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2009-10-06- Removed the SciGuiGfx parameter from SciGuiViewFilippos Karapetis
- Moved _sysPalette inside SciGuiScreen - Made CreatePaletteFromData() a static helper function svn-id: r44696
2009-10-06Removed duplicate private variablesFilippos Karapetis
svn-id: r44695
2009-10-06SCI/newgui: removed warnings from vector drawingMartin Kiewitz
svn-id: r44694
2009-10-06SciGuiView is only using the ResourceManager, so there's no need to pass the ↵Filippos Karapetis
whole EngineState to it svn-id: r44693
2009-10-06- Unified the screen buffers that are used by the current and the new GUIFilippos Karapetis
- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions - Some cleanup svn-id: r44692
2009-10-06Removed unused reference to OSystemFilippos Karapetis
svn-id: r44691
2009-10-06SCI/newgui: view type amiga now supportedMartin Kiewitz
svn-id: r44689
2009-10-06SCI/newgui: view 1.1 loading now completely fixed, included sanity check and ↵Martin Kiewitz
one fixme svn-id: r44687
2009-10-06SCI/newgui: one typo in view sci1.1 fixedMartin Kiewitz
svn-id: r44686
2009-10-06SCI/newgui: support for amiga palette, amiga picture support, cleanupMartin Kiewitz
svn-id: r44685
2009-10-05SCI: Make getBitsDataSize use the same logic as saveBitsWillem Jan Palenstijn
svn-id: r44682
2009-10-05SCI/newgui: Implemented trick to get dithering going after drawing picture ↵Martin Kiewitz
w/o destroying statusbar svn-id: r44681
2009-10-05SCI: Fix error messageWillem Jan Palenstijn
svn-id: r44680
2009-10-05SCI/newgui: changed the way dithering works on ega games, also default value ↵Martin Kiewitz
change for kDrawStatus svn-id: r44679
2009-10-05SCI/newgui: color duplicated to upper 4 bits on EGA to remove dithering with ↵Martin Kiewitz
black svn-id: r44678
2009-10-05SCI/newgui: SciGuiPicture - enum rename from SCI0/SCI1 to EGA/VGAMartin Kiewitz
svn-id: r44677
2009-10-05SCI/newgui: switch to SCI1 commands when being IsVGA(), fixes qfg2Martin Kiewitz
svn-id: r44676
2009-10-05SCI/newgui: EGA picture drawing is now using EGA paletteMartin Kiewitz
svn-id: r44675
2009-10-05SCI: kDrawStatus changed, dont call gui if no text receivedMartin Kiewitz
svn-id: r44674
2009-10-05SCI: kDrawStatus now calls s->gui->drawStatus with NULL if no text givenMartin Kiewitz
svn-id: r44673
2009-10-05Stop spamming of the consoleFilippos Karapetis
svn-id: r44672
2009-10-05Fixed crash when starting games with the stable GUIFilippos Karapetis
svn-id: r44671
2009-10-05SVN/newgui: kDrawStatus implementedMartin Kiewitz
svn-id: r44670
2009-10-05SVN/newgui: renamed getScreenPalette to getSysPalette (code doesnt get the ↵Martin Kiewitz
screen palette at all, but actually the current sysPalette which does not need to be active at all times svn-id: r44669
2009-10-05SCI: Move restoreRect adjustment from DrawWindow to NewWindowWillem Jan Palenstijn
svn-id: r44668
2009-10-05SVN/newgui: views on sci1.1 - mirroring now possibleMartin Kiewitz
svn-id: r44667
2009-10-05SCI/newgui: duplicate the color in cels into upper 4 bits on ega so they ↵Martin Kiewitz
wont get dithered with black svn-id: r44666
2009-10-05SVN/newgui: ega cel uncompression implementedMartin Kiewitz
svn-id: r44665
2009-10-05Moved the cursor movement code in the GUIFilippos Karapetis
svn-id: r44664
2009-10-05Lines are no longer treated as fake rectangles and are shown correctly againFilippos Karapetis
svn-id: r44663
2009-10-05Better naming for the palette setting functions, to disambiguate them from ↵Filippos Karapetis
the existing ones svn-id: r44662
2009-10-05RenamedFilippos Karapetis
setCLUT() -> setPalette() getCLUT() -> getPalette() svn-id: r44661
2009-10-05SCI/newgui: drawControlIcon - updates screen nowMartin Kiewitz
svn-id: r44660
2009-10-05Minimize unnecessary calls to updateScreen() in the new GUI. This improves ↵Filippos Karapetis
drawing speed dramatically svn-id: r44659
2009-10-05SCI/newgui: kDrawControl on icon implementedMartin Kiewitz
svn-id: r44658
2009-10-05Removed dead codeFilippos Karapetis
svn-id: r44657
2009-10-05SCI: Name argumentWillem Jan Palenstijn
svn-id: r44656
2009-10-05Proper check for window shadowsFilippos Karapetis
svn-id: r44655
2009-10-05Window shadows are also taken into account when storing their bits. This ↵Filippos Karapetis
fixes the issue where window shadows were left on screen when windows were closed svn-id: r44654
2009-10-05Removed the unused _bytesPerDisplayPixel parameter. All SCI games use 8bpp ↵Filippos Karapetis
color (apart from the videos in Phantasmagoria 2, which are not part of the engine itself) svn-id: r44653
2009-10-05Silenced some warnings in drawVectorData()Filippos Karapetis
svn-id: r44652
2009-10-05More method renamingFilippos Karapetis
svn-id: r44651
2009-10-05CleanupFilippos Karapetis
svn-id: r44650
2009-10-05- Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> ↵Filippos Karapetis
SciGuiWindowMgr) - Renamed "cell" -> "cel" svn-id: r44649
2009-10-04SCI: Really remove sci/gui/gui.h include from engine/state.hMax Horn
svn-id: r44644
2009-10-04- Minimize the parameters passed to SciGUIfont()Filippos Karapetis
- Some WIP on the pattern_Textures array svn-id: r44641
2009-10-04SCI: Fix cast, constnessWillem Jan Palenstijn
svn-id: r44640
2009-10-04SCI/newgui: EGA view loading / mapping tableMartin Kiewitz
svn-id: r44639
2009-10-04SCI/newgui: ega view loading implemented, unpacking still missingMartin Kiewitz
svn-id: r44637
2009-10-04SCI/newgui: SciGUIview class now uses resmanager to detect view formatMartin Kiewitz
svn-id: r44636