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2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
svn-id: r54928
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
svn-id: r54927
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
svn-id: r54358
2010-08-08SCI: Remove the now useless Sci::VMDDecoder wrapperSven Hesse
svn-id: r51923
2010-08-04GRAPHICS: Change signature of VideoDecoder::load()Max Horn
Now takes a pointer to a stream, instead of a reference. The rational is that in all instances, callers have a pointer (and dereference it to call load), and all load implementations turn the reference back into a pointer. svn-id: r51725
2010-08-04SCI: Silence valgrind warning (thanks to syke for pointing out)Matthew Hoops
svn-id: r51717
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
svn-id: r49079
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵Matthew Hoops
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-06Removed one more hardcoded screen dimensionFilippos Karapetis
svn-id: r47074
2010-01-06Removed all hardcoded screen sizesFilippos Karapetis
svn-id: r47072
2009-12-30Updated documentation of the VMD decoder to indicate which SCI32 games used ↵Filippos Karapetis
VMD videos svn-id: r46738
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 ↵Filippos Karapetis
games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command svn-id: r46737