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AgeCommit message (Expand)Author
2017-09-12SCI32: Fix janky document scrolling in Phant2 computer interfaceColin Snover
2017-09-12SCI32: Replace spin loop with kWait in Phant2 alien password screenColin Snover
2017-09-10SCI: Remove dead codeColin Snover
2017-09-10SCI32: Fix bad audio loopingColin Snover
2017-09-09SCI32: Fix whitespace errorsColin Snover
2017-09-09SCI32: Send correct color depth to Phant2Colin Snover
2017-09-09SCI32: Fix Phant2 movie-vs-game playback volumesColin Snover
2017-09-08SCI32: Fix volume config when changing volume from in-game Phant2 controlsColin Snover
2017-09-08SCI32: Order nulls consistently in kernel signaturesColin Snover
2017-09-08SCI32: Remove redundant kStringGetData implementationColin Snover
2017-09-08SCI32: Fix kString signatures to allow null references where appropriateColin Snover
2017-09-08SCI32: Fix crash when changing security level of dead people in Phant2Colin Snover
2017-09-08SCI32: Add missing include for ConfManColin Snover
2017-09-08SCI32: Toggle Phant2 content censoring from game optionsColin Snover
2017-09-08SCI32: Detect KQ7 2.00b using platform-specific filesColin Snover
2017-09-08SCI32: Remove unnecessary calls to hide the virtual hardware cursorColin Snover
2017-09-08SCI: Use SCI32 naming convention for Audio36/Sync36 patch files in SCI32Colin Snover
2017-09-08SCI: Add resource integrity dump command to debuggerColin Snover
2017-09-08SCI: Add method to get resource patch file extensionsColin Snover
2017-09-08SCI: Improve array bounds safety checkColin Snover
2017-09-04COMMON: Add helper macro for printing rectsColin Snover
2017-09-04SCI32: Fix creating over 20 saves in Phant2 native save gameColin Snover
2017-09-04SCI32: Disable save game mangling in Phant2Colin Snover
2017-09-04SCI: Remove already-finished TODOColin Snover
2017-09-04SCI: Allow deep inspection of objects in debuggerColin Snover
2017-09-03SCI: Fix builds with SCI32 disabledColin Snover
2017-09-03SCI32: Exit early from screen shake if engine is quittingColin Snover
2017-09-03SCI32: Ignore bad audio map entries on GK2 DE CD 6Colin Snover
2017-09-03SCI32: Fix load from launcher for LighthouseColin Snover
2017-09-03SCI32: Fix closing a Robot when its Plane has been destroyed alreadyColin Snover
2017-09-03SCI32: Make audio resource size mismatch non-fatalColin Snover
2017-09-03SCI32: Fix Lighthouse GUIOsColin Snover
2017-09-03SCI32: Correct LSL7 demo GUIOsColin Snover
2017-09-03SCI32: Add standard SRDialog patches to LighthouseColin Snover
2017-09-03SCI32: Fix crash after credits in LighthouseColin Snover
2017-09-03SCI32: Clip videos to the screenColin Snover
2017-09-03SCI32: Implement kCelLinkColin Snover
2017-08-26SCI32: Ignore invalid audio maps in Phant2 FRColin Snover
2017-08-26SCI32: Ignore invalid audio map in GK2 DEColin Snover
2017-08-26SCI32: Limit existing bad audio map resource skips by languageColin Snover
2017-08-26SCI32: Allow changing SFX/speech volume in GK2Colin Snover
2017-08-26SCI32: Fix SFX volume being misapplied to music & speech in some gamesColin Snover
2017-08-25SCI32: Stop blacklisting 37.MAP from PhantasmagoriaColin Snover
2017-08-25JANITORIAL: Remove unnecessary semicolonTorbjörn Andersson
2017-08-07SCI32: Add script patch for last action sequence in PQ4Martin Kiewitz
2017-08-07SCI32: Add script patch for Bitty Kitty / Barbie game glitchMartin Kiewitz
2017-08-06SCI32: Add script patches for action sequences in city hallMartin Kiewitz
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2017-08-06JANITORIAL: Silence some GCC 7 warningsTorbjörn Andersson
2017-08-04SCI32: Always initialize RobotDecoder::_syncFrameColin Snover