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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-03-11
SCI32: Use Common::fill() instead of memset(), where possible
Filippos Karapetis
2016-03-11
SCI32: Assign a define for the non-remapped number of colors
Filippos Karapetis
2016-03-11
SCI32: Add remap counters and hook them up to frameOut
Filippos Karapetis
2016-03-11
SCI32: Avoid usage of delegated constructors
Filippos Karapetis
2016-03-11
SCI32: More work on remapping
Filippos Karapetis
2016-03-11
SCI32: Handle the different remap color ranges in SCI2 and SCI21
Filippos Karapetis
2016-03-11
SCI32: Fix bug in updateRemap()
Filippos Karapetis
2016-03-11
SCI32: Initial implementation of kRemapColors
Filippos Karapetis
2016-03-10
SCI32: Implement GfxText32::getTextCount
Colin Snover
2016-03-10
SCI32: Use correct name of kCantBeHere kernel function
Colin Snover
2016-03-10
SCI32: Use separate function for SCI32 version of kCantBeHere
Colin Snover
2016-03-10
SCI32: Clean up debug messages in GfxFrameout
Colin Snover
2016-03-10
SCI32: Implement kMovePlaneItems
Colin Snover
2016-03-10
SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObj
Colin Snover
2016-03-10
SCI32: Minor cleanup of kernel calls
Colin Snover
2016-03-10
SCI32: Implement kSetNowSeen
Colin Snover
2016-03-10
SCI32: Implement kCantBeHere
Colin Snover
2016-03-08
SCI: Fix build with SCI32 disabled.
Johannes Schickel
2016-03-08
SCI: Slight template formatting fixes.
Johannes Schickel
2016-03-08
SCI: Add missing namespace comments in graphics/.
Johannes Schickel
2016-03-08
SCI: Spacing
Filippos Karapetis
2016-03-08
SCI: Split color remapping functionality into a separate class
Filippos Karapetis
2016-03-08
SCI: Update the game ID of a workaround that's only used in QFG4 demo
Filippos Karapetis
2016-03-08
SCI32: Disable kRemapColors32, as SCI32 remapping is still incomplete
Filippos Karapetis
2016-03-08
SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions
Filippos Karapetis
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-08
SCI32: Clean up kIsOnMe and fix rounding bug
Colin Snover
2016-03-07
SCI32: Add unnecessary micro-optimisation to palette merging code
Colin Snover
2016-03-07
SCI32: Fix palette color overflow
Colin Snover
2016-03-07
SCI32: Actually use the BitmapFlags enum
Colin Snover
2016-03-07
SCI32: Enable GfxPalette32::cycleAllPause
Colin Snover
2016-03-07
SCI32: Implement kBitmapDrawText
Colin Snover
2016-03-07
SCI32: Move in-memory bitmap read/write into its own class
Colin Snover
2016-03-08
SCI: Truncate channel data in case it goes beyond resource size
Martin Kiewitz
2016-03-08
SCI: Script patch for ending glitch in multilingual kq5
Martin Kiewitz
2016-03-07
SCI32: Change magnifier warning to error
Colin Snover
2016-03-07
SCI32: Clean up renderer code a bit more
Colin Snover
2016-03-07
SCI32: Add reg_t comparisons for graphics sorting
Colin Snover
2016-03-07
SCI32: Add debugger command to view screen items in the visible plane list
Colin Snover
2016-03-07
SCI32: Fix adding too many items to drawlist
Willem Jan Palenstijn
2016-03-06
SCI32: Implement variable size frame drawing
Colin Snover
2016-03-06
SCI32: Make PlaneList definition order match declaration order
Colin Snover
2016-03-06
SCI32: Fix memory leaks
Colin Snover
2016-03-06
SCI32: "Improve" comparison algorithm for planes and screen items
Colin Snover
2016-03-06
SCI32: Fix missing digits in plane item list debug output
Colin Snover
2016-03-06
SCI32: Implement kEditText
Colin Snover
2016-03-05
SCI32: Fix incorrect insertion of new planes
Colin Snover
2016-03-05
SCI: Make cursor workaround work properly on OpenPandora
Martin Kiewitz
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
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