Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-22 | SCI: Cleanup leftovers from the FreeSCI sound code | Filippos Karapetis | |
svn-id: r51178 | |||
2010-07-20 | SCI: fix regression of r50463 | Martin Kiewitz | |
also check delta, because _play_tick does not include delta at that point - fixing sq1 ship takeoff svn-id: r51067 | |||
2010-07-20 | SCI: renaming kDoSound(resume) to resumeAfterRestore | Martin Kiewitz | |
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all svn-id: r51058 | |||
2010-07-19 | SCI: disabling kDoSound(StopAll) | Martin Kiewitz | |
this call can't be right, gets called in kq1 several times and would stop background effects svn-id: r51039 | |||
2010-07-19 | SCI: update sample ticker when paused | Martin Kiewitz | |
little adjustment of r51017 svn-id: r51018 | |||
2010-07-19 | SCI: change kDoSound(updateCues) for samples | Martin Kiewitz | |
only set signal when sample was/is playing, fixes qfg2 genie intro svn-id: r51017 | |||
2010-07-18 | SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose. | Matthew Hoops | |
svn-id: r51006 | |||
2010-07-18 | SCI: Oops, silence gcc warning. | Matthew Hoops | |
svn-id: r51002 | |||
2010-07-18 | SCI: Add initial support for SCI0 Mac and SCI1 Amiga/Mac sound. | Matthew Hoops | |
SCI1 sound is pretty much done, but envelope support is still not 100% complete. SCI0 Mac sound is not complete, but sounds "ok" for now. Much thanks to Walter, who did a ton of work on this. svn-id: r51001 | |||
2010-07-18 | SCI: change to r50995 - better stop fading when stop is called | Martin Kiewitz | |
svn-id: r50996 | |||
2010-07-18 | SCI: if game starts fading, stops music and later starts music again don't ↵ | Martin Kiewitz | |
resume fading - fixes lsl6 music when going in from swimming pool svn-id: r50995 | |||
2010-07-18 | SCI: adding obj in kDoSound debug output | Martin Kiewitz | |
svn-id: r50994 | |||
2010-07-17 | Remove extra ";" in class declarations. | Johannes Schickel | |
svn-id: r50955 | |||
2010-07-16 | SCI: adding signatures for 4-parameter variant of kDoSound(sendMidi), needs ↵ | Martin Kiewitz | |
to get figured out how this works - fixes signature mismatch in lsl1 svn-id: r50937 | |||
2010-07-14 | SCI: adding sound version 2.1, to properly add sci2.1 signature for ↵ | Martin Kiewitz | |
kDoSound(play) svn-id: r50878 | |||
2010-07-13 | SCI: erroring out on unsupported soundversion in midiparser | Martin Kiewitz | |
svn-id: r50849 | |||
2010-07-11 | SCI: changing signature for kDoSound(resume) it seems its called right after ↵ | Martin Kiewitz | |
restoring to resume music - which we do already automatically svn-id: r50800 | |||
2010-07-10 | SCI: updated debug output from kDoSound | Martin Kiewitz | |
svn-id: r50781 | |||
2010-07-09 | SCI: fixing regression of r50414 - we set volume to standard levels inside ↵ | Martin Kiewitz | |
initCommands since then, so if we set the actual needed volume before calling that it will get ignored - fixes lsl1demo svn-id: r50766 | |||
2010-07-09 | SCI: move comments and change selector for sci0 sound in kDoSoundPause, also ↵ | Martin Kiewitz | |
allow pausing everything even for sci1early (qfg2 is using it) svn-id: r50765 | |||
2010-07-09 | SCI: actually all sound-sci0 games used a completely different kDoSoundPause ↵ | Martin Kiewitz | |
logic, implement it - fixes all sorts of games not pausing when going to restore menu and more svn-id: r50760 | |||
2010-07-09 | SCI: added currently commented-out pauseSound implementation for some sci0 ↵ | Martin Kiewitz | |
games, allowing integer for that subfunction svn-id: r50759 | |||
2010-07-09 | SCI: removing unneeded mutex locking inside sci0 update cues | Martin Kiewitz | |
svn-id: r50758 | |||
2010-07-09 | SCI: fixing regression of r50755 - fixing kDoSoundSendMidi | Martin Kiewitz | |
svn-id: r50757 | |||
2010-07-09 | SCI: implemented subsignatures for kDoSound | Martin Kiewitz | |
svn-id: r50755 | |||
2010-07-01 | SCI: Removed duplicate warning for missing audio samples | Filippos Karapetis | |
svn-id: r50560 | |||
2010-06-30 | SCI: Removed the FreeSCI music code | Filippos Karapetis | |
svn-id: r50532 | |||
2010-06-29 | SCI: Rewrap yet more comments | Max Horn | |
svn-id: r50505 | |||
2010-06-28 | SCI: removing ignoring of channel volume change code from r50463, the lsl5 ↵ | Martin Kiewitz | |
issue was actually caused by the old volume adjust code that was also causing the issues in gk1 svn-id: r50466 | |||
2010-06-28 | SCI: its lsl5 sound resource 294, not 274 (changed comment only) | Martin Kiewitz | |
svn-id: r50465 | |||
2010-06-28 | SCI: ignoring set signal on tick 0 directly in parseNextEvent instead of ↵ | Martin Kiewitz | |
filtering, also now ignoring channel volume changes on tick 0 (fixes lsl5 fading of sound 274, almost at the end), fixing also fading in gk1 and enabling fading in sci32 again svn-id: r50463 | |||
2010-06-28 | SCI: remove clipping of volume inside SciMidiParser::setvolume | Martin Kiewitz | |
svn-id: r50456 | |||
2010-06-28 | SCI: set volume all the time, fixes volume being 0 after fading in sci0 | Martin Kiewitz | |
svn-id: r50418 | |||
2010-06-28 | SCI: changed the way setVolume works for sci0 back to the way it was from ↵ | Martin Kiewitz | |
r50414, because adlib driver doesn't support channel volume changes for sci0 games, fixes fading in those games svn-id: r50417 | |||
2010-06-28 | SCI: reordering and cleanup, removing debug code from sci0 mix-code | Martin Kiewitz | |
svn-id: r50415 | |||
2010-06-28 | SCI: implementing real setVolume() support, fixing some fading in sci1 games ↵ | Martin Kiewitz | |
(like pq3 intro) svn-id: r50414 | |||
2010-06-28 | SCI: regression from implementing channel remapping and r50405 - center ↵ | Martin Kiewitz | |
pitch wheels and hold pedal on init instead of unloadMusic(), fixes lsl5 piano scene svn-id: r50413 | |||
2010-06-28 | SCI: fix regression of r50405 - sq1vga right at the beginning - scripts are ↵ | Martin Kiewitz | |
pausing sound and then sending manually commands afterwards svn-id: r50411 | |||
2010-06-27 | SCI: tell midiparser that he lost ownership of channels in case we take them ↵ | Martin Kiewitz | |
away svn-id: r50405 | |||
2010-06-27 | Cleanup, remove unused/obsolete code | Filippos Karapetis | |
svn-id: r50403 | |||
2010-06-27 | SCI: resetting curPos as well when mixing sound resources | Martin Kiewitz | |
svn-id: r50401 | |||
2010-06-27 | SCI: filter out set signal commands from midi streams, if they happen at ↵ | Martin Kiewitz | |
ticker 0. fixes castle daventry getting removed immediately in kq5 french/mac svn-id: r50385 | |||
2010-06-26 | SCI: fix warning | Martin Kiewitz | |
svn-id: r50341 | |||
2010-06-26 | SCI: do boundary checking when loading sci1 sounds and mixing them together. ↵ | Martin Kiewitz | |
The final end credits song (resource 699) in kq5 has some channels with invalid offsets, crashing ScummVM before svn-id: r50339 | |||
2010-06-26 | SCI: reverting r50315 - had the deadlock just again... | Martin Kiewitz | |
svn-id: r50316 | |||
2010-06-26 | SCI: fixing deadlock possiblity on samples (sq3 deadlocked on door ↵ | Martin Kiewitz | |
opening/where am i on me) svn-id: r50315 | |||
2010-06-26 | SCI: set _driver to 0 in MidiParser_SCI destructor to stop the MidiParser ↵ | Martin Kiewitz | |
destructor call allNotesOff() which would affect all channels all the time - fixes sq1 ship flying away sound getting stopped when ladder falls down svn-id: r50313 | |||
2010-06-26 | SCI: removing fixme (issue got already solved) | Martin Kiewitz | |
svn-id: r50311 | |||
2010-06-26 | SCI: dont call midiparser->stop() if paused sound gets stopped | Martin Kiewitz | |
svn-id: r50310 | |||
2010-06-25 | SCI: set MDT_PREFER_GM instead od MDT_PREFER_MT32 | Florian Kagerer | |
svn-id: r50289 |