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2011-10-24SCI: Add GUIO_EGAUNDITHER based on Sierra Games VersionsStrangerke
Thanks [md5] for the link
2011-10-24LAUNCHER: Add GUIO_NOASPECT to SCIStrangerke
Thanks [md5] for the help
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-22SCI: fix thread lockup issue when loading savegames using a sound driver ↵athrxx
which depends on the mixer thread for timer calls. The issues seems to be known. See comments (not by me) in SciMusic::clearPlayList(). For the same reason mentioned there the mutex may also not be locked before calling clearPlayList().
2011-10-20SCI: The demo of GK1 has no alternate sound effects.Filippos Karapetis
This fixes the sound effect heard in the "Day 1" screen
2011-10-20SCI: Added a hack to fix bug #3035693 - "SCI: QFG3 demo: Rope swinging more ↵Filippos Karapetis
heroic than ever"
2011-10-19SCI: Moved the width adjustment outside getPlaneRect()Filippos Karapetis
2011-10-19SCI: Added a detection for the second kSetShowStyle variantFilippos Karapetis
2011-10-19SCI: Changed the kUnload workaround for the LB2 demo to apply to all scenesFilippos Karapetis
2011-10-19SCI: Move the palette merging checking code inside the GfxPalette classFilippos Karapetis
2011-10-19SCI: Added a sanity check when drawing text. Older SCI32 saves work nowFilippos Karapetis
2011-10-19SCI: Merged all the code to get/set the NS rectFilippos Karapetis
2011-10-19SCI: Removed unused includesFilippos Karapetis
2011-10-19SCI: Updated comments in kShowStyle() and kCelInfo()Filippos Karapetis
2011-10-19SCI: Implemented kObjectIntersect()Filippos Karapetis
2011-10-19SCI: Wrapped some very long linesFilippos Karapetis
2011-10-19SCI: Fixed script bug #3425276 - "SCI: PQ2: Game crashes when looking at file"Filippos Karapetis
2011-10-19SCI: The draw_pic console command now works in SCI32Filippos Karapetis
Moreover, the overlay is temporarily hidden to show the picture
2011-10-18SCI: Duck videos are 16bpp, so we need to change the active pixel formatFilippos Karapetis
2011-10-18SCI: Added some hacks related to new functionality in Phantasmagoria 2Filippos Karapetis
The game will now start (but won't do anything exciting - it'll display its main menu, which doesn't work yet)
2011-10-18SCI: Initial implementation of kPlayDuck for Phantasmagoria 2Filippos Karapetis
2011-10-18SCI: Set the correct number of kernel functions for SCI3Filippos Karapetis
2011-10-18SCI: Added the GOG version of GK2, and fixed some GUI flagsFilippos Karapetis
2011-10-16SCI: Moved the Hi-res description for LSL6 hi-res in the extras fieldFilippos Karapetis
2011-10-16SCI: Updated the description of LSL6 hires to distinguish it betterFilippos Karapetis
2011-10-16SCI: Script 64036 in Torin's passage contains an invalid exportFilippos Karapetis
2011-10-15SCI: Added a heuristic to distinguish Mac SCI1.1 from SCI2.1 versionsFilippos Karapetis
This removes the hack that checks for the existence of resource.cfg
2011-10-15SCI: Fixed text length in upscaled SCI32 gamesFilippos Karapetis
2011-10-14SCI: Fixed display of text surfaces in SCI21Filippos Karapetis
2011-10-14SCI: Silenced warningsFilippos Karapetis
2011-10-14SCI: More work on kBitmap (still WIP)Filippos Karapetis
2011-10-14SCI: More work on the vertical plane offset for SCI32. Still WIP.Filippos Karapetis
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset).
2011-10-13SCI: Extended the detection of certain selectors to work in SCI2Filippos Karapetis
This is needed for some demos that do not supply a selector vocabulary (i.e. vocab 997)
2011-10-13SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanupFilippos Karapetis
2011-10-13SCI: Updated a comment inside processPlaySound()Filippos Karapetis
2011-10-12SCI: Fixed a long-standing bug in kDoSound(init)Filippos Karapetis
The sound handle should not be set in kDoSound(init), but in kDoSound(play). This is verified against several SCI versions, plus game scripts check if a sound slot is playing primarily by checking its handle. Fixes the sound in Shivers and probably an assortment of other sound related bugs
2011-10-12SCI: Marked functions that have been changed into dummy ones in SCI3Filippos Karapetis
2011-10-12SCI: kSave(3) is kCheckSaveGame() and kSave(6) is kFileIOUnlink()Filippos Karapetis
2011-10-12SCI: Implementation of kCelInfo subop 4Heather Douglass
kCelInfo subop 4 returns the pixel color at the passed in x,y coordinates for the passed in view, loop, cel. Shivers uses this function for the red door puzzle, room 23601 to determine what blocks on the puzzle board are already occupied by pieces.
2011-10-12SCI: 3 Uninitialized read workarounds for ShiversHeather Douglass
2011-10-12SCI: Added proper handling of duplicate items in kAddScreenItemFilippos Karapetis
- Items that are being readded to the scene should be updated instead - Added a findScreenItem() call to simplify the code slightly
2011-10-11SCI: Fixed text display in QFG4Filippos Karapetis
2011-10-11SCI: Some work on the SCI32 bitmap / font codeFilippos Karapetis
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games
2011-10-11SCI: kBitmap(1) is kDisposeTextBitmapFilippos Karapetis
2011-10-11SCI: Changed a warning about wrong object variable count into a debugCFilippos Karapetis
2011-10-11SCI: Removed leftover unused variablesFilippos Karapetis
2011-10-11SCI: Proper implementation of text drawing for SCI2+Filippos Karapetis
2011-10-10SCI: Mixed Adlib/MIDI mode for audio resources should always be enabled in SCI32Filippos Karapetis
2011-10-10SCI: SCI32 kernel functions kRepaintPlane and kInputText are unusedFilippos Karapetis
2011-10-10SCI: Fixed menu music in GK1 when multi MIDI is disabledFilippos Karapetis
A regression from commit 9fd66de