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AgeCommit message (Expand)Author
2010-12-24SCI: Fixed bug #3059860 - "LB2CD: Glitch in Act 6 coroner answer buttons"Filippos Karapetis
2010-12-24SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)Filippos Karapetis
2010-12-24SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI...Filippos Karapetis
2010-12-23Fix code formattingLars Skovlund
2010-12-23SCI: Unbreak script loading on big-endian machines. Thanks to [md5] and wjp.Lars Skovlund
2010-12-23SCI: Some initial work on the sound of robot videos (doesn't work yet, seems ...Filippos Karapetis
2010-12-23SCI: Fixed typoFilippos Karapetis
2010-12-22SCI: Fixed bug #3037618 - "PQ2 : Restoring in Scuba Van causes Parser Issues"Filippos Karapetis
2010-12-22SCI: Also reset flags when resetting the video stateFilippos Karapetis
2010-12-22SCI: Limit the speech/subtitle settings sync to SCI1.1 CD games only. EarlierFilippos Karapetis
2010-12-22SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.Filippos Karapetis
2010-12-22SCI2+: Set pictureCels to 0 after deleting themFilippos Karapetis
2010-12-22SCI: VMD video related changesFilippos Karapetis
2010-12-22SCI: Changed the check for NULL values inside kArray(Cpy) to only ignore such...Filippos Karapetis
2010-12-21- SCI: Added code to free the _baseVars value in SCI3 as well. Both free() op...Filippos Karapetis
2010-12-21Added back the null check in kArray(cpy): it happens in SCI3Filippos Karapetis
2010-12-21Make Object::_baseMethod a Common::Array. This is intended to clean upLars Skovlund
2010-12-21Simplify SCI3 relocation code, also making it correct.Lars Skovlund
2010-12-21SCI: Fixed bug #3092115 - "ECOQUEST2: Initial text not cleared during ecorder...Filippos Karapetis
2010-12-21SCI: Reset the portrait bitmap to the "closed mouth" state, when skipping dia...Filippos Karapetis
2010-12-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
2010-12-20SCI: Fixed bug #3037945 - "PQ3 : Graphical Glitch with White Mercedes on Free...Filippos Karapetis
2010-12-20SCI: Commented out unused signal flagsFilippos Karapetis
2010-12-19SCI: Added another English version of QFG3 (bug #3125559)Filippos Karapetis
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-12-15SCI: Slight cleanupFilippos Karapetis
2010-12-15SCI: Fixed View Cel RLE Decoding when RLE Code 0x40 is used (Corrects Bug #31...David Turner
2010-12-14SCI: Close Memory Leaks in SCI Resource Loading, reported by Valgrind.David Turner
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-12-07SCI: Bumped up the save game version for rev #54805Filippos Karapetis
2010-12-07SCI: Silence warningsMatthew Hoops
2010-12-07SCI: Removed the system strings code and replaced it with a much more simplif...Filippos Karapetis
2010-12-06SCI: Fix uninitialized reads (and therefore, GK1)Matthew Hoops
2010-12-02SCI: Slight formatting fix.Johannes Schickel
2010-12-02SCI: Enabled the GUI option to play speech and show subtitles simultaneously ...Filippos Karapetis
2010-12-02Disable error message regarding RESOURCE.AUD/.SFX for now.Lars Skovlund
2010-12-01SCI: Fixed bugs #3041044, #3046543 and #3046513Filippos Karapetis
2010-11-30SCI: Added an uninitialized read script workaround for QFG1VGAFilippos Karapetis
2010-11-30SCI: Fixed bug #3053093 - "QFG1VGA and QFG3: Text box glitches"Filippos Karapetis
2010-11-28SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word sea...Filippos Karapetis
2010-11-27SCI: Compensate for buggy KQ5CD saved games (before r54510)Filippos Karapetis
2010-11-27SCI: Removed bogus warningFilippos Karapetis
2010-11-27SCI: Reverted changes to savegame.cpp made in r54510, as that still occursFilippos Karapetis
2010-11-27SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"Filippos Karapetis
2010-11-27SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" (...Filippos Karapetis
2010-11-26SCI: Pull reverb default directly from control channel.Walter van Niftrik
2010-11-26SCI: Only filter channels for early SCI0, as GM currently uses all channels.Walter van Niftrik
2010-11-26SCI: Added a define to turn off channel remapping (for debugging)Filippos Karapetis
2010-11-26SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons"Filippos Karapetis