Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-28 | SCI32: Remove invalid TODO about CLUT for 16-bit graphics | Colin Snover | |
The CLUT for 16-bit graphics is not saved in SSCI (nor is it normally even part of the palette manager). | |||
2016-05-28 | SCI: Remove warning in kDisposeScript | Colin Snover | |
The two-argument implementation is correct and works properly. | |||
2016-05-28 | SCI32: Provide default value for vmap minDiffIndex | Colin Snover | |
SSCI did not initialise minDiffIndex and would always flow into the condition that sets it, but some compilers complain that the value may be used uninitialised, so we will just set it to map back to its original palette index by default. | |||
2016-05-28 | SCI32: Simplify default text width equation | Colin Snover | |
2016-05-28 | SCI: Explicit type conversion. Avoids warnings on number of compilers. | Eugene Sandulenko | |
2016-05-28 | SCI: Fix warning | Eugene Sandulenko | |
2016-05-28 | SCI32: Remove unused titled text bitmap code | Colin Snover | |
Titled text bitmaps do not appear to be used by any game scripts. They seem to only be used by the error manager in SSCI, but ScummVM has its own error handling, so we don’t need this implementation. | |||
2016-05-27 | SCI32: Add explicit checks for null pointers | Colin Snover | |
CID 1351617, 1351618, 1351619, 1351620, 1351621, 1351622, 1354791. | |||
2016-05-27 | SCI32: Initialise pointers in CelObj scaler | Colin Snover | |
This ensures that if there is a bug in the drawing code that causes the row to be unset, it will not result in silently reading garbage out of random memory. CID 1354802 | |||
2016-05-27 | SCI32: Fix CelObj cache | Colin Snover | |
The previous implementation did not work properly, assigning the next insertion index to the oldest object instead of filling empty cache slots on a cache miss. | |||
2016-05-27 | SCI32: Use better name for fixed priority field | Colin Snover | |
The old name matches the selector, but isn’t as clear. | |||
2016-05-26 | SCI32: Remove unused Plane fields | Colin Snover | |
These fields were written and never read in SSCI. | |||
2016-05-25 | SCI32: Fix assertion failures in LSL6 hires caused by bad rects | Colin Snover | |
LSL6 hires sends rectangles to kernel calls that have negative dimensions. SSCI did not care about this and would simply accept these invalid rects, so we do the same, at least for now. | |||
2016-05-25 | SCI32: Update header parameters with const, to match implementation | Colin Snover | |
2016-05-25 | SCI32: Fix LSL6 hires control panel script bug | Colin Snover | |
The control panel initialisation script makes an invalid two-argument call to get the width of the settings dial; this only happens to work because the third argument on the stack was set to zero by an earlier call. | |||
2016-05-25 | SCI: Allow debugging output of all VM variables in one shot | Colin Snover | |
2016-05-22 | SCI: Script patch for fixing 3 missing points in QfG3 | Omer Mor | |
The hero is unable to tell Rakeesh and Kreesha about the Simabani initiation, which would award him 3 points. This is caused by a heap bug in room 285: the local array of possible messages omits this message. The patch fixes the bug by adding this message to the array. Fixes bug #7086 | |||
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-05-16 | SCI: Removing redundant virtual destructor as per LordHoto's suggestion | Eugene Sandulenko | |
2016-05-16 | SCI: Make the Window destructor actually virtual | Eugene Sandulenko | |
2016-05-16 | SCI: Add virtual destructor | Eugene Sandulenko | |
2016-05-10 | Merge pull request #753 from OmerMor/atari | Eugene Sandulenko | |
SCI: Added several Atari ST games. | |||
2016-04-17 | SCI: Fix spelling | Eugene Sandulenko | |
2016-04-16 | SCI: Added several Atari ST games. | Omer Mor | |
2016-04-15 | SCI: Add Russian translate of Torin's Passage (Windows version) | CrazyMax | |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-04-13 | SCI: Added the Atari ST version of Codename: Iceman | Omer Mor | |
2016-04-06 | SCI: Fix compilation for C++98. | Johannes Schickel | |
2016-03-25 | SCI: Remove commented out code line. | Johannes Schickel | |
2016-03-25 | SCI: Use aggregation to store objects in SegmentObjTable. | Johannes Schickel | |
This allows to store pointers and fundamental types in a SegmentObjTable. | |||
2016-03-25 | SCI: Introduce accessors for SegmentObjTable entries. | Johannes Schickel | |
This makes code not use _table directly whenever possible. An exception is the save game code which is not easy to adapt due to design deficiencies. | |||
2016-03-25 | SCI: Get rid of template hack for serialization. | Johannes Schickel | |
The former template hack relied on specialized functions for various types. We use a hand crafted set of functions for serialization functionality now. | |||
2016-03-21 | Merge pull request #704 from lordhoto/clone2727-audiocd | Johannes Schickel | |
Implement Custom Audio CD Support for Win32, Linux, and Mac OS X. | |||
2016-03-21 | SCI32: Add censorship info to Phantasmagoria 2 detection entries | Martin Kiewitz | |
+ add info that 001.0.06 is the US release + cleanup | |||
2016-03-20 | SCI32: Clean up outdated/wrong comments | Colin Snover | |
2016-03-20 | SCI32: Return correct value from kSetFontHeight | Colin Snover | |
2016-03-20 | SCI32: Do not change accumulator in non-returning kernel calls | Colin Snover | |
This did not cause any known bugs, but is wrong according to the way the actual engine works. | |||
2016-03-20 | SCI32: Use signed values for displacement position | Colin Snover | |
2016-03-20 | SCI32: Mark KQ7 1.51 Windows only detection entries actually as Windows. | Johannes Schickel | |
2016-03-18 | SCI32: Add workaround for invalid temp read in Torin | Colin Snover | |
2016-03-18 | SCI32: Use correct script dimensions for later SCI32 games | Colin Snover | |
These values are hard-coded in the engine executable for each game. | |||
2016-03-18 | SCI32: Add Phantasmagoria 1.000.000 signature | Colin Snover | |
2016-03-18 | SCI32: Fix crashes in kIsOnMe caused by stale CelObjs | Colin Snover | |
2016-03-18 | SCI32: More correctly fix kStringCopy overflow | Colin Snover | |
This entire kString code needs to be reviewed/refactored, but at least this fix is more complete than the last one. Thanks to @lordhoto and @wjp for their assistance. | |||
2016-03-18 | SCI32: Fix heap overflow (read) in kStringCopy | Colin Snover | |
2016-03-18 | SCI32: Fix incorrect double-read from CLUT | Colin Snover | |
2016-03-17 | SCI32: Correct KQ7 version split | Colin Snover | |
The information in the wiki was wrong, KQ7 1.51 is always SCI 2.1 early. | |||
2016-03-17 | SCI32: Add kq7 1.51 English, fix kq7 1.51 German detection | Martin Kiewitz | |
Also sort detection entries for kq7 by game version | |||
2016-03-17 | SCI32: Code documentation improvements | Colin Snover | |