Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-17 | SCI: fixes regressions of r49905 (thx to digitall) - first we now find out ↵ | Martin Kiewitz | |
what channels are used in sci0 as well, we are doing straight mapping for sci0 though - this fixes music in sci0 games, also fixing crash in sq1vga because of using null pMidiParser svn-id: r49922 | |||
2010-06-16 | SCI: dont seek during init of music but on play, fixes assert when restoring ↵ | Martin Kiewitz | |
saves caused by r49905 - because channel remapping isn't done at that point svn-id: r49907 | |||
2010-06-16 | SCI: implement channel remapping for SCI1 | Martin Kiewitz | |
svn-id: r49905 | |||
2010-06-09 | SCI: fix multiple playing of the same sound in a row (without using looping) ↵ | Martin Kiewitz | |
- thx to LordHoto for helping me finding this one out - fixes pharkas right at the start (hammering only played once) svn-id: r49538 | |||
2010-06-04 | Some more work on channel remapping: Moved the remapping code to the music ↵ | Filippos Karapetis | |
loading code (still disabled) svn-id: r49430 | |||
2010-06-03 | Replace two uses of ::qsort by Common::sort. | Johannes Schickel | |
svn-id: r49418 | |||
2010-06-03 | - Made some methods const | Johannes Schickel | |
- Prefer const_iterator over iterator in SciMusic::findUsedChannels svn-id: r49417 | |||
2010-06-03 | A first attempt at channel remapping (currently disabled) | Filippos Karapetis | |
svn-id: r49416 | |||
2010-05-27 | SCI: disabling music fading again, but only for sci32 - drivers seem to have ↵ | Martin Kiewitz | |
issues when fading in on gk1/sierra logo svn-id: r49271 | |||
2010-05-27 | SCI: enabling fading again, issues in pharkas and gk1demo are actually ↵ | Martin Kiewitz | |
"normal" - maybe we should add some hack workaround, but the delay in ssci was just slow resource loading svn-id: r49269 | |||
2010-05-27 | SCI: fixing resuming samples - fixes hang when ship is flying away happening ↵ | Martin Kiewitz | |
when you entered menu during that sequence svn-id: r49261 | |||
2010-05-25 | SCI: dont lock mutex in pauseAll(), isn't needed anyway - fixes deadlock in sq4 | Martin Kiewitz | |
svn-id: r49214 | |||
2010-05-24 | SCI: only remove isQueued status for sound sci0 | Martin Kiewitz | |
svn-id: r49187 | |||
2010-05-24 | SCI: remove isQueued status when sound gets stopped - fixes iceman resuming ↵ | Martin Kiewitz | |
music when entering hotel complex (with bar) right at the start svn-id: r49186 | |||
2010-05-23 | SCI: use priority when queuing up music in sound sci0 -> fixes lsl3 jingle ↵ | Martin Kiewitz | |
issues svn-id: r49156 | |||
2010-05-20 | SCI: fix regression of r49109 - only queue up midi sounds | Martin Kiewitz | |
svn-id: r49114 | |||
2010-05-19 | SCI: sound code now queues up music in sci0, wip-code: not reacting on ↵ | Martin Kiewitz | |
priority yet - fixes iceman room 14 svn-id: r49109 | |||
2010-05-19 | SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority | Martin Kiewitz | |
svn-id: r49098 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-02-06 | Add detection entry for KQ5 Mac. Also, make Mac and Amiga SCI1_EGA+ games ↵ | Matthew Hoops | |
default to MIDI as we don't (yet) support their patches. KQ5 Mac will start and go until the main menu. svn-id: r47924 | |||
2010-02-03 | Fixed the hang with the new music code after the copy protection in Island ↵ | Filippos Karapetis | |
of Dr. Brain svn-id: r47870 | |||
2010-02-02 | Use MIDI by default for SCI32. Fixes the GK2 demo. | Matthew Hoops | |
svn-id: r47819 | |||
2010-02-02 | SCI: Abort when sound driver fails to open. | Walter van Niftrik | |
svn-id: r47807 | |||
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel | |
svn-id: r47716 | |||
2010-01-30 | SCI: Do not prefer MIDI drivers, as MT-32 to GM mapping is still lacking. | Walter van Niftrik | |
svn-id: r47711 | |||
2010-01-29 | Always prefer MIDI drivers over the other ones | Filippos Karapetis | |
svn-id: r47677 | |||
2010-01-28 | Always try and load the associated digital track if the requested MIDI track ↵ | Filippos Karapetis | |
couldn't be found svn-id: r47631 | |||
2010-01-27 | Fixed the demo version of Longbow - speech was not played at all with the ↵ | Filippos Karapetis | |
new sound code svn-id: r47610 | |||
2010-01-27 | The two unknown fields point to the beginning and end of the sound sample | Filippos Karapetis | |
svn-id: r47601 | |||
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵ | Max Horn | |
sound/decoders/ svn-id: r47579 | |||
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik | |
svn-id: r47571 | |||
2010-01-26 | Removed the unnecessary fadeVolume variable | Filippos Karapetis | |
svn-id: r47566 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn | |
svn-id: r47492 | |||
2010-01-23 | Amiga SCI1 games had signed sound data. Fixes PQ3 Amiga | Filippos Karapetis | |
svn-id: r47477 | |||
2010-01-23 | Added song manipulation debug commands: songinfo, startsound, togglesound ↵ | Filippos Karapetis | |
and stopallsounds. is_sample now works with the new sound code svn-id: r47475 | |||
2010-01-22 | - The reverb value is now obtained from the music driver | Filippos Karapetis | |
- Implemented kSetReverb (0x50) and kResetOnPause (0x4C) svn-id: r47433 | |||
2010-01-21 | - Fixed pausing of all sounds in the playlist | Filippos Karapetis | |
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | - Removed the resetDriver() hack. The reason why notes stopped being played ↵ | Filippos Karapetis | |
sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn) - Hooked setReverb() to actually set music reverb svn-id: r47392 | |||
2010-01-19 | Delete the inner music driver when MidiPlayer_AdLib() is destroyed, not in ↵ | Filippos Karapetis | |
close(), as MidiPlayer_AdLib() is closed and reopened inside SciMusic::resetDriver(). Fixes savegame loading and resetting the game svn-id: r47384 | |||
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn | |
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369 | |||
2010-01-19 | Move raw audio streams to new header sound/raw.h | Max Horn | |
svn-id: r47368 | |||
2010-01-19 | Rename 'Linear' audio streams to 'raw' | Max Horn | |
svn-id: r47367 | |||
2010-01-16 | Switch most AudioStream factories to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47334 | |||
2010-01-16 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r47327 | |||
2010-01-16 | SCI: Fix rhythm channel handling in SCI0 | Walter van Niftrik | |
svn-id: r47326 | |||
2010-01-16 | Disabled code which causes crashes/and or oddities with MIDI in later SCI ↵ | Filippos Karapetis | |
games, from rev #47321 svn-id: r47324 | |||
2010-01-16 | SCI: Add support for earlier MT-32 patch format | Walter van Niftrik | |
svn-id: r47321 |