Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-03-28 | SCI: Initial implementation of the fanmade sciAudio library | Filippos Karapetis | |
This is used in the fanmade games "LockerGnome Quest Redux" and "Betrayed Alliance" | |||
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-02-04 | SCI: Rewrote the robot playing code in a way similar to other video decoders | Filippos Karapetis | |
- The code now streams videos instead of loading them in memory, without utilizing seeking - Removed the sound-related robot code from the graphics classes - Started implementing the code for the sound in robot videos (still not finished) svn-id: r55772 | |||
2011-01-10 | SOUND: Get rid of unused forward declarations in mixer.h. | Johannes Schickel | |
svn-id: r55197 | |||
2010-12-23 | SCI: Some initial work on the sound of robot videos (doesn't work yet, seems ↵ | Filippos Karapetis | |
to be a problem with the encoding of the customized SOL audio files in robot videos) svn-id: r55023 | |||
2010-06-10 | kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ↵ | Matthew Hoops | |
the pre-loading with a flag that will return 0 if the song has been called with kSciAudioWPlay. Fixes the dream sequence sound in MUMG. svn-id: r49583 | |||
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn | |
svn-id: r48063 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-07 | Premiliary adaption of SCI to use LoopingAudioStream. (This could really ↵ | Johannes Schickel | |
need some cleanup...) svn-id: r47136 | |||
2010-01-07 | Some formatting fixes. | Johannes Schickel | |
svn-id: r47135 | |||
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis | |
svn-id: r47007 |