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path: root/engines/sci/sound/soundcmd.cpp
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2010-05-23SCI: fix regression of r49156 - if multiple songs are stored for ↵Martin Kiewitz
resume-play, use the last one - fixes iceman wrong music played after going through door in room 14 - still not sure about this, added fixme svn-id: r49157
2010-05-19SCI: sound code now queues up music in sci0, wip-code: not reacting on ↵Martin Kiewitz
priority yet - fixes iceman room 14 svn-id: r49109
2010-05-19SCI: updated comment on kDoSound(12)Martin Kiewitz
svn-id: r49108
2010-05-19SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman ↵Martin Kiewitz
room 14 music stopping within 1-2 seconds svn-id: r49101
2010-05-19SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priorityMartin Kiewitz
svn-id: r49098
2010-05-18SCI: set signal on fadeOut and also set signal when fade is requested but ↵Martin Kiewitz
sound is not playing (& show warning in that case) - fixes iceman hang after fireworks in room 14 svn-id: r49087
2010-05-11SCI: remove unneeded _mutex lock to fix deadlock issueMartin Kiewitz
svn-id: r49006
2010-05-10SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵Martin Kiewitz
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000
2010-05-03SCI: set signal in SCI0/SCI01 games, when samples have been played only. ↵Martin Kiewitz
fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue svn-id: r48918
2010-05-03SCI: reverting r48805 - caused regression in sq3new/kq1Martin Kiewitz
svn-id: r48915
2010-04-26SCI: changing comment slightly about setting signal selector in stopSound ↵Martin Kiewitz
for SCI0 svn-id: r48806
2010-04-26SCI: also set signal selector when stopping sounds for SCI0 as well - fixes ↵Martin Kiewitz
sq3 freeing 2 guys from andromeda endless loop svn-id: r48805
2010-02-15SCI: Remove sound/audio.h include from engine/state.hMax Horn
svn-id: r48063
2010-02-13SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabledMax Horn
svn-id: r48051
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
svn-id: r48046
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
svn-id: r47918
2010-01-30SCI: Remove extra '\n's in debugC messagesWillem Jan Palenstijn
svn-id: r47707
2010-01-29Reverting incorrect rev. 47675. The actual problem was that SCI0 doesn't ↵Filippos Karapetis
clear a song's handle when stopping it, but when disposing it. Hopefully, a lot of the SCI0 sound oddities are fixed now... svn-id: r47678
2010-01-29WordingFilippos Karapetis
svn-id: r47676
2010-01-29Don't modify the objects of sound slots that are already stopped, as the ↵Filippos Karapetis
associated objects could have been disposed. Fixes odd crashes in SQ3 svn-id: r47675
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of ↵Max Horn
invoke_selector svn-id: r47665
2010-01-27Fixed the demo version of Longbow - speech was not played at all with the ↵Filippos Karapetis
new sound code svn-id: r47610
2010-01-26Fixed loading of old saved gamesFilippos Karapetis
svn-id: r47576
2010-01-26SCI: Add driver for Yamaha FB-01. Cleanup.Walter van Niftrik
svn-id: r47571
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-23Added song manipulation debug commands: songinfo, startsound, togglesound ↵Filippos Karapetis
and stopallsounds. is_sample now works with the new sound code svn-id: r47475
2010-01-21- Fixed pausing of all sounds in the playlistFilippos Karapetis
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422
2010-01-19- Removed the resetDriver() hack. The reason why notes stopped being played ↵Filippos Karapetis
sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn) - Hooked setReverb() to actually set music reverb svn-id: r47392
2010-01-18SCI: dont set dataInc selector inside updateCues when dataInc is not availableMartin Kiewitz
svn-id: r47362
2010-01-13SCI: DoSound: when setting volume return previous value, fixes KQ6CD intro.Walter van Niftrik
svn-id: r47292
2010-01-12Fix some memory leaks caused by never deleting the objects inside ↵Johannes Schickel
SoundCommandParser::_soundCommands. svn-id: r47274
2010-01-12SCI: deleting _music in destructorMartin Kiewitz
svn-id: r47268
2010-01-12SCI: Handle master volume inside music driversWalter van Niftrik
svn-id: r47261
2010-01-11New music code: Implemented sound stopping after fading, and disabled MIDI ↵Filippos Karapetis
sound volume fading, till we figure out what's wrong with fading in the Sierra logo screen in GK1 svn-id: r47252
2010-01-08SCI: fixing sq3 again (state selector wasnt updated anymore)Martin Kiewitz
svn-id: r47174
2010-01-08SCI: updateCues() cleanupMartin Kiewitz
svn-id: r47172
2010-01-07Premiliary adaption of SCI to use LoopingAudioStream. (This could really ↵Johannes Schickel
need some cleanup...) svn-id: r47136
2010-01-05Cleanup, fixed fading of digital sound effectsFilippos Karapetis
svn-id: r47023
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
svn-id: r47007