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path: root/engines/sci/sound/drivers/fmtowns.cpp
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2019-08-07AUDIO: (FM-Towns/PC98) - cleanup mutex handlingathrxx
2019-08-07SCI: (FM-Towns sound driver) - fix pitchwheel glitchathrxx
Pitchwheel and channel volume settings need to be updated when the channels get reassigned. This bug caused faulty music at least in KQ5 when walking from the dwarves scene into the harp playing tree scene.
2018-10-31SCI: - minor fix to FM-TOWNS sound driverathrxx
- workaround to fix music playback in Mixed Up Mothergoose - remove a useless declaration
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2011-11-05SCI: add Japanese MUMG detection entry and adapt Fm-Towns sound driverathrxx
2011-11-02SCI: Remove unnecessary semicolonTorbjörn Andersson
2011-11-01SCI: Fixed unexpected end of file in fmtowns.cppFilippos Karapetis
2011-11-01SCI: add sound driver for KQ5 FM-Townsathrxx