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path: root/engines/sci/sci.cpp
AgeCommit message (Expand)Author
2009-06-25After discussing with waltervn, committing my fix for the King's Quest I Demo...Matthew Hoops
2009-06-06Objectified the graphics driverFilippos Karapetis
2009-06-04SCI: Renamed EngineState::flags and version to _flags and _version (following...Max Horn
2009-06-03- Moved the engine state and the console to be private members of SciEngineFilippos Karapetis
2009-06-02Moved some more console commands to ScummVM's debug consoleFilippos Karapetis
2009-06-02Removed some unused variables from the engine stateFilippos Karapetis
2009-05-31Removed script_error_flag and script_debug_flag, which were used to error out...Filippos Karapetis
2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
2009-05-30SCI: Moved the rest of the console code out of sciconsole.cpp and into consol...Filippos Karapetis
2009-05-29- Moved some debug code into console.cpp, adding 3 console commands: resource...Filippos Karapetis
2009-05-29SCI: Converted several fprintf(stderr) calls to warning/error (the remaining ...Max Horn
2009-05-29- Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI...Filippos Karapetis
2009-05-20removed trailing whitespacesMax Horn
2009-05-18SCI: cleanupMax Horn
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
2009-05-15SCI: Keep a single copy of the versionNames array; this fixes warning about i...Max Horn
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game en...Filippos Karapetis
2009-05-14SCI: Stop SCI1.1 games from complaining about an 'invalid' savedir by setting...Max Horn
2009-05-14Fixed regression in EGA gamesFilippos Karapetis
2009-05-14Added a parameter to the graphics resource manager to determine if the runnin...Filippos Karapetis
2009-05-14Added the EGA version of Longbow, and partially reverted my previous commit. ...Filippos Karapetis
2009-05-14Started using game-specific flags and removed/replaced some SCI version check...Filippos Karapetis
2009-05-11SCI: Hacked stuff up so that debugger commands also print on the GUI consoleMax Horn
2009-05-11SCI: Replace global vars cmd_paramlength & cmd_params by Common::Array<cmd_pa...Max Horn
2009-05-11SCI: Reduced header depsMax Horn
2009-04-27SCI: Removed unused vars; doxygenified some comments; cleanupMax Horn
2009-04-27SCI: Renamed gfx_state_t -> GfxStateMax Horn
2009-04-21Restored the ability to change the active port bound, by moving it inside gfx...Filippos Karapetis
2009-04-07Print out the SCI interpreter version and not the resource version when sayin...Matthew Hoops
2009-04-02pic_port_bounds was only set from command-line parameters it seems, so it's s...Filippos Karapetis
2009-04-01- Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_O...Filippos Karapetis
2009-03-23- Moved palette initialization inside the graphics resource managerFilippos Karapetis
2009-03-18Cleaned up graphics initialization a bitFilippos Karapetis
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
2009-03-04SCI: cleanupMax Horn
2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ...Max Horn
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-02-28SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadow...Max Horn
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...Max Horn
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
2009-02-24not needed this includes anymorePaweł Kołodziejski
2009-02-24SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header d...Max Horn
2009-02-23SCI: Don't chdir to the gamepath anymoreMax Horn
2009-02-23SCI: Got rid of resource_dir & work_dir (temporarily disabled f_open_mirrored...Max Horn
2009-02-23Removed unused antialiasing code (plus, we do antialiasing at the OSystem gra...Filippos Karapetis
2009-02-22SCI: Rewrite the way file handles are managedMax Horn
2009-02-22Add resource version option to game detection table, for games version(s) wit...Travis Howell
2009-02-22- Made ResourceManager accessible from _vmFilippos Karapetis
2009-02-22Fixed compilation under WindowsFilippos Karapetis