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2010-08-25SCI: apply qfg1vga fight patch on weapon masterMartin Kiewitz
fixes fighting the weapon master as well... svn-id: r52381
2010-08-25SCI: md5s from Bug #3049193Eugene Sandulenko
svn-id: r52380
2010-08-25SCI: making loading from ScummVM menu work correctlyMartin Kiewitz
using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery svn-id: r52379
2010-08-25SCI: Make assert stricter.Willem Jan Palenstijn
(Thanks to fuzzie.) svn-id: r52376
2010-08-24SCI: adding pharkas patch for ladder issueMartin Kiewitz
in room 320, fixes bug #3037192 svn-id: r52362
2010-08-24SCI: adding qfg1vga patch for fight issueMartin Kiewitz
fixes bug #3036756 svn-id: r52361
2010-08-24SCI: fixing comment of r52351Martin Kiewitz
svn-id: r52353
2010-08-24SCI: Fixed bug #3052359 - "Hoyle1: Hearts Crash"Filippos Karapetis
svn-id: r52352
2010-08-24SCI: fix race condition in sierra kPalVary codeMartin Kiewitz
we are loading pictures very fast, this results in a kPalVary race condition, because sierra set timer to 1 tick, when it was getting called with 0 ticks and required the timer to occur before the transition. Fixes freddy pharkas nighttime being daytime during transitions (bug #3051905) svn-id: r52351
2010-08-24SCI: added another version of Hoyle 1 (bug report #3052366)Filippos Karapetis
svn-id: r52350
2010-08-24SCI: Removed a now unused selector from the selector cacheFilippos Karapetis
svn-id: r52349
2010-08-24SCI: replacing save dialog as wellMartin Kiewitz
experimental feature - enable by putting "scireplacedialog=true" inside scummvm section of scummvm.ini LSL6 currently loses the ability to quicksave, when using the feature. Although i don't see it as a huge loss. That way it's now possible to save to up to 100 slots instead of just 20. svn-id: r52345
2010-08-24SCI: Check for the existence of script 180 before accessing it.Filippos Karapetis
Fixes the Longbow demo svn-id: r52344
2010-08-24SCI: Define xLast/yLast for LB2 floppy (which has no selectorFilippos Karapetis
vocabulary), since they're used inside kDoBresen() svn-id: r52343
2010-08-24SCI: more work on replacing save dialogMartin Kiewitz
also removing some previous code, because it wont work that way svn-id: r52342
2010-08-24SCI: some work on replacing save dialogMartin Kiewitz
svn-id: r52341
2010-08-24SCI: fixing const cast warningMartin Kiewitz
making clone happy :D svn-id: r52339
2010-08-24SCI: dont load target palette when gameIsRestarting != 0Martin Kiewitz
fixes sepia palette getting applied when loading in pharkas (part of bug #3051905) svn-id: r52326
2010-08-24SCI: changing signature of kRestoreGameMartin Kiewitz
and changing patch code accordingly svn-id: r52320
2010-08-24SCI: changing maximum slots from 0-999 to 0-99Martin Kiewitz
svn-id: r52319
2010-08-24SCI: now pausing/unpausing music in replaced restore dialogMartin Kiewitz
dialog will not get replaced in sci32, nor in mother goose. Enable by adding "scireplacedialog" inside scummvm section of scummvm.ini file. Note: this feature is experimental svn-id: r52318
2010-08-24SCI: bit more work on restore dialog replacingMartin Kiewitz
(works now, if enabled - but music isn't yet paused) svn-id: r52317
2010-08-23SCI: some more work on replacing restore dialogMartin Kiewitz
svn-id: r52314
2010-08-23SCI: storing game super class address now inside SciEngineMartin Kiewitz
svn-id: r52311
2010-08-23SCI: some work on replacing sierra restore dialogMartin Kiewitz
svn-id: r52305
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
which is sci1 and sci1.1 fixes bug #3051145 - separating this mother goose from ega and sci2.1 - adding workaround when restoring saved games in these games, games try to calculate restored savedgameid instead of looking it up, we patch this code out and also set the global to the current savedgameid - adding workaround for scripts checking savedgameid to be below 13 (our savedgameids begin at 100 now) - changing official range for savedgameids from 1000->1999 to 100->199, otherwise mother goose would have required much larger patches and this range should be fine even if we replace savedgame dialogs later svn-id: r52301
2010-08-23SCI: slightly changing msecs for scrollingMartin Kiewitz
svn-id: r52299
2010-08-23SCI: Check for EOF and errors when reading from a file. Fixes bug #3049360 - ↵Filippos Karapetis
"SCI: Bug in file read/write operations" svn-id: r52298
2010-08-23SCI: Fix whitespaceWillem Jan Palenstijn
svn-id: r52297
2010-08-23SCI: Fixed bug #3051163 - "MOTHERGOOSE: Crash at the very end" and merged 2 ↵Filippos Karapetis
SQ6 workarounds svn-id: r52294
2010-08-22SCI: Fixed bug #3048908 - "PQ3EGA: Wrong speech bubble background colors" ↵Filippos Karapetis
and added a FIXME inside kGraphDrawLine svn-id: r52291
2010-08-22SCI: Fixed bug #3050856 - "SQ3 : Crash at intro"Filippos Karapetis
svn-id: r52289
2010-08-22SCI: Add uninit'd workaround for the SQ6 demoMatthew Hoops
svn-id: r52283
2010-08-22SCI: Reimplemented the kShow kernel command, used by the inbuilt SCI ↵Filippos Karapetis
debugger. There is no real need to implement kernel debug commands, but since this one maps almost directly to our own "show" debug command, it has been reimplemented (was removed in rev #45310). Normally, there is no real need to implement kernel functions for debug functionality, since there are advanced tools for this purpose nowadays (plus, ScummVM's debugger). Fixes bug #3050616 - "QFG1 EGA: priority/control/view functions crash, debug mode" svn-id: r52281
2010-08-22SCI: Fix a bug in kFileIOWriteString. The first return statement should go ↵Matthew Hoops
inside the if-statement. svn-id: r52269
2010-08-21SCI: improving delaying transitionsMartin Kiewitz
should hopefully make them run better on different platforms (some platforms dont update on every updateScreen call, so the transitions worked much faster there (e.g. wii) and some other platforms dont have that much power, so transitions were slower on those) svn-id: r52266
2010-08-21SCI: now fading color 255 as well in sci1.1Martin Kiewitz
looks better, although sierra didn't do that (examples: qfg3 demo/intro) svn-id: r52264
2010-08-21SCI: removing debug output from r52259Martin Kiewitz
svn-id: r52263
2010-08-21SCI: fixing resourcemgr for pharkas/germanMartin Kiewitz
pharkas/german has duplicate resource entries inside the main resource files and we used the first ones. This results in half of the game being english and umlauts missing. We now use the last entries, which will fix all those issues (fixes bug #3039551) svn-id: r52259
2010-08-21Reverted part of r52256, it's not really undefined behavior (the two parts ↵Filippos Karapetis
of the bitwise OR aren't reading from the same source) svn-id: r52258
2010-08-21SCI: Fixed potentially undefined behaviorFilippos Karapetis
svn-id: r52256
2010-08-21SCI: Added support for the DEL keyFilippos Karapetis
svn-id: r52255
2010-08-21SCI: add support for Control-C in earlier SCI games, tooFilippos Karapetis
svn-id: r52254
2010-08-21SCI added the "init" selector to the list of static selectors of LB2 floppy ↵Filippos Karapetis
(which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version svn-id: r52253
2010-08-21SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by ↵Filippos Karapetis
handling synthetic (keyboard repeat) events and adding support for Control-C svn-id: r52252
2010-08-21SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death"Filippos Karapetis
svn-id: r52251
2010-08-21SCI: Added a detection entry for LSL5 (bug report #3049771)Filippos Karapetis
svn-id: r52250
2010-08-20SCI: added another comment to kRandomMartin Kiewitz
about hoyle4 svn-id: r52246
2010-08-20SCI: kRandom now exactly behaving like sierra sciMartin Kiewitz
hoyle4 and lsl5 door code work now svn-id: r52244
2010-08-20SCI: Fixed typos in kRandom()Filippos Karapetis
svn-id: r52242