Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-03-13 | BACKENDS: Only expose one set of functions for AudioCDManager | Matthew Hoops | |
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API. | |||
2016-03-13 | SCI: Ensure openCD() is called | Matthew Hoops | |
2016-03-08 | SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions | Filippos Karapetis | |
The demo versions of these games were using a very different engine - SCI1.1 vs SCI2/SCI2.1. Thus, we split them into different game IDs, to avoid mixing specific game checks for them, as well as specific game workarounds, which are different for the demos than the full versions. Also, the demos should be working when SCI32 is disabled. For these games, we don't use ADGF_DEMO, to avoid game IDs like foodemo-demo | |||
2016-03-01 | SCI: Use uint32 instead of unsigned int | Filippos Karapetis | |
2016-01-15 | SCI: Add a hack in music init for MUMG Deluxe, so that it starts | Filippos Karapetis | |
2016-01-03 | SCI: sciAudio support for .wav + .aiff files | Martin Kiewitz | |
2016-01-03 | SCI: sciSound: check compression type | Martin Kiewitz | |
2016-01-02 | SCI: fix sciAudio not doing loops correctly | Martin Kiewitz | |
2015-12-29 | SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE | Martin Kiewitz | |
- Detection works via signatures (couldn't find a better way) - new kString subcalls were introduced SCI2.1 LATE - kString now has signatures and is split via subcall table - kString fix, so that KQ7 doesn't crash, when starting a chapter - Sci2StringFunctionType removed, because no longer needed | |||
2015-07-07 | SCI: Delete OPL when init fails | Walter van Niftrik | |
2015-07-07 | SCI: Check OPL init return code | Walter van Niftrik | |
2015-07-07 | AUDIO: Remove all AudioStream access to OPL | Matthew Hoops | |
2015-07-07 | SCI: Use the built-in OPL timer | Matthew Hoops | |
2015-07-07 | AUDIO: Remove the sample rate configuration from the OPL code | Matthew Hoops | |
2015-06-06 | AUDIO: Make makeAIFFStream return a RewindableAudioStream | Matthew Hoops | |
All callers requiring SeekableAudioStream have been adapted by using dynamic_cast | |||
2015-06-04 | SCI: Only use makeAIFFStream instead of loading the sound twice | Matthew Hoops | |
2015-02-18 | SCI: Fix digital audio | Willem Jan Palenstijn | |
Regression from 5028487038fd, where I assumed all songs were MIDI. | |||
2015-02-15 | SCI: Add more audio debugging output | Willem Jan Palenstijn | |
2015-02-15 | SCI: Fix version check for MIDI controller 4E | Willem Jan Palenstijn | |
This is only supported since SCI1 middle, as verified with xmas1990, SCI1 mgoose, SQ4 floppy, LSL1, Jones floppy. Fixes missing sounds in Jones floppy. | |||
2015-02-15 | SCI: Fix sound object frame selector rate | Willem Jan Palenstijn | |
Thanks waltervn. Verified against asm (QfG2, KQ6CD) | |||
2015-02-15 | SCI: Only allow a single 'playBed' song in SCI1early | Willem Jan Palenstijn | |
2015-02-15 | SCI: Allow channel remapping from audio thread too | Willem Jan Palenstijn | |
2015-02-15 | SCI: Use sound resource priority by default for songs | Willem Jan Palenstijn | |
SCI1 sound resources can have an embedded priority. We now use that by default, unless an explicit DoSound/SetPriority call overrides it. Thanks waltervn. This fixes relative priority of songs in at least PQ3 room 29. Also increase savegame version to 33. | |||
2015-02-15 | SCI: Give songs that start playing later higher priority | Willem Jan Palenstijn | |
2015-02-15 | SCI: Add debugging output | Willem Jan Palenstijn | |
2015-02-15 | SCI: Handle voice limits differently | Willem Jan Palenstijn | |
For playBed songs, SCI1early remappers didn't unmap the entire song when there weren't enough voices for a channel. Thanks waltervn. | |||
2015-02-15 | SCI: Don't remap channels from playBed songs | Willem Jan Palenstijn | |
2015-02-15 | SCI: Always re-sort playlist in soundPlay | Willem Jan Palenstijn | |
Previously, it would only sort if a song wasn't already in the playlist. Since initSound already adds it, this effectively prevented the list from being sorted. | |||
2015-02-14 | SCI: Register and save playBed option to PlaySound | Willem Jan Palenstijn | |
The playBed option is not handled yet, only stored. This increases the savegame format version. | |||
2015-02-14 | SCI: Match SSCI channel reset order | Willem Jan Palenstijn | |
It may or may not matter for a driver's voice mapping. | |||
2015-02-14 | SCI: Initialize voice counts in SCI1+ | Willem Jan Palenstijn | |
2015-02-14 | SCI: Avoid resetting already unused channels | Willem Jan Palenstijn | |
2014-10-28 | SCI: Remove trailing whitespace | Filippos Karapetis | |
2014-10-13 | SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music" | Filippos Karapetis | |
Thanks to waltervn for his help | |||
2014-10-13 | SCI: Add comments for the MT-32/GM patch contents | Filippos Karapetis | |
2014-08-22 | MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user) | Ben Castricum | |
2014-07-24 | SCI: Small formatting fix. | Johannes Schickel | |
2014-06-01 | SCI: Silence a gcc conversion warning | Matthew Hoops | |
2014-05-29 | SCI: kDoSound: only one sample at once - thx wjp | Martin Kiewitz | |
Calling kDoSound(play) on a sample will stop currently playing sample Fixes Space Quest 5 air-lock sound issue (bug #6464) Thanks to wjp for tracking the issue down | |||
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel | |
2014-05-25 | SCI: Make debugging output conditional | Willem Jan Palenstijn | |
2014-05-25 | SCI: Fix voice mapping during midi channel remapping | Willem Jan Palenstijn | |
This fixes the first Patti dream sequence piano song in LSL5 room 320. | |||
2014-03-28 | SCI: Add missing USE_MAD check for commit 6a519f7f | Filippos Karapetis | |
This fixes compilation for platforms where libmad isn't present | |||
2014-03-28 | SCI: Initial implementation of the fanmade sciAudio library | Filippos Karapetis | |
This is used in the fanmade games "LockerGnome Quest Redux" and "Betrayed Alliance" | |||
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-01-27 | SCI: Fix breakage from f92df4c6 | Alyssa Milburn | |
2014-01-06 | SCI: Fix memory leak | Willem Jan Palenstijn | |
Thanks to digitall for testing. | |||
2013-12-31 | SCI: Remove no longer necessary hack | Willem Jan Palenstijn | |
2013-12-31 | SCI: Rewrite MIDI channel remapping | Willem Jan Palenstijn | |
This adds MIDI state tracking to allow channels to be temporarily unmapped and later re-mapped when there are free device channels available again. |