Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-30 | SCI: check filesize of qfg import files | Martin Kiewitz | |
filter out files that are larger than 1k, actually removes real saved games from the list svn-id: r52450 | |||
2010-08-30 | SCI: reverting r52448 | Martin Kiewitz | |
broke importing, also savedgames are named "qfg1.0xx", so they werent showed before anyway and ".sav" is not mandatory for exported character files. svn-id: r52449 | |||
2010-08-29 | SCI: Only show exported characters in the QFG import screens. | Filippos Karapetis | |
QFG can't import saved games, thus there is no point in including them in the character import screens. svn-id: r52448 | |||
2010-08-29 | SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring ↵ | Filippos Karapetis | |
a game" svn-id: r52447 | |||
2010-08-29 | SCI: cleanup kDoBresen (no real code change) | Martin Kiewitz | |
svn-id: r52446 | |||
2010-08-29 | SCI: fix typo in comment | Martin Kiewitz | |
svn-id: r52445 | |||
2010-08-29 | SCI: adding comment about invalid rect return val | Martin Kiewitz | |
svn-id: r52444 | |||
2010-08-29 | SCI: fix warning (thx wjp, thank you not msvc) | Martin Kiewitz | |
svn-id: r52443 | |||
2010-08-29 | SCI: fix build | Martin Kiewitz | |
svn-id: r52442 | |||
2010-08-29 | SCI: adding virtual lists for qfg-import rooms | Martin Kiewitz | |
now lists import files of all possible games, adds game title before that, removes game prefixes for all files svn-id: r52441 | |||
2010-08-29 | SCI: Properly fixed bug #3053268 - "QFG1 VGA: Fetch spell crashes game" | Filippos Karapetis | |
svn-id: r52440 | |||
2010-08-29 | SCI: fixed debug output | Filippos Karapetis | |
svn-id: r52438 | |||
2010-08-29 | SCI: Throw a warning in QFG import screens for unmatched files | Filippos Karapetis | |
The original SCI games supported up to 12 characters for file names, thus we use the file name returned as a mask to find the actual file, as we don't wrap/unwrap save file names in these screens. If no files match, or if more than 1 files match, throw a warning. svn-id: r52437 | |||
2010-08-29 | SCI: changing scroll transition behaviour | Martin Kiewitz | |
makes scroll smooth on linux (and maybe others too) svn-id: r52436 | |||
2010-08-29 | SCI: Fixed bug #3051475 - "MOTHERGOOSE CD: Crash after giving the pipe to ↵ | Filippos Karapetis | |
the king" svn-id: r52433 | |||
2010-08-29 | SCI: Fixed bug #3037874 - "SCI1.1: High cpu usage when a textbox is displayed" | Filippos Karapetis | |
svn-id: r52432 | |||
2010-08-29 | SCI: Throttle the invocations of Engine::shouldQuit() | Filippos Karapetis | |
SCI constantly invoked Engine::shouldQuit(), which in turn called 2 virtual functions. This added a significant overhead, as this was called constantly without any throttling whatsoever. Now, the invocation of shouldQuit() is throttled to be on each frame update (i.e. at a rate of 60fps). Thanks to wjp for profiling this. svn-id: r52431 | |||
2010-08-29 | SCI: Added proper handling of QFG exported character files. | Filippos Karapetis | |
Now, QFG2, 3 and 4 may read exported characters from all other QFG games, like the originals did. Fixes bug #3054692 - "QFG2/QFG3 Import issues". svn-id: r52430 | |||
2010-08-27 | SCI: Fixed bug #3054613, "QFG character saves, naming convention" | Filippos Karapetis | |
svn-id: r52419 | |||
2010-08-27 | SCI: Fixed potential memory leak in convert_polygon() | Torbjörn Andersson | |
svn-id: r52413 | |||
2010-08-27 | SCI: adding kq4 0.247 | Martin Kiewitz | |
svn-id: r52412 | |||
2010-08-27 | SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game" | Filippos Karapetis | |
svn-id: r52411 | |||
2010-08-26 | SCI: adjust r52397 | Martin Kiewitz | |
actually they return 0:0, when no bytes were read, otherwise they return the destination pointer svn-id: r52398 | |||
2010-08-26 | SCI: kFileIOReadString/kFGets return byte count | Martin Kiewitz | |
in sierra sci of read bytes svn-id: r52397 | |||
2010-08-25 | SCI: Return empty string from fgets with maxsize 1 | Willem Jan Palenstijn | |
This should fix r3049360 in Hoyle4. svn-id: r52396 | |||
2010-08-25 | SCI: adding detection for freddy pharkas "fred" | Martin Kiewitz | |
fixes blop not appearing during intro song, because game thought we were too slow (bug #3051514) svn-id: r52392 | |||
2010-08-25 | SCI: Make use of new ADGF_PIRATED flag | Eugene Sandulenko | |
svn-id: r52385 | |||
2010-08-25 | SCI: apply qfg1vga fight patch on weapon master | Martin Kiewitz | |
fixes fighting the weapon master as well... svn-id: r52381 | |||
2010-08-25 | SCI: md5s from Bug #3049193 | Eugene Sandulenko | |
svn-id: r52380 | |||
2010-08-25 | SCI: making loading from ScummVM menu work correctly | Martin Kiewitz | |
using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery svn-id: r52379 | |||
2010-08-25 | SCI: Make assert stricter. | Willem Jan Palenstijn | |
(Thanks to fuzzie.) svn-id: r52376 | |||
2010-08-24 | SCI: adding pharkas patch for ladder issue | Martin Kiewitz | |
in room 320, fixes bug #3037192 svn-id: r52362 | |||
2010-08-24 | SCI: adding qfg1vga patch for fight issue | Martin Kiewitz | |
fixes bug #3036756 svn-id: r52361 | |||
2010-08-24 | SCI: fixing comment of r52351 | Martin Kiewitz | |
svn-id: r52353 | |||
2010-08-24 | SCI: Fixed bug #3052359 - "Hoyle1: Hearts Crash" | Filippos Karapetis | |
svn-id: r52352 | |||
2010-08-24 | SCI: fix race condition in sierra kPalVary code | Martin Kiewitz | |
we are loading pictures very fast, this results in a kPalVary race condition, because sierra set timer to 1 tick, when it was getting called with 0 ticks and required the timer to occur before the transition. Fixes freddy pharkas nighttime being daytime during transitions (bug #3051905) svn-id: r52351 | |||
2010-08-24 | SCI: added another version of Hoyle 1 (bug report #3052366) | Filippos Karapetis | |
svn-id: r52350 | |||
2010-08-24 | SCI: Removed a now unused selector from the selector cache | Filippos Karapetis | |
svn-id: r52349 | |||
2010-08-24 | SCI: replacing save dialog as well | Martin Kiewitz | |
experimental feature - enable by putting "scireplacedialog=true" inside scummvm section of scummvm.ini LSL6 currently loses the ability to quicksave, when using the feature. Although i don't see it as a huge loss. That way it's now possible to save to up to 100 slots instead of just 20. svn-id: r52345 | |||
2010-08-24 | SCI: Check for the existence of script 180 before accessing it. | Filippos Karapetis | |
Fixes the Longbow demo svn-id: r52344 | |||
2010-08-24 | SCI: Define xLast/yLast for LB2 floppy (which has no selector | Filippos Karapetis | |
vocabulary), since they're used inside kDoBresen() svn-id: r52343 | |||
2010-08-24 | SCI: more work on replacing save dialog | Martin Kiewitz | |
also removing some previous code, because it wont work that way svn-id: r52342 | |||
2010-08-24 | SCI: some work on replacing save dialog | Martin Kiewitz | |
svn-id: r52341 | |||
2010-08-24 | SCI: fixing const cast warning | Martin Kiewitz | |
making clone happy :D svn-id: r52339 | |||
2010-08-24 | SCI: dont load target palette when gameIsRestarting != 0 | Martin Kiewitz | |
fixes sepia palette getting applied when loading in pharkas (part of bug #3051905) svn-id: r52326 | |||
2010-08-24 | SCI: changing signature of kRestoreGame | Martin Kiewitz | |
and changing patch code accordingly svn-id: r52320 | |||
2010-08-24 | SCI: changing maximum slots from 0-999 to 0-99 | Martin Kiewitz | |
svn-id: r52319 | |||
2010-08-24 | SCI: now pausing/unpausing music in replaced restore dialog | Martin Kiewitz | |
dialog will not get replaced in sci32, nor in mother goose. Enable by adding "scireplacedialog" inside scummvm section of scummvm.ini file. Note: this feature is experimental svn-id: r52318 | |||
2010-08-24 | SCI: bit more work on restore dialog replacing | Martin Kiewitz | |
(works now, if enabled - but music isn't yet paused) svn-id: r52317 | |||
2010-08-23 | SCI: some more work on replacing restore dialog | Martin Kiewitz | |
svn-id: r52314 |