Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-23 | SCI: fix regression of r49156 - if multiple songs are stored for ↵ | Martin Kiewitz | |
resume-play, use the last one - fixes iceman wrong music played after going through door in room 14 - still not sure about this, added fixme svn-id: r49157 | |||
2010-05-19 | SCI: sound code now queues up music in sci0, wip-code: not reacting on ↵ | Martin Kiewitz | |
priority yet - fixes iceman room 14 svn-id: r49109 | |||
2010-05-19 | SCI: updated comment on kDoSound(12) | Martin Kiewitz | |
svn-id: r49108 | |||
2010-05-19 | SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman ↵ | Martin Kiewitz | |
room 14 music stopping within 1-2 seconds svn-id: r49101 | |||
2010-05-19 | SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority | Martin Kiewitz | |
svn-id: r49098 | |||
2010-05-18 | SCI: set signal on fadeOut and also set signal when fade is requested but ↵ | Martin Kiewitz | |
sound is not playing (& show warning in that case) - fixes iceman hang after fireworks in room 14 svn-id: r49087 | |||
2010-05-11 | SCI: remove unneeded _mutex lock to fix deadlock issue | Martin Kiewitz | |
svn-id: r49006 | |||
2010-05-10 | SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵ | Martin Kiewitz | |
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000 | |||
2010-05-03 | SCI: set signal in SCI0/SCI01 games, when samples have been played only. ↵ | Martin Kiewitz | |
fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue svn-id: r48918 | |||
2010-05-03 | SCI: reverting r48805 - caused regression in sq3new/kq1 | Martin Kiewitz | |
svn-id: r48915 | |||
2010-04-26 | SCI: changing comment slightly about setting signal selector in stopSound ↵ | Martin Kiewitz | |
for SCI0 svn-id: r48806 | |||
2010-04-26 | SCI: also set signal selector when stopping sounds for SCI0 as well - fixes ↵ | Martin Kiewitz | |
sq3 freeing 2 guys from andromeda endless loop svn-id: r48805 | |||
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn | |
svn-id: r48063 | |||
2010-02-13 | SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabled | Max Horn | |
svn-id: r48051 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn | |
svn-id: r47918 | |||
2010-01-30 | SCI: Remove extra '\n's in debugC messages | Willem Jan Palenstijn | |
svn-id: r47707 | |||
2010-01-29 | Reverting incorrect rev. 47675. The actual problem was that SCI0 doesn't ↵ | Filippos Karapetis | |
clear a song's handle when stopping it, but when disposing it. Hopefully, a lot of the SCI0 sound oddities are fixed now... svn-id: r47678 | |||
2010-01-29 | Wording | Filippos Karapetis | |
svn-id: r47676 | |||
2010-01-29 | Don't modify the objects of sound slots that are already stopped, as the ↵ | Filippos Karapetis | |
associated objects could have been disposed. Fixes odd crashes in SQ3 svn-id: r47675 | |||
2010-01-29 | SCI: Move selector stuff to new header; reorder k_argc & k_argp param of ↵ | Max Horn | |
invoke_selector svn-id: r47665 | |||
2010-01-27 | Fixed the demo version of Longbow - speech was not played at all with the ↵ | Filippos Karapetis | |
new sound code svn-id: r47610 | |||
2010-01-26 | Fixed loading of old saved games | Filippos Karapetis | |
svn-id: r47576 | |||
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik | |
svn-id: r47571 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | Added song manipulation debug commands: songinfo, startsound, togglesound ↵ | Filippos Karapetis | |
and stopallsounds. is_sample now works with the new sound code svn-id: r47475 | |||
2010-01-21 | - Fixed pausing of all sounds in the playlist | Filippos Karapetis | |
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422 | |||
2010-01-19 | - Removed the resetDriver() hack. The reason why notes stopped being played ↵ | Filippos Karapetis | |
sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn) - Hooked setReverb() to actually set music reverb svn-id: r47392 | |||
2010-01-18 | SCI: dont set dataInc selector inside updateCues when dataInc is not available | Martin Kiewitz | |
svn-id: r47362 | |||
2010-01-13 | SCI: DoSound: when setting volume return previous value, fixes KQ6CD intro. | Walter van Niftrik | |
svn-id: r47292 | |||
2010-01-12 | Fix some memory leaks caused by never deleting the objects inside ↵ | Johannes Schickel | |
SoundCommandParser::_soundCommands. svn-id: r47274 | |||
2010-01-12 | SCI: deleting _music in destructor | Martin Kiewitz | |
svn-id: r47268 | |||
2010-01-12 | SCI: Handle master volume inside music drivers | Walter van Niftrik | |
svn-id: r47261 | |||
2010-01-11 | New music code: Implemented sound stopping after fading, and disabled MIDI ↵ | Filippos Karapetis | |
sound volume fading, till we figure out what's wrong with fading in the Sierra logo screen in GK1 svn-id: r47252 | |||
2010-01-08 | SCI: fixing sq3 again (state selector wasnt updated anymore) | Martin Kiewitz | |
svn-id: r47174 | |||
2010-01-08 | SCI: updateCues() cleanup | Martin Kiewitz | |
svn-id: r47172 | |||
2010-01-07 | Premiliary adaption of SCI to use LoopingAudioStream. (This could really ↵ | Johannes Schickel | |
need some cleanup...) svn-id: r47136 | |||
2010-01-05 | Cleanup, fixed fading of digital sound effects | Filippos Karapetis | |
svn-id: r47023 | |||
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis | |
svn-id: r47007 |