Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-22 | SCI: Cleanup leftovers from the FreeSCI sound code | Filippos Karapetis | |
svn-id: r51178 | |||
2010-07-20 | SCI: renaming kDoSound(resume) to resumeAfterRestore | Martin Kiewitz | |
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all svn-id: r51058 | |||
2010-07-19 | SCI: disabling kDoSound(StopAll) | Martin Kiewitz | |
this call can't be right, gets called in kq1 several times and would stop background effects svn-id: r51039 | |||
2010-07-19 | SCI: update sample ticker when paused | Martin Kiewitz | |
little adjustment of r51017 svn-id: r51018 | |||
2010-07-19 | SCI: change kDoSound(updateCues) for samples | Martin Kiewitz | |
only set signal when sample was/is playing, fixes qfg2 genie intro svn-id: r51017 | |||
2010-07-18 | SCI: if game starts fading, stops music and later starts music again don't ↵ | Martin Kiewitz | |
resume fading - fixes lsl6 music when going in from swimming pool svn-id: r50995 | |||
2010-07-18 | SCI: adding obj in kDoSound debug output | Martin Kiewitz | |
svn-id: r50994 | |||
2010-07-16 | SCI: adding signatures for 4-parameter variant of kDoSound(sendMidi), needs ↵ | Martin Kiewitz | |
to get figured out how this works - fixes signature mismatch in lsl1 svn-id: r50937 | |||
2010-07-11 | SCI: changing signature for kDoSound(resume) it seems its called right after ↵ | Martin Kiewitz | |
restoring to resume music - which we do already automatically svn-id: r50800 | |||
2010-07-10 | SCI: updated debug output from kDoSound | Martin Kiewitz | |
svn-id: r50781 | |||
2010-07-09 | SCI: move comments and change selector for sci0 sound in kDoSoundPause, also ↵ | Martin Kiewitz | |
allow pausing everything even for sci1early (qfg2 is using it) svn-id: r50765 | |||
2010-07-09 | SCI: actually all sound-sci0 games used a completely different kDoSoundPause ↵ | Martin Kiewitz | |
logic, implement it - fixes all sorts of games not pausing when going to restore menu and more svn-id: r50760 | |||
2010-07-09 | SCI: added currently commented-out pauseSound implementation for some sci0 ↵ | Martin Kiewitz | |
games, allowing integer for that subfunction svn-id: r50759 | |||
2010-07-09 | SCI: removing unneeded mutex locking inside sci0 update cues | Martin Kiewitz | |
svn-id: r50758 | |||
2010-07-09 | SCI: fixing regression of r50755 - fixing kDoSoundSendMidi | Martin Kiewitz | |
svn-id: r50757 | |||
2010-07-09 | SCI: implemented subsignatures for kDoSound | Martin Kiewitz | |
svn-id: r50755 | |||
2010-06-30 | SCI: Removed the FreeSCI music code | Filippos Karapetis | |
svn-id: r50532 | |||
2010-06-29 | SCI: Rewrap yet more comments | Max Horn | |
svn-id: r50505 | |||
2010-06-24 | Changed a warning which seems like regular SCI behavior into a debugC | Filippos Karapetis | |
svn-id: r50218 | |||
2010-06-23 | Moved the SelectorCache struct inside selector.h, where it belongs, and ↵ | Filippos Karapetis | |
fixed some header dependencies in the process svn-id: r50183 | |||
2010-06-18 | Added several unimplemented kDisplay subops, as well as a new sound command, ↵ | Filippos Karapetis | |
found in the demo of Longbow svn-id: r49983 | |||
2010-06-17 | Strict mode: Turned several severe errors (almost all detection related) ↵ | Filippos Karapetis | |
into errors, instead of warnings svn-id: r49972 | |||
2010-06-17 | SCI: implemented channel muting for sci1, finally fixes lsl5 paino scene ↵ | Martin Kiewitz | |
with patti svn-id: r49926 | |||
2010-06-17 | SCI: decreasing channel given to us on cmdSendMidi by one, so mute command ↵ | Martin Kiewitz | |
now matches the right channel. sierra sci also decreased by one (their channel is 1-based) svn-id: r49924 | |||
2010-06-15 | Cleanup of the savegame code: | Filippos Karapetis | |
- Added a saveLoadWithSerializer() method to the reg_t class - Moved SegManager::reconstructClones() inside savegame.cpp - Moved SoundCommandParser::syncPlayList() and SoundCommandParser::reconstructPlayList() inside savegame.cpp svn-id: r49683 | |||
2010-06-12 | Added debug output to kDoAudio and some music commands. Also added a warning ↵ | Filippos Karapetis | |
when an audio stream can't be created. Finally, the debug level of the MIDI parser debug output has been raised to 4, as it's too verbose svn-id: r49605 | |||
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis | |
svn-id: r49563 | |||
2010-06-08 | SCI: if song isn't playing, set signal and don't set fadeout/fadein ↵ | Martin Kiewitz | |
variables - fixes lsl3 music lost after entering/exiting tv room (bug #3007406) svn-id: r49500 | |||
2010-05-30 | Cleanup | Filippos Karapetis | |
svn-id: r49333 | |||
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which ↵ | Filippos Karapetis | |
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317 | |||
2010-05-28 | SCI: read out vol selector on initSound/playSound for sci1early ↵ | Martin Kiewitz | |
(soundversion) as well - fixes lsl1demo svn-id: r49285 | |||
2010-05-27 | SCI: fixing resuming samples - fixes hang when ship is flying away happening ↵ | Martin Kiewitz | |
when you entered menu during that sequence svn-id: r49261 | |||
2010-05-23 | SCI: reenabling "stopAllSounds" code disabled in r49101 - isn't called ↵ | Martin Kiewitz | |
anymore since priority is honored so it may have been right after all svn-id: r49158 | |||
2010-05-23 | SCI: fix regression of r49156 - if multiple songs are stored for ↵ | Martin Kiewitz | |
resume-play, use the last one - fixes iceman wrong music played after going through door in room 14 - still not sure about this, added fixme svn-id: r49157 | |||
2010-05-19 | SCI: sound code now queues up music in sci0, wip-code: not reacting on ↵ | Martin Kiewitz | |
priority yet - fixes iceman room 14 svn-id: r49109 | |||
2010-05-19 | SCI: updated comment on kDoSound(12) | Martin Kiewitz | |
svn-id: r49108 | |||
2010-05-19 | SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman ↵ | Martin Kiewitz | |
room 14 music stopping within 1-2 seconds svn-id: r49101 | |||
2010-05-19 | SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority | Martin Kiewitz | |
svn-id: r49098 | |||
2010-05-18 | SCI: set signal on fadeOut and also set signal when fade is requested but ↵ | Martin Kiewitz | |
sound is not playing (& show warning in that case) - fixes iceman hang after fireworks in room 14 svn-id: r49087 | |||
2010-05-11 | SCI: remove unneeded _mutex lock to fix deadlock issue | Martin Kiewitz | |
svn-id: r49006 | |||
2010-05-10 | SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵ | Martin Kiewitz | |
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000 | |||
2010-05-03 | SCI: set signal in SCI0/SCI01 games, when samples have been played only. ↵ | Martin Kiewitz | |
fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue svn-id: r48918 | |||
2010-05-03 | SCI: reverting r48805 - caused regression in sq3new/kq1 | Martin Kiewitz | |
svn-id: r48915 | |||
2010-04-26 | SCI: changing comment slightly about setting signal selector in stopSound ↵ | Martin Kiewitz | |
for SCI0 svn-id: r48806 | |||
2010-04-26 | SCI: also set signal selector when stopping sounds for SCI0 as well - fixes ↵ | Martin Kiewitz | |
sq3 freeing 2 guys from andromeda endless loop svn-id: r48805 | |||
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn | |
svn-id: r48063 | |||
2010-02-13 | SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabled | Max Horn | |
svn-id: r48051 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn | |
svn-id: r47918 | |||
2010-01-30 | SCI: Remove extra '\n's in debugC messages | Willem Jan Palenstijn | |
svn-id: r47707 |