Age | Commit message (Collapse) | Author |
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svn-id: r47746
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gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui
svn-id: r47745
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good idea)
svn-id: r47743
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- Grouped game IDs per SCI generation
svn-id: r47742
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svn-id: r47735
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svn-id: r47734
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svn-id: r47731
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svn-id: r47730
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svn-id: r47729
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honored a load request or not
svn-id: r47726
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meant 'loading from launcher'
svn-id: r47725
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svn-id: r47724
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svn-id: r47716
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svn-id: r47711
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svn-id: r47710
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svn-id: r47707
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svn-id: r47706
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svn-id: r47704
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svn-id: r47702
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svn-id: r47701
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svn-id: r47700
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svn-id: r47699
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svn-id: r47698
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svn-id: r47697
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save a game in GK1 now via the console, but not load (yet).
svn-id: r47696
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svn-id: r47695
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svn-id: r47694
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probably used
svn-id: r47693
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svn-id: r47692
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svn-id: r47691
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volumes and correct them for now - fixes the music in GK1
svn-id: r47690
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volume values greater than 127
svn-id: r47688
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svn-id: r47687
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svn-id: r47686
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svn-id: r47684
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svn-id: r47683
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svn-id: r47682
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svn-id: r47681
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svn-id: r47680
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hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top
svn-id: r47679
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clear a song's handle when stopping it, but when disposing it. Hopefully, a lot of the SCI0 sound oddities are fixed now...
svn-id: r47678
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svn-id: r47677
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svn-id: r47676
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associated objects could have been disposed. Fixes odd crashes in SQ3
svn-id: r47675
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games, isnt valid anymore), fixes kq5cd
svn-id: r47674
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svn-id: r47673
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svn-id: r47672
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svn-id: r47671
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setting the platform to Windows won't appear as a missing entry.
svn-id: r47670
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svn-id: r47669
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