Jul 2009) | 4 lines
78 bytes isn't enough for some of the longer conversation options. 128 might
not be enough either, but at least it fixes bug #2827170 ("DRASCULA:
Conversation error").
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r42807 | djwillis | 2009-07-26 22:58:22 +1000 (Sun, 26 Jul 2009) | 2 lines
Virtual Keyboard: Update default keyboard pack using slightly tweaked versions of the graphics very kindly provided by Carl Mitchell. Also update xml file to make best use of the keyboard graphics and add the 'delete' event in addition the passing backspace back to the calling textarea.
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r42809 | drmccoy | 2009-07-26 23:50:18 +1000 (Sun, 26 Jul 2009) | 1 line
Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because it breaks Woodruff's intro
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r42812 | lordhoto | 2009-07-27 00:16:51 +1000 (Mon, 27 Jul 2009) | 1 line
Create base class FontSJIS16x16 for our own SJIS font.
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r42813 | lordhoto | 2009-07-27 00:17:06 +1000 (Mon, 27 Jul 2009) | 1 line
Add support for our custom SJIS font.
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r42814 | lordhoto | 2009-07-27 00:17:21 +1000 (Mon, 27 Jul 2009) | 1 line
Change KYRA to use our SJIS font, when it's available.
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r42815 | lordhoto | 2009-07-27 00:17:40 +1000 (Mon, 27 Jul 2009) | 1 line
Change the way the font data for SJIS fonts is load.
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r42816 | lordhoto | 2009-07-27 00:17:54 +1000 (Mon, 27 Jul 2009) | 1 line
Add a factory method, which tries to open different SJIS fonts/ROMs and returns a font for the first present data.
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r42817 | lordhoto | 2009-07-27 00:18:06 +1000 (Mon, 27 Jul 2009) | 1 line
Print warning, when client code does try to draw an unsupported SJIS char.
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r42818 | lordhoto | 2009-07-27 00:18:21 +1000 (Mon, 27 Jul 2009) | 1 line
Specify that the chars passed to FontSJIS::drawChar should be little endian.
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r42819 | lordhoto | 2009-07-27 00:18:34 +1000 (Mon, 27 Jul 2009) | 1 line
Add way to overwrite default SJIS font.
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r42820 | lordhoto | 2009-07-27 00:18:49 +1000 (Mon, 27 Jul 2009) | 1 line
Simplify KYRA's SJIS font loading code.
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r42821 | lordhoto | 2009-07-27 00:19:02 +1000 (Mon, 27 Jul 2009) | 1 line
Reflect code to test the magic bytes in the sjis.fnt header.
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r42822 | lordhoto | 2009-07-27 00:24:45 +1000 (Mon, 27 Jul 2009) | 1 line
Add NEWS entry about new SJIS code.
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r42823 | lordhoto | 2009-07-27 00:40:03 +1000 (Mon, 27 Jul 2009) | 1 line
Instead of only printing a warning, when no SJIS char data is present, just return to the caller.
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r42824 | lordhoto | 2009-07-27 00:40:44 +1000 (Mon, 27 Jul 2009) | 1 line
Add a todo to FontSJIS::drawChar taking an Graphics::Surface.
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r42825 | marcus_c | 2009-07-27 06:41:33 +1000 (Mon, 27 Jul 2009) | 1 line
Create IP.BIN.
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r42826 | joostp | 2009-07-27 07:06:53 +1000 (Mon, 27 Jul 2009) | 1 line
fix/workaround for cruise crash on OSX
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r42842 | wjpalenstijn | 2009-07-28 02:04:35 +1000 (Tue, 28 Jul 2009) | 2 lines
Fix format string issues (and compiler warnings).
Patch by salty-horse.
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r42843 | robinwatts | 2009-07-28 02:29:36 +1000 (Tue, 28 Jul 2009) | 7 lines
Add ARM code version of Normal2x scaler.
Add ARM only aspect ratio correcting version of Normal2x scaler.
Make WinCE port use Normal2x by default if the screen is large enough.
Make WinCE port use aspect ratio correcting version if panel is hidden.
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r42844 | lordhoto | 2009-07-28 03:04:06 +1000 (Tue, 28 Jul 2009) | 1 line
Formatting.
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r42845 | lordhoto | 2009-07-28 03:48:40 +1000 (Tue, 28 Jul 2009) | 1 line
Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95.
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r42847 | djwillis | 2009-07-28 04:05:16 +1000 (Tue, 28 Jul 2009) | 1 line
GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution file from the tool chain where the libraries are broken on the device. Also add LD_LIBRARY_PATH 'hack' to launch script to ensure bundled libraries are used over system ones.
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r42849 | lordhoto | 2009-07-28 04:19:16 +1000 (Tue, 28 Jul 2009) | 1 line
Oops enabled HACK to prevent multiple OPL instances again.
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r42851 | drmccoy | 2009-07-28 05:01:17 +1000 (Tue, 28 Jul 2009) | 1 line
Abstracting off the block types from Imd::renderFrame() and Vmd::renderFrame()
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r42856 | drmccoy | 2009-07-29 01:05:44 +1000 (Wed, 29 Jul 2009) | 1 line
Silencing two "empty loop body" warnings
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r42857 | drmccoy | 2009-07-29 01:19:55 +1000 (Wed, 29 Jul 2009) | 1 line
Changing stuff around a bit so alignment requirements won't increase
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r42858 | drmccoy | 2009-07-29 02:28:32 +1000 (Wed, 29 Jul 2009) | 1 line
More alignment-related changes
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r42859 | eriktorbjorn | 2009-07-29 03:19:33 +1000 (Wed, 29 Jul 2009) | 3 lines
Fixed drawing subtitles for cutscenes that are narrower than the screen, and
erase the subtitles manually if they are drawn outside the frame.
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r42861 | eriktorbjorn | 2009-07-29 03:53:59 +1000 (Wed, 29 Jul 2009) | 3 lines
Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small
cutscenes that Broken Sword 1 had. And a memory leak. This should fix both.
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r42863 | djwillis | 2009-07-29 06:22:38 +1000 (Wed, 29 Jul 2009) | 1 line
GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend.
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r42866 | fingolfin | 2009-07-29 08:28:40 +1000 (Wed, 29 Jul 2009) | 1 line
SCI: Avoid using perror (it's not portable)
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r42868 | fingolfin | 2009-07-29 08:42:08 +1000 (Wed, 29 Jul 2009) | 1 line
Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure script
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r42870 | fingolfin | 2009-07-29 09:19:33 +1000 (Wed, 29 Jul 2009) | 2 lines
SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
Fixes bug #2828417: Zak V2: inventory position isn't reset when loading.
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r42880 | fingolfin | 2009-07-29 18:55:04 +1000 (Wed, 29 Jul 2009) | 1 line
SCUMM: cleanup
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r42881 | fingolfin | 2009-07-29 18:55:17 +1000 (Wed, 29 Jul 2009) | 1 line
GUI: When clicking in a scrollbar to page up/down, don't scroll a full page; rather scroll a full page minus one line (see FR #2821508). This matches the behavior of the page up/down keys
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r42886 | fingolfin | 2009-07-29 19:19:56 +1000 (Wed, 29 Jul 2009) | 1 line
Sort audio output rates numerically (see FR #2821525)
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r42887 | drmccoy | 2009-07-29 20:17:44 +1000 (Wed, 29 Jul 2009) | 1 line
Adding a SoundType parameter to SmackerDecoder, defaulting to kSFXSoundType
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r42889 | fingolfin | 2009-07-29 21:48:20 +1000 (Wed, 29 Jul 2009) | 1 line
SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity
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r42890 | lordhoto | 2009-07-30 00:54:27 +1000 (Thu, 30 Jul 2009) | 1 line
Fix animation script sound effect opcode implementation in Kyra3.
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r42892 | lordhoto | 2009-07-30 01:31:23 +1000 (Thu, 30 Jul 2009) | 1 line
Fix saving of item in hand in HoF and MR.
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r42894 | drmccoy | 2009-07-30 01:57:50 +1000 (Thu, 30 Jul 2009) | 1 line
Oops, fixing a regression I created with the Map_v4/Map_v2-merge
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r42895 | lordhoto | 2009-07-30 02:24:07 +1000 (Thu, 30 Jul 2009) | 1 line
Fix a little bug in KyraEngine_MR::showBadConscience, which prevented Gunther's mouse shapes from showing up.
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r42898 | fingolfin | 2009-07-30 04:35:34 +1000 (Thu, 30 Jul 2009) | 1 line
SCUMM: Enable looping in Indy3Mac sound effects
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r42900 | lordhoto | 2009-07-30 05:39:03 +1000 (Thu, 30 Jul 2009) | 1 line
Fix regression, which prevented saving in COMI.
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r42904 | lordhoto | 2009-07-30 06:03:46 +1000 (Thu, 30 Jul 2009) | 1 line
Fix typo, which made our "floorf" macro use "floorf" instead of "floor" on systems without "floorf".
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r42907 | fingolfin | 2009-07-30 06:35:50 +1000 (Thu, 30 Jul 2009) | 1 line
SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
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r42910 | fingolfin | 2009-07-30 07:39:00 +1000 (Thu, 30 Jul 2009) | 1 line
Removed last traces of clearIOFailed. Yay :)
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r42911 | fingolfin | 2009-07-30 07:39:16 +1000 (Thu, 30 Jul 2009) | 1 line
Removed redundant File::ioFailed() implementation; also turned ReadStream::ioFailed from a virtual into an inline method
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r42912 | fingolfin | 2009-07-30 07:39:34 +1000 (Thu, 30 Jul 2009) | 1 line
SWORD1 & SWORD2: Replaced ioFailed by err+eos
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r42918 | fingolfin | 2009-07-30 19:36:50 +1000 (Thu, 30 Jul 2009) | 1 line
Patch #2818501: enable scale2x mmx on x86_64
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r42920 | dreammaster | 2009-07-30 21:03:16 +1000 (Thu, 30 Jul 2009) | 1 line
Added the character lookup table for the Spanish font
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r42922 | peres001 | 2009-07-30 23:41:22 +1000 (Thu, 30 Jul 2009) | 1 line
Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon Safes.
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r42923 | peres001 | 2009-07-30 23:42:08 +1000 (Thu, 30 Jul 2009) | 1 line
Fixed typo in user message.
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r42924 | peres001 | 2009-07-30 23:44:50 +1000 (Thu, 30 Jul 2009) | 1 line
Cleanup the header file as I removed one function in r42922.
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r42926 | lordhoto | 2009-07-31 00:24:23 +1000 (Fri, 31 Jul 2009) | 1 line
Fix bug which caused the mouse cursor not to update in some cases.
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r42929 | lordhoto | 2009-07-31 01:12:42 +1000 (Fri, 31 Jul 2009) | 1 line
Add tanoku to our GUI credits section.
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r42932 | lordhoto | 2009-07-31 01:19:15 +1000 (Fri, 31 Jul 2009) | 1 line
Prevent our "credits" make target updating Credits.rtf, which in fact is not present in SVN anymore, and the outdated docbook.
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r42934 | lordhoto | 2009-07-31 02:43:25 +1000 (Fri, 31 Jul 2009) | 1 line
Fix bug #2829737: "GUI: Wrong background colours on dialog screens (IRIX)".
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r42935 | lordhoto | 2009-07-31 02:51:53 +1000 (Fri, 31 Jul 2009) | 1 line
Fixed missing clearing of the low bit of the alpha mask in the "dim" screen shading function.
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r42937 | fingolfin | 2009-07-31 03:48:03 +1000 (Fri, 31 Jul 2009) | 1 line
NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect even in the older versions of DevKitPro used for compiling ScummVM...)
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r42938 | fingolfin | 2009-07-31 03:52:44 +1000 (Fri, 31 Jul 2009) | 1 line
minor cleanup to scale2x, to avoid confusing the compiler about potential pointer aliasing (only the tip of the iceberg, of course... ;)
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r42939 | fingolfin | 2009-07-31 04:27:50 +1000 (Fri, 31 Jul 2009) | 1 line
DS: Started work on a new build system for the Nintendo DS port, based on configure (and thus suitable for buildbot). Currently only the ARM7 part is 'done'
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r42940 | lordhoto | 2009-07-31 05:43:36 +1000 (Fri, 31 Jul 2009) | 1 line
Change code to use our fractional utilities.
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r42941 | lordhoto | 2009-07-31 05:43:53 +1000 (Fri, 31 Jul 2009) | 1 line
Fix Browser dialog name.
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r42943 | fingolfin | 2009-07-31 06:46:43 +1000 (Fri, 31 Jul 2009) | 1 line
Overhauled the credits: Retired members are now (partially) back to their old sections, to make sure people really see all people who contribute to an engine/backend. Also added&fixed some entries, and moved the FreeSCI section
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r42946 | fingolfin | 2009-07-31 06:58:32 +1000 (Fri, 31 Jul 2009) | 1 line
Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits
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r42947 | fingolfin | 2009-07-31 07:04:46 +1000 (Fri, 31 Jul 2009) | 1 line
Added Strangerke to credits, and moved wjp from Gob to SCI on his request
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r42950 | fingolfin | 2009-07-31 07:45:09 +1000 (Fri, 31 Jul 2009) | 1 line
Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain
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r42951 | fingolfin | 2009-07-31 07:56:04 +1000 (Fri, 31 Jul 2009) | 1 line
SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
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r42952 | fingolfin | 2009-07-31 07:56:18 +1000 (Fri, 31 Jul 2009) | 1 line
cleanup
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r42953 | tanoku | 2009-07-31 09:42:12 +1000 (Fri, 31 Jul 2009) | 2 lines
Fixed corrupted theme files.
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r42955 | tanoku | 2009-07-31 10:22:46 +1000 (Fri, 31 Jul 2009) | 2 lines
Prevent high-resolution layouts to be loaded on low resolutions.
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r42958 | peres001 | 2009-07-31 22:39:31 +1000 (Fri, 31 Jul 2009) | 1 line
When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
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r42959 | djwillis | 2009-07-31 23:01:28 +1000 (Fri, 31 Jul 2009) | 1 line
GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one ever reads it and the WiKi is more upto date).
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r42964 | djwillis | 2009-08-01 03:10:20 +1000 (Sat, 01 Aug 2009) | 1 line
GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ.
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r42965 | dreammaster | 2009-08-01 09:27:19 +1000 (Sat, 01 Aug 2009) | 1 line
Fix bug with the event loop that was discarding pending events rather than leaving them to be processed in the following frame
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r42973 | buddha_ | 2009-08-01 19:53:21 +1000 (Sat, 01 Aug 2009) | 1 line
Remove obsolete comment from Cine::Palette::saturatedAddColor.
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r42974 | eriktorbjorn | 2009-08-02 01:42:42 +1000 (Sun, 02 Aug 2009) | 4 lines
Added some more information to the "Compressed sound ... invalid" error. Maybe
this will help in determining what's causing bug #2830364. (It sounds like a
bad data file, but who knows...)
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r42995 | drmccoy | 2009-08-02 20:40:27 +1000 (Sun, 02 Aug 2009) | 1 line
When ESCing videos, seek to the last frame that was meant to be played. Fixes graphical glitches (bug #2830985) and crashes (bug #2830988)
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r42996 | drmccoy | 2009-08-02 20:40:48 +1000 (Sun, 02 Aug 2009) | 1 line
Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and didn't even do what it was supposed to in v4+ games anyway. (bug #2830985)
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r42999 | eriktorbjorn | 2009-08-02 22:49:57 +1000 (Sun, 02 Aug 2009) | 2 lines
Show a message if saving or loading a game fails.
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r43001 | drmccoy | 2009-08-02 23:54:06 +1000 (Sun, 02 Aug 2009) | 1 line
Show a message if saving or loading a game fails.
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r43003 | knakos | 2009-08-03 03:34:57 +1000 (Mon, 03 Aug 2009) | 1 line
rework mixer (re)init. fixes bug #2694722
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r43005 | joostp | 2009-08-03 03:58:48 +1000 (Mon, 03 Aug 2009) | 1 line
align memory handles to sizeof(void*) instead of 4 (which is just good enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment
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r43007 | djwillis | 2009-08-03 05:46:18 +1000 (Mon, 03 Aug 2009) | 1 line
GP2XWiz: More cleanup of render code and fix silly screen update bug when reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work.
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r43008 | knakos | 2009-08-03 05:50:24 +1000 (Mon, 03 Aug 2009) | 1 line
clean up and fix vga aspect scaler routines
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r43010 | djwillis | 2009-08-03 07:18:25 +1000 (Mon, 03 Aug 2009) | 1 line
GP2XWiz/SDL: Fix 2 small typos.
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r43011 | joostp | 2009-08-03 07:22:46 +1000 (Mon, 03 Aug 2009) | 1 line
Fix AGI crashes on 64-bit systems that require alignment
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r43013 | joostp | 2009-08-03 07:44:21 +1000 (Mon, 03 Aug 2009) | 1 line
Make MemoryReAlloc() 64-bit alignment safe
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r43020 | scott_t | 2009-08-03 11:19:36 +1000 (Mon, 03 Aug 2009) | 1 line
T7G: Fix bug #2831046 where save names not shown after loading a save from launcher
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r43023 | dreammaster | 2009-08-03 19:28:06 +1000 (Mon, 03 Aug 2009) | 1 line
Bugfix to correctly reset the music tempo when loading a savegame
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r43025 | buddha_ | 2009-08-04 03:18:18 +1000 (Tue, 04 Aug 2009) | 6 lines
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
- Made all savegame loading in AGI do the same pre-load and post-load stuff.
- Moved load/saveGameState from AgiBase to AgiEngine
- Added rudimentary error handling to load/saveGameState
- Incidentally also fixes the hanging note from bug #2798797.
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r43027 | buddha_ | 2009-08-04 03:52:07 +1000 (Tue, 04 Aug 2009) | 8 lines
Fix for #2824798 (FW: crash when clicking "load" in the GUI):
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
empty strings for safety reasons (e.g. arrays on stack aren't
initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
(Previously using GMM you could write a description of length >= 20
that had no trailing zero when written to description file (e.g. fw.dir)).
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r43029 | djwillis | 2009-08-04 04:38:46 +1000 (Tue, 04 Aug 2009) | 1 line
GP2XWiz: Fix bug with downscaled cursors.
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r43033 | knakos | 2009-08-04 22:02:07 +1000 (Tue, 04 Aug 2009) | 1 line
add bindings for cruise engine
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r43035 | knakos | 2009-08-04 22:19:30 +1000 (Tue, 04 Aug 2009) | 1 line
support made engine
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r43037 | knakos | 2009-08-04 22:39:33 +1000 (Tue, 04 Aug 2009) | 1 line
update Makefile
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r43039 | knakos | 2009-08-04 22:51:17 +1000 (Tue, 04 Aug 2009) | 1 line
update readme (draft)
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r43041 | knakos | 2009-08-04 23:17:33 +1000 (Tue, 04 Aug 2009) | 1 line
commit slightly modified patch #2828646: WINCE: Integrate Windows CE with the master build system
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r43042 | thebluegr | 2009-08-05 00:20:38 +1000 (Wed, 05 Aug 2009) | 1 line
Cleaned up the MSVC project files of the gob engine
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r43043 | knakos | 2009-08-05 00:53:43 +1000 (Wed, 05 Aug 2009) | 1 line
got rid of superfluous semicolons
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r43048 | thebluegr | 2009-08-05 03:22:18 +1000 (Wed, 05 Aug 2009) | 1 line
Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer
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r43056 | thebluegr | 2009-08-05 07:56:59 +1000 (Wed, 05 Aug 2009) | 1 line
Cleanup
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svn-id: r43062
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svn-id: r42744
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svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line
Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
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r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines
Added a temporary work-around for PS2 backend in common/array.h
cause its vintage compiler does not support "new T[newCapacity]()"
but only "new T[newCapacity]", this will let it compile through.
It's ifdef'd as __PLAYSTATION2__, so it won't make a difference
for other backends with more modern tools.
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r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines
I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise
with 0.13.x.
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r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines
ScummVM/PS2 bugs fixed by this commit:
- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
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r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line
Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck
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r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line
Add missing quotation mark to error message.
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r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line
Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly".
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r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line
Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack
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r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line
fix build with arm-asm routines
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r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line
oops, fix props
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r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines
Patch #1936137: "Speech for Mac BS1 english"
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r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines
Split _eof vs. _err.
Latter defaults to false for now, there are hooks
for possible future implementation.
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r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
rather than "fputs", which is buggy in the PS2 implementation.
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r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line
Remove double endline
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svn-id: r42432
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static data, which never changes during a game)
svn-id: r42398
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overloaded functions.
svn-id: r42331
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42252 | Kirben | 2009-07-08 11:07:41 +1000 (Wed, 08 Jul 2009) | 1 line
Fix recent regression in vc61().
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r42255 | thebluegr | 2009-07-08 17:09:03 +1000 (Wed, 08 Jul 2009) | 1 line
Synced the MSVC project files of the gob engine
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r42256 | thebluegr | 2009-07-08 17:11:43 +1000 (Wed, 08 Jul 2009) | 1 line
Updated the MSVC project files of the scummvm project (added graphics/sjis.*)
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r42257 | thebluegr | 2009-07-08 17:13:56 +1000 (Wed, 08 Jul 2009) | 1 line
The ENABLE_* flags are only checked for *.cpp files in MSVC, so move the ENABLE_* checks to sjis.cpp to fix compilation under MSVC
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r42258 | thebluegr | 2009-07-08 17:25:09 +1000 (Wed, 08 Jul 2009) | 1 line
Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files
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r42259 | thebluegr | 2009-07-08 17:28:13 +1000 (Wed, 08 Jul 2009) | 1 line
Added guards to only include the Shorten audio code when the SAGA2 code in the SAGA engine is enabled
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r42260 | thebluegr | 2009-07-08 20:25:37 +1000 (Wed, 08 Jul 2009) | 3 lines
Some cleanup for the script debugger code:
- Renamed struct DebugState to ScriptState and r_amp_rest to restAdjust inside EngineState. Changed restAdjust to be a uint16 (actually it is a uint16, but it was being casted back and forth from an unsigned integer, so this clears up its type and size)
- Moved the script state variables from inside the run_vm() into the ScriptState struct, so that they can be accessed by the console commands and the script debugger all the time, and removed the weird isValid code
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r42261 | thebluegr | 2009-07-08 20:35:51 +1000 (Wed, 08 Jul 2009) | 1 line
Fixed saving/loading again (broken with the latest changes for game feature auto-detection)
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r42262 | thebluegr | 2009-07-08 20:44:25 +1000 (Wed, 08 Jul 2009) | 1 line
Only the kernel needs to be initialized before anything else, when saving/loading
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r42263 | thebluegr | 2009-07-08 23:08:51 +1000 (Wed, 08 Jul 2009) | 2 lines
- Moved printObject inside the Console class
- Enabled the parts where disassemble() is called
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r42269 | athrxx | 2009-07-09 06:19:23 +1000 (Thu, 09 Jul 2009) | 1 line
LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by adapting original style random number generator
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r42270 | athrxx | 2009-07-09 06:32:34 +1000 (Thu, 09 Jul 2009) | 1 line
LOL: rename new function in last commit according to LordHoto's suggestion
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r42271 | athrxx | 2009-07-09 07:12:03 +1000 (Thu, 09 Jul 2009) | 1 line
LOL: cleanup
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svn-id: r42275
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