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2010-09-04SCI: fixing commentMartin Kiewitz
svn-id: r52517
2010-09-04SCI: Fixed bug #3037595 - "KQ4: Crash reading message in the bottle (whale ↵Filippos Karapetis
mouth)" svn-id: r52516
2010-09-04SCI: removing non-sierra sci code in kDirLoopMartin Kiewitz
svn-id: r52515
2010-09-04SCI: doing detectDoSoundType() properly sci0earlyMartin Kiewitz
checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2 svn-id: r52514
2010-09-04SCI: lsl2 early uses sci0late soundMartin Kiewitz
fixes bug #3037012 and lsl2 now has music everywhere svn-id: r52513
2010-09-04SCI: properly reversed kDoAvoiderMartin Kiewitz
getAngle()-code is missing though. Still fixes lsl2early hang on airport (bug #3037036), fixes kq4early unicorn doing moonwalk (kq4late still works as well) svn-id: r52512
2010-09-03SCI: Fixed bug #3058865 - "Jones in the Fast Lane CD: Graphics Missing"Filippos Karapetis
svn-id: r52511
2010-09-03SCI: kDirLoop freshly reversedMartin Kiewitz
svn-id: r52510
2010-09-03SCI: kClone/kDisposeClone behaviour more accurateMartin Kiewitz
now also checking -info- selector, if object is supposed to get freed. Fixes kq4 early hanging (in intro, when opening door, etc.) svn-id: r52508
2010-09-03SCI: adding mother goose titleMartin Kiewitz
svn-id: r52507
2010-09-03SCI: Added a warning when using GM with SCI1 gamesFilippos Karapetis
The MT-32 <-> GM mapping has only been worked on for SCI0/SCI01 games. Throw a warning when the user chooses GM in a SCI1 game, and there is no after market GM support from Sierra for this game svn-id: r52505
2010-09-03SCI: Rewrote the game name IDs of the Mt32MemoryTimbreMaps array to be like ↵Filippos Karapetis
the game IDs we use svn-id: r52504
2010-09-02SCI: Show a warning window regarding GM in some games.Filippos Karapetis
Sierra has released a patch adding after market General MIDI support for 8 SCI1 games (LSL1, LSL5, Hoyle 3, SQ1, SQ4, Eco1 floppy, Longbow and Fairy Tales). If the user has selected the General MIDI music driver in one of these games and no associated MIDI patch is found, show an informational dialog on game startup in order to inform the user to download Sierra's MIDI patch, together with some short instructions. svn-id: r52500
2010-09-02SCI: Fixed compilation when VM_DEBUG_SEND is enabledFilippos Karapetis
svn-id: r52498
2010-09-02SCI: Added a FIXME for bug #3038870, related to kParse()Filippos Karapetis
svn-id: r52497
2010-09-02SCI: fixing debug output for bpxMartin Kiewitz
svn-id: r52491
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
"bpr" breakpoint on reading of selectors "bpw" breakpoint of writing of selectors "bpx" is now breakpoint on executing of selectors only svn-id: r52490
2010-09-02JANITORIAL: Remove extra semi-colons.Torbjörn Andersson
svn-id: r52489
2010-09-01SCI: set master volume correctlyMartin Kiewitz
and merge it together with global volume, fixes bug #3053104) svn-id: r52484
2010-09-01SCI: disable dialog replacement for jonesMartin Kiewitz
fixes odd crash right at the start, although you can't save/restore in jones o_O (fixes bug #3057080) svn-id: r52479
2010-08-31SCI: Added the Italian version of QFG3 (bug #3053457)Filippos Karapetis
svn-id: r52478
2010-08-31SCI: Added a workaround for bug #3056811 - "SQ5: Game crashes while playing ↵Filippos Karapetis
"Battle Cruiser"" svn-id: r52477
2010-08-31SCI: adding workaround for platform-specificMartin Kiewitz
incompatibility with some sierra games. Some games open a new menu, set mouse cursor within that menu and expect the mouse cursor to be in there and will close it, if it's outside. In case of Wiimote/touch interfaces this logic won't work of course. Fixes island of dr. brain and QfG1VGA on Wii and touch-interface platforms svn-id: r52474
2010-08-31SCI: renaming fb01-enable to "native_fb01"Martin Kiewitz
svn-id: r52471
2010-08-31SCI: forgot one rename of "enable_fb01"Martin Kiewitz
svn-id: r52470
2010-08-31SCI: renaming config-variablesMartin Kiewitz
"sci_dither" got removed, "undither" renamed to "sci_undither". Also changed logic for handling "sci_originalsaveload" svn-id: r52469
2010-08-31SCI: Remove duplicate comment line.Johannes Schickel
svn-id: r52468
2010-08-31SCI: enable new kDoBresen/InitBresenMartin Kiewitz
enable replacement of save/load dialogs per default add config-var "sci_originalsaveload" for not replacing dialogs add config-var "sci_dither" for enabling dithering in EGA games new kDoBresen fix qfg2 walk against wall bug (#3053131) and hoyle3 unreadable dice bug (#3036922) svn-id: r52467
2010-08-31SCI: Added automatic detection of some static selectorsFilippos Karapetis
which keep changing location in each game svn-id: r52466
2010-08-31SCI: Disabled some debug related GC code, which effectivelyFilippos Karapetis
wastes cycles if we're not debugging the GC svn-id: r52465
2010-08-30SCI: fix warningMartin Kiewitz
svn-id: r52457
2010-08-30SCI: ability to ignore movecount for new DoBresenMartin Kiewitz
fixes later sci games, when using new kDoBresen/kInitBresen svn-id: r52454
2010-08-30SCI: freshly reversed kDoBresen/kInitBresenMartin Kiewitz
fixes qfg2 walking against wall, etc. BUT its currently disabled by default. You need to comment out the #define USE_OLD_BRESEN line in kmovement.cpp svn-id: r52453
2010-08-30SCI: adding comments for kDoBresenMartin Kiewitz
svn-id: r52452
2010-08-30SCI: adding comments for r52450Martin Kiewitz
svn-id: r52451
2010-08-30SCI: check filesize of qfg import filesMartin Kiewitz
filter out files that are larger than 1k, actually removes real saved games from the list svn-id: r52450
2010-08-30SCI: reverting r52448Martin Kiewitz
broke importing, also savedgames are named "qfg1.0xx", so they werent showed before anyway and ".sav" is not mandatory for exported character files. svn-id: r52449
2010-08-29SCI: Only show exported characters in the QFG import screens.Filippos Karapetis
QFG can't import saved games, thus there is no point in including them in the character import screens. svn-id: r52448
2010-08-29SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring ↵Filippos Karapetis
a game" svn-id: r52447
2010-08-29SCI: cleanup kDoBresen (no real code change)Martin Kiewitz
svn-id: r52446
2010-08-29SCI: fix typo in commentMartin Kiewitz
svn-id: r52445
2010-08-29SCI: adding comment about invalid rect return valMartin Kiewitz
svn-id: r52444
2010-08-29SCI: fix warning (thx wjp, thank you not msvc)Martin Kiewitz
svn-id: r52443
2010-08-29SCI: fix buildMartin Kiewitz
svn-id: r52442
2010-08-29SCI: adding virtual lists for qfg-import roomsMartin Kiewitz
now lists import files of all possible games, adds game title before that, removes game prefixes for all files svn-id: r52441
2010-08-29SCI: Properly fixed bug #3053268 - "QFG1 VGA: Fetch spell crashes game"Filippos Karapetis
svn-id: r52440
2010-08-29SCI: fixed debug outputFilippos Karapetis
svn-id: r52438
2010-08-29SCI: Throw a warning in QFG import screens for unmatched filesFilippos Karapetis
The original SCI games supported up to 12 characters for file names, thus we use the file name returned as a mask to find the actual file, as we don't wrap/unwrap save file names in these screens. If no files match, or if more than 1 files match, throw a warning. svn-id: r52437
2010-08-29SCI: changing scroll transition behaviourMartin Kiewitz
makes scroll smooth on linux (and maybe others too) svn-id: r52436
2010-08-29SCI: Fixed bug #3051475 - "MOTHERGOOSE CD: Crash after giving the pipe to ↵Filippos Karapetis
the king" svn-id: r52433