Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-24 | SCI: Fix shadow warning | Willem Jan Palenstijn | |
2013-01-24 | SCI: Add GetAngle for SCI1 that matches SSCI | Willem Jan Palenstijn | |
Thanks to waltervn for creating a scis test script to verify. | |||
2013-01-24 | SCI: Fix bug #3585189 - "SCI: QFG1VGA - game hangs in the tavern" | Filippos Karapetis | |
2013-01-23 | SCI: Bugfix for commit 0968acc: only filter out missing messages for the jar | Filippos Karapetis | |
This is to properly fix bug #3601090 without removing any functionality. The additional check ensures that the look and hand icons work with the jar. Many thanks to lskovlun for debugging this and providing a fix | |||
2013-01-23 | SCI: Fix script bug #3601090 - "SCI: Pepper's Adventures in Time: Game ↵ | Filippos Karapetis | |
becomes unsolvable" Many thanks to lskovlun for debugging this problem and finding the offending script code that caused it. | |||
2013-01-23 | SCI: Slight cleanup in kMessage() | Filippos Karapetis | |
2013-01-22 | SCI: Add documentation for underscores in object names and fix a warning | Filippos Karapetis | |
2013-01-22 | SCI: Use underscores as substitute characters for spaces in object names | Filippos Karapetis | |
This helps in debugging objects with spaces in their names (e.g. the "Glass Jar" object in Pepper - bug #3601090). Now, this object can be examined like "vo Glass_Jar" | |||
2013-01-22 | SCI: Fix uninitialized variable workaround for scene 510 (bug #3575570) | Filippos Karapetis | |
A non-zero value must be used in the uninitialized variable, otherwise the prize is awarded twice. Fixes bug #3575570 - "SCI: QfG3: Both the player and Yesufu are declared winners" | |||
2013-01-22 | SCI: Fix angle rounding in the SCI1 implementation of kGetAngle (bug #3601479) | Filippos Karapetis | |
Fixes bug #3601479 - "SCI KQ6: Castle walls - stuck in same room". Many thanks to wjp for his help on the kGetAngle implementation | |||
2013-01-20 | SCI: Fix bug #3601535 - "SCI: SQ4 CD Limited Audio in ScummVM GUI" | Filippos Karapetis | |
2013-01-14 | SCI: Minor formatting fixes. | Johannes Schickel | |
2013-01-14 | SCI: Event handling: Include modifier flags in null events. | Lars Skovlund | |
Fixes bug #3580473 | |||
2013-01-13 | SCI: Some more work on scaling in SCI32 | Filippos Karapetis | |
2013-01-11 | SCI: Fix the night time palette in QFG4 | Filippos Karapetis | |
2013-01-11 | SCI: More proper handling of scaling and global scaling in SCI32 | Filippos Karapetis | |
This fixes several scaling related problems in QFG4 and SQ6 | |||
2013-01-11 | SCI: Remove obsolete comment and code | Filippos Karapetis | |
2013-01-11 | SCI: Add another workaround for a script bug in QFG4 | Filippos Karapetis | |
2013-01-11 | SCI: Add some info on kPalVary(9)/kPalVaryUnknown2 | Filippos Karapetis | |
2013-01-11 | SCI: Add 2 workarounds for script bugs in QFG4 | Filippos Karapetis | |
2013-01-11 | SCI: Add subop 9 of kPalVary (used in SCI32, e.g. QFG4 when exiting the caves) | Filippos Karapetis | |
2013-01-11 | SCI: Disable modification of object NS rects in SCI32 | Filippos Karapetis | |
This fixes the sliders in QFG4 without introducing any regressions, as the objects are still drawn on screen using the per-frame adjusted coordinates | |||
2013-01-02 | SCI: Fix potential (but probably very unlikely) memory leak | Torbjörn Andersson | |
Spotted by Clang's code analyzer. | |||
2012-12-31 | SCI32: Add more KScrollWindow notes | Willem Jan Palenstijn | |
2012-12-30 | SCI32: Add more KScrollWindow notes | Willem Jan Palenstijn | |
2012-12-30 | SCI32: Add notes about KScrollWindow/Where,Go | Willem Jan Palenstijn | |
2012-12-30 | SCI32: Add some notes about KScrollWindow/Add | Willem Jan Palenstijn | |
2012-12-03 | SCI: Fix a small glitch when loading (regression) | Filippos Karapetis | |
This is caused by commit ed6bc0a13dea0abee56182bc9ff0cd616942fd65, and caused players to click an extra time when trying to change the game audio options after loading a game | |||
2012-12-02 | SCI: Resync audio options when a game is restarted (bug #3589453) | Filippos Karapetis | |
2012-12-01 | SCI: Add the French DOS version of Freddy Pharkas (bug #3589449) | Filippos Karapetis | |
2012-11-26 | SCI: Amended fix for palette related compiler warnings. | D G Turner | |
2012-11-26 | SCI: Fix warnings | Filippos Karapetis | |
2012-11-15 | SCI: Properly reset the palVary signal when loading (bug #3575569) | Filippos Karapetis | |
2012-11-11 | SCI: Add the French version of QFG3 (bug #3586214) | Filippos Karapetis | |
2012-11-07 | SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading" | Filippos Karapetis | |
We make sure that any leftover palVary timers are removed when loading. This is an edge case, but it won't hurt to remove these timers just in case | |||
2012-11-07 | SCI: Fix the detection entries for Slater & Charlie (bug #3578617) | Filippos Karapetis | |
The incorrect GUIO_NOSPEECH flag silenced the speech when the user chose to override the game's audio settings | |||
2012-11-06 | SCI: reset _throttleLastTime when restarting | Filippos Karapetis | |
This ensures that the load dialog in the ScummVM menu won't be available at inappropriate times when a game is restarting (e.g QFG1, during the starting warning dialogs - bug #3565505) | |||
2012-10-22 | SCI: Add a workaround for bug #3568452 - "SCI: QFG1VGA - Path finding bug in ↵ | Filippos Karapetis | |
the forest" This workaround has been added for now to stop the game from freezing. A more correct solution would be to match our pathfinding algorithm to what SSCI is doing, but with this workaround we can stop the more immediate problem (game freezing) now. | |||
2012-10-22 | SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon ↵ | Filippos Karapetis | |
choosing kid" In several SCI0 games, the parameter to kDoSoundFade can be null. We handle that case, instead of adding individual workarounds per game | |||
2012-10-22 | SCI: Add another version of Castle of Dr. Brain (bug #3578286) | Filippos Karapetis | |
2012-10-22 | SCI: Fix bug #3578336 - "SCI: Codename: ICEMAN - No 'EGA undithering' option" | Filippos Karapetis | |
2012-10-22 | SCI: Add the Inside the Chest / Benind the Developer's Shield demo | Filippos Karapetis | |
2012-10-13 | SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame" | Filippos Karapetis | |
This bug occurs because in the cases specified in the bug report, the main loop hasn't run fully yet, and there is a mini loop running instead (e.g. inside Print()) Hopefully, this catches most cases where the crash occurs, but it needs more testing to find if there is any other such case. | |||
2012-10-13 | SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen" | Filippos Karapetis | |
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one | |||
2012-10-08 | SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Also add LSL6 CD to syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Document syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Add a workaround for the large text boxes in Freddy Pharkas CD | Filippos Karapetis | |
Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly" | |||
2012-10-07 | SCI: Fix Uhura's Woo conversation option | Willem Jan Palenstijn | |
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu. | |||
2012-10-07 | SCI: Flip assert | Willem Jan Palenstijn | |
This way the assert is checking that the allocated buffer is large enough for the memcpy that follows it. |