Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-18 | SCI: (Temporary?) workaround for firmware bug in common USB-MIDI cables. | Walter van Niftrik | |
svn-id: r49982 | |||
2010-06-17 | Strict mode: Changed several warnings due to logic bugs into errors. If an ↵ | Filippos Karapetis | |
error pops up from these ones, please add the game where it occurred and the steps to reproduce the error before turning it into a warning svn-id: r49973 | |||
2010-06-17 | Strict mode: Turned several severe errors (almost all detection related) ↵ | Filippos Karapetis | |
into errors, instead of warnings svn-id: r49972 | |||
2010-06-17 | Fixed wPlayAudio, and added some documentation on the 3 new kDoAudio subops. ↵ | Filippos Karapetis | |
Digital sounds in Pharkas work again svn-id: r49928 | |||
2010-06-17 | SCI: implemented channel muting for sci1, finally fixes lsl5 paino scene ↵ | Martin Kiewitz | |
with patti svn-id: r49926 | |||
2010-06-17 | SCI: decreasing channel given to us on cmdSendMidi by one, so mute command ↵ | Martin Kiewitz | |
now matches the right channel. sierra sci also decreased by one (their channel is 1-based) svn-id: r49924 | |||
2010-06-17 | SCI: fixes regressions of r49905 (thx to digitall) - first we now find out ↵ | Martin Kiewitz | |
what channels are used in sci0 as well, we are doing straight mapping for sci0 though - this fixes music in sci0 games, also fixing crash in sq1vga because of using null pMidiParser svn-id: r49922 | |||
2010-06-17 | Fix another valgrind warning, thanks to digitall for spotting. | Matthew Hoops | |
svn-id: r49918 | |||
2010-06-16 | SCI: dont seek during init of music but on play, fixes assert when restoring ↵ | Martin Kiewitz | |
saves caused by r49905 - because channel remapping isn't done at that point svn-id: r49907 | |||
2010-06-16 | SCI: fix debug command "show_instruments", got broken by r49905 on purpose | Martin Kiewitz | |
svn-id: r49906 | |||
2010-06-16 | SCI: implement channel remapping for SCI1 | Martin Kiewitz | |
svn-id: r49905 | |||
2010-06-15 | SCI: Saner and simpler conversion from msecs to ticks | Max Horn | |
svn-id: r49846 | |||
2010-06-15 | Modify makeAIFFStream to match the other sound decoder factories | Max Horn | |
svn-id: r49844 | |||
2010-06-15 | Cleanup of the savegame code: | Filippos Karapetis | |
- Added a saveLoadWithSerializer() method to the reg_t class - Moved SegManager::reconstructClones() inside savegame.cpp - Moved SoundCommandParser::syncPlayList() and SoundCommandParser::reconstructPlayList() inside savegame.cpp svn-id: r49683 | |||
2010-06-14 | SCI: Added a version of allNotesOff() which sends messages only to the ↵ | Filippos Karapetis | |
channels used by the associated song instead of all channels svn-id: r49673 | |||
2010-06-12 | Added debug output to kDoAudio and some music commands. Also added a warning ↵ | Filippos Karapetis | |
when an audio stream can't be created. Finally, the debug level of the MIDI parser debug output has been raised to 4, as it's too verbose svn-id: r49605 | |||
2010-06-11 | - Added a new debug command, verify_midi, which can be used to check all the ↵ | Filippos Karapetis | |
songs of a game for unmapped instruments (still WIP and disabled) - Fixed a bug in the verify_scripts command (it was loading the script resource twice) svn-id: r49597 | |||
2010-06-10 | SCI: adding current delta to tick position when getting the setsignalloop ↵ | Martin Kiewitz | |
command - fixes sq3 music slight delay before actual looping svn-id: r49585 | |||
2010-06-10 | kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ↵ | Matthew Hoops | |
the pre-loading with a flag that will return 0 if the song has been called with kSciAudioWPlay. Fixes the dream sequence sound in MUMG. svn-id: r49583 | |||
2010-06-10 | Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE ↵ | Matthew Hoops | |
audio36 patches; minor cleanup. svn-id: r49576 | |||
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis | |
svn-id: r49563 | |||
2010-06-09 | SCI: fix multiple playing of the same sound in a row (without using looping) ↵ | Martin Kiewitz | |
- thx to LordHoto for helping me finding this one out - fixes pharkas right at the start (hammering only played once) svn-id: r49538 | |||
2010-06-08 | SCI: if song isn't playing, set signal and don't set fadeout/fadein ↵ | Martin Kiewitz | |
variables - fixes lsl3 music lost after entering/exiting tv room (bug #3007406) svn-id: r49500 | |||
2010-06-04 | Some more work on channel remapping: Moved the remapping code to the music ↵ | Filippos Karapetis | |
loading code (still disabled) svn-id: r49430 | |||
2010-06-03 | Replace two uses of ::qsort by Common::sort. | Johannes Schickel | |
svn-id: r49418 | |||
2010-06-03 | - Made some methods const | Johannes Schickel | |
- Prefer const_iterator over iterator in SciMusic::findUsedChannels svn-id: r49417 | |||
2010-06-03 | A first attempt at channel remapping (currently disabled) | Filippos Karapetis | |
svn-id: r49416 | |||
2010-06-03 | Added channel remapping to MidiParser_SCI (currently unused) | Filippos Karapetis | |
svn-id: r49414 | |||
2010-05-31 | SCI: Silenced warning when no audio decoder is compiled in | Filippos Karapetis | |
svn-id: r49351 | |||
2010-05-30 | Cleanup | Filippos Karapetis | |
svn-id: r49333 | |||
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which ↵ | Filippos Karapetis | |
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317 | |||
2010-05-28 | SCI: read out vol selector on initSound/playSound for sci1early ↵ | Martin Kiewitz | |
(soundversion) as well - fixes lsl1demo svn-id: r49285 | |||
2010-05-27 | SCI: disabling music fading again, but only for sci32 - drivers seem to have ↵ | Martin Kiewitz | |
issues when fading in on gk1/sierra logo svn-id: r49271 | |||
2010-05-27 | SCI: enabling fading again, issues in pharkas and gk1demo are actually ↵ | Martin Kiewitz | |
"normal" - maybe we should add some hack workaround, but the delay in ssci was just slow resource loading svn-id: r49269 | |||
2010-05-27 | SCI: fixing resuming samples - fixes hang when ship is flying away happening ↵ | Martin Kiewitz | |
when you entered menu during that sequence svn-id: r49261 | |||
2010-05-25 | SCI: dont lock mutex in pauseAll(), isn't needed anyway - fixes deadlock in sq4 | Martin Kiewitz | |
svn-id: r49214 | |||
2010-05-24 | SCI: only remove isQueued status for sound sci0 | Martin Kiewitz | |
svn-id: r49187 | |||
2010-05-24 | SCI: remove isQueued status when sound gets stopped - fixes iceman resuming ↵ | Martin Kiewitz | |
music when entering hotel complex (with bar) right at the start svn-id: r49186 | |||
2010-05-23 | SCI: reenabling "stopAllSounds" code disabled in r49101 - isn't called ↵ | Martin Kiewitz | |
anymore since priority is honored so it may have been right after all svn-id: r49158 | |||
2010-05-23 | SCI: fix regression of r49156 - if multiple songs are stored for ↵ | Martin Kiewitz | |
resume-play, use the last one - fixes iceman wrong music played after going through door in room 14 - still not sure about this, added fixme svn-id: r49157 | |||
2010-05-23 | SCI: use priority when queuing up music in sound sci0 -> fixes lsl3 jingle ↵ | Martin Kiewitz | |
issues svn-id: r49156 | |||
2010-05-20 | SCI: fix regression of r49109 - only queue up midi sounds | Martin Kiewitz | |
svn-id: r49114 | |||
2010-05-19 | SCI: sound code now queues up music in sci0, wip-code: not reacting on ↵ | Martin Kiewitz | |
priority yet - fixes iceman room 14 svn-id: r49109 | |||
2010-05-19 | SCI: updated comment on kDoSound(12) | Martin Kiewitz | |
svn-id: r49108 | |||
2010-05-19 | SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman ↵ | Martin Kiewitz | |
room 14 music stopping within 1-2 seconds svn-id: r49101 | |||
2010-05-19 | SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority | Martin Kiewitz | |
svn-id: r49098 | |||
2010-05-18 | SCI: set signal on fadeOut and also set signal when fade is requested but ↵ | Martin Kiewitz | |
sound is not playing (& show warning in that case) - fixes iceman hang after fireworks in room 14 svn-id: r49087 | |||
2010-05-18 | Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵ | Matthew Hoops | |
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070 | |||
2010-05-11 | SCI: remove unneeded _mutex lock to fix deadlock issue | Martin Kiewitz | |
svn-id: r49006 | |||
2010-05-10 | SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵ | Martin Kiewitz | |
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000 |