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AgeCommit message (Expand)Author
2017-03-30SCI: Print more detailed information on audio header size mismatchColin Snover
2017-03-30SCI32: Support reading sound effects from normal resource bundlesColin Snover
2017-03-30SCI: Fix incorrect read of LB2/MG256 audio sizesColin Snover
2017-03-30SCI32: Ignore invalid audio map entries in GK2Colin Snover
2017-03-30SCI: Fix remaining format string warningWillem Jan Palenstijn
2017-03-30SCI: Avoid shadow warnings in old GCCColin Snover
2017-03-30SCI: Update formatting strings to match updated Span APIColin Snover
2017-03-27SCI: Remove old SCI32 check from SCI16 drawing codeColin Snover
2017-03-27SCI: Simplify calculation of locals size in SCI0/1Colin Snover
2017-03-27SCI: Remove unused boilerplate from SciSpanColin Snover
2017-03-27SCI: Use containers in GfxView and remove some SCI32 codeColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-03-19SCI: Add Colonel's Bequest patch and extend patcher functionalityMartin Kiewitz
2017-03-18SCI: Add script patch for Laura Bow 2 to fix museum party room (350)Martin Kiewitz
2017-02-27SCI: Fix up readString writing into too small bufferWillem Jan Palenstijn
2017-02-26SCI: Clean up unnecessary castsWillem Jan Palenstijn
2017-02-26SIC32: Add RAMA French checksumsBastien Bouclet
2017-02-26SCI32: Add Phantasmagoria 2 French checksumsBastien Bouclet
2017-02-26SCI32: Add Lighthouse French checksumsBastien Bouclet
2017-02-26SCI: Clean up kRandom + allow 0 parameters via signaturesMartin Kiewitz
2017-02-18SCI: Remove check that is never triggeredWillem Jan Palenstijn
2017-02-18SCI: Fix unaligned readWillem Jan Palenstijn
2017-02-07SCI: Fix warningsWillem Jan Palenstijn
2017-02-05SCI: Fix more unsafe C-string usageColin Snover
2017-02-05SCI: Use strnlen instead of strlen to avoid buffer overflowsColin Snover
2017-01-31SCI: Add more comments to SQ4-floppy workaroundTarek Soliman
2017-01-31SCI: Expand workaround for script bug #3537232Tarek Soliman
2017-01-17SCI: Add more version info to SQ4 detection entryTarek Soliman
2017-01-16SCI32: Script patch priority drawing bug in MGDXColin Snover
2017-01-16SCI32: Add workarounds for MGDXColin Snover
2017-01-16SCI32: Add pic cel to CelInfo32 debugging outputColin Snover
2017-01-16SCI32: Fix handling of negative z-indexesColin Snover
2017-01-16SCI32: Add workaround for Hoyle5Colin Snover
2017-01-16SCI32: Disable compression on Hoyle5 options filesColin Snover
2017-01-16SCI32: Add workarounds for KQ7 2.00bColin Snover
2017-01-16SCI32: Clarify comment about empty code path in cursor codeColin Snover
2017-01-16SCI32: Fix loading save games in KQ7 1.51Colin Snover
2017-01-16SCI: Remove unused SciEngine::speechAndSubtitlesEnabled methodColin Snover
2017-01-16SCI32: Fix spinloop in Hoyle5Colin Snover
2017-01-16SCI: Fix Possible Uninitialized Variable Usages.D G Turner
2017-01-14SCI: Fix Warnings about Copy Constructor Failing to Call Base Class.D G Turner
2017-01-12SCI32: Fix bad scroll delta in GK2 inventoryColin Snover
2017-01-12SCI32: Fix crash trying to clip invalid rects generated by transitionsColin Snover
2017-01-12SCI32: Add Hoyle5 to the list of game versionsColin Snover
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
2017-01-12SCI32: Add workarounds, transitions, fixes for PQ4CDColin Snover
2017-01-11SCI32: Fix uninitialised read of cursor background at start of gameColin Snover
2017-01-11SCI32: Add workarounds for PQ:SWATColin Snover
2017-01-11SCI32: Fix null references in Robot decoderColin Snover
2017-01-11SCI32: Remove backslashes from PQ:SWAT extra save game filesColin Snover