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path: root/engines/sci/sound
AgeCommit message (Expand)Author
2017-03-30SCI32: Do not default to General MIDI for SCI2.1 gamesColin Snover
2017-03-30SCI32: Fix audio, wave, VMD, Duck, CLUT, TGA, ZZZ, Etc patchesColin Snover
2017-03-30SCI32: Implement known-used portions of kPlayDuckColin Snover
2017-03-30SCI: Update formatting strings to match updated Span APIColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-02-26SCI: Clean up unnecessary castsWillem Jan Palenstijn
2017-01-09SCI32: Fix crashes and bad cel positioning in GK2 demoColin Snover
2017-01-09SCI32: Enable playback of stereo audioColin Snover
2016-12-03SCI: Fix buffer overflow in AmigaMac sound driverColin Snover
2016-12-03SCI: Fix non-responsive application warning during sysex transfersColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-09-29SCI32: Explicitly instantiate MIN/MAX templatesColin Snover
2016-09-29SCI32: Guard against dynamic_cast failureColin Snover
2016-08-19SCI32: Implement kRobotColin Snover
2016-08-06SCI32: Remove VMD flags from Audio32 mixerColin Snover
2016-07-11SCI32: Fix broken background volume in Torin during speechColin Snover
2016-07-11SCI32: Silence non-monitored channels while monitoring is activeColin Snover
2016-07-11SCI32: Fix sign comparison warningColin Snover
2016-07-11SCI32: Fix audio deadlocksColin Snover
2016-07-11SCI32: Minor Audio32 cleanupColin Snover
2016-07-08SCI: Set isSample when starting digital sample from soundInitSndWillem Jan Palenstijn
2016-07-01SCI32: Use better audio fading algorithmColin Snover
2016-07-01SCI32: Fix audio fadingColin Snover
2016-06-30SCI32: Specify default hardware ratesColin Snover
2016-06-26SCI32: Fix hang when playing auto-play audio channelsColin Snover
2016-06-26SCI32: Fix race condition when freeing audio resourcesColin Snover
2016-06-25SCI32: Properly initialize pausedAtTick inside Audio32::play()Filippos Karapetis
2016-06-25Revert "SCI32: Properly initialize AudioChannel inside Audio32::play()"Filippos Karapetis
2016-06-23SCI32: Properly initialize AudioChannel inside Audio32::play()Filippos Karapetis
2016-06-23SCI32: Fix usage of the C++11 override keyword with MSVCFilippos Karapetis
2016-06-23SCI32: Fix potentially uninitialized variableFilippos Karapetis
2016-06-23SCI32: Const correction in Audio32's readBuffer() implementationFilippos Karapetis
2016-06-21SCI32: Add low-pass filter to 8-bit SOL audioColin Snover
2016-06-20SCI: Minor cleanup of kDoSoundColin Snover
2016-06-20SCI32: Rewrite digital audio engineColin Snover
2016-06-19SCI: Split audio sync to its own classColin Snover
2016-06-12SCI: Fix uninitialized read in SoundCommandParserColin Snover
2016-06-07SCI: Plug memory leakEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-13BACKENDS: Only expose one set of functions for AudioCDManagerMatthew Hoops
2016-03-13SCI: Ensure openCD() is calledMatthew Hoops
2016-03-08SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versionsFilippos Karapetis
2016-03-01SCI: Use uint32 instead of unsigned intFilippos Karapetis
2016-01-15SCI: Add a hack in music init for MUMG Deluxe, so that it startsFilippos Karapetis
2016-01-03SCI: sciAudio support for .wav + .aiff filesMartin Kiewitz
2016-01-03SCI: sciSound: check compression typeMartin Kiewitz
2016-01-02SCI: fix sciAudio not doing loops correctlyMartin Kiewitz
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
2015-07-07SCI: Delete OPL when init failsWalter van Niftrik
2015-07-07SCI: Check OPL init return codeWalter van Niftrik