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2010-12-24SCI: Fixed bug #3059860 - "LB2CD: Glitch in Act 6 coroner answer buttons"Filippos Karapetis
svn-id: r55034
2010-12-24SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)Filippos Karapetis
svn-id: r55033
2010-12-24SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like ↵Filippos Karapetis
SSCI did This is a more correct way of fixing bug #3037618 than in rev #55017. - Changed replaceant/replacement to be uint16's (they're very small positive values, usually smaller than 4096) - Changed SynonymList to an Array (so that it can be saved/loaded) - Removed the PQ2 script patch to Game::replay() - Added savegame history svn-id: r55032
2010-12-23Fix code formattingLars Skovlund
svn-id: r55026
2010-12-23SCI: Unbreak script loading on big-endian machines. Thanks to [md5] and wjp.Lars Skovlund
svn-id: r55025
2010-12-23SCI: Some initial work on the sound of robot videos (doesn't work yet, seems ↵Filippos Karapetis
to be a problem with the encoding of the customized SOL audio files in robot videos) svn-id: r55023
2010-12-23SCI: Fixed typoFilippos Karapetis
svn-id: r55022
2010-12-22SCI: Fixed bug #3037618 - "PQ2 : Restoring in Scuba Van causes Parser Issues"Filippos Karapetis
svn-id: r55017
2010-12-22SCI: Also reset flags when resetting the video stateFilippos Karapetis
svn-id: r55007
2010-12-22SCI: Limit the speech/subtitle settings sync to SCI1.1 CD games only. EarlierFilippos Karapetis
versions (like SCI1, e.g. KQ5CD and Jones CD) didn't have such settings svn-id: r55006
2010-12-22SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.Filippos Karapetis
- Obtain speech/subtitle options from the ScummVM GUI and set them in CD games. - Also, set simultaneous speech and subtitles in games that support them (currently SQ4 CD and Freddy Pharkas CD). There is no GUI option for setting simultaneous speech and subtitles in Freddy Pharkas CD, so this is the only current way of achieving this (unless the text speed slider inside the Freddy Pharkas options window is repurposed - but that will require extensive changes) svn-id: r55005
2010-12-22SCI2+: Set pictureCels to 0 after deleting themFilippos Karapetis
svn-id: r55004
2010-12-22SCI: VMD video related changesFilippos Karapetis
- VMD videos are now properly started from the associated play subop of the kPlayVMD kernel call, and are now properly positioned on screen, and doubled only if the games require them to be - Added an enum for VMD video flags svn-id: r55003
2010-12-22SCI: Changed the check for NULL values inside kArray(Cpy) to only ignore ↵Filippos Karapetis
such values in SCI3 svn-id: r55002
2010-12-21- SCI: Added code to free the _baseVars value in SCI3 as well. Both free() ↵Filippos Karapetis
operations have been commented out for now, as MSVC complains about heap corruption in SCI3 games - Code formatting fixes svn-id: r54991
2010-12-21Added back the null check in kArray(cpy): it happens in SCI3Filippos Karapetis
svn-id: r54990
2010-12-21Make Object::_baseMethod a Common::Array. This is intended to clean upLars Skovlund
the Object class, and it also plugs a leak. svn-id: r54986
2010-12-21Simplify SCI3 relocation code, also making it correct.Lars Skovlund
svn-id: r54985
2010-12-21SCI: Fixed bug #3092115 - "ECOQUEST2: Initial text not cleared during ↵Filippos Karapetis
ecorder intro" svn-id: r54984
2010-12-21SCI: Reset the portrait bitmap to the "closed mouth" state, when skipping ↵Filippos Karapetis
dialogs in the Windows version of KQ6 svn-id: r54983
2010-12-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
The left window dimension adjustment (rev #48772) has been moved from GfxPorts::setOrigin() into GfxPorts::addWindow(), as the updated dimension is later used when filling the contents of the window (apparent in some fan made games) svn-id: r54976
2010-12-20SCI: Fixed bug #3037945 - "PQ3 : Graphical Glitch with White Mercedes on ↵Filippos Karapetis
Freeway" svn-id: r54975
2010-12-20SCI: Commented out unused signal flagsFilippos Karapetis
svn-id: r54974
2010-12-19SCI: Added another English version of QFG3 (bug #3125559)Filippos Karapetis
svn-id: r54962
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
svn-id: r54928
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
svn-id: r54927
2010-12-15SCI: Slight cleanupFilippos Karapetis
svn-id: r54925
2010-12-15SCI: Fixed View Cel RLE Decoding when RLE Code 0x40 is used (Corrects Bug ↵David Turner
#3135872 "LSL1VGA: "Pause Game" problem") In the copy case, the runLength can be up to 127, not 64 i.e. the LSB of the RLE code forms part of the runLength. svn-id: r54924
2010-12-14SCI: Close Memory Leaks in SCI Resource Loading, reported by Valgrind.David Turner
svn-id: r54916
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
svn-id: r54815
2010-12-07SCI: Bumped up the save game version for rev #54805Filippos Karapetis
Initially, I thought that older ScummVM versions will work with these saved games. However, they will probably crash when trying to load saved games after rev #54805, as the heap is reset when loading, and the system strings segment is no longer initialized (thanks wjp). svn-id: r54809
2010-12-07SCI: Silence warningsMatthew Hoops
svn-id: r54806
2010-12-07SCI: Removed the system strings code and replaced it with a much more ↵Filippos Karapetis
simplified version, thus greatly simplifying handling of system strings svn-id: r54805
2010-12-06SCI: Fix uninitialized reads (and therefore, GK1)Matthew Hoops
svn-id: r54799
2010-12-02SCI: Slight formatting fix.Johannes Schickel
svn-id: r54737
2010-12-02SCI: Enabled the GUI option to play speech and show subtitles simultaneously ↵Filippos Karapetis
in SQ4CD svn-id: r54736
2010-12-02Disable error message regarding RESOURCE.AUD/.SFX for now.Lars Skovlund
svn-id: r54735
2010-12-01SCI: Fixed bugs #3041044, #3046543 and #3046513Filippos Karapetis
svn-id: r54690
2010-11-30SCI: Added an uninitialized read script workaround for QFG1VGAFilippos Karapetis
svn-id: r54663
2010-11-30SCI: Fixed bug #3053093 - "QFG1VGA and QFG3: Text box glitches"Filippos Karapetis
svn-id: r54662
2010-11-28SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word ↵Filippos Karapetis
search" Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga versions expect a BE VM, thus we adjust accordingly in the places where memory is accessed directly (i.e. kStrAt, kMemory and all places that set/get characters from memory) svn-id: r54521
2010-11-27SCI: Compensate for buggy KQ5CD saved games (before r54510)Filippos Karapetis
svn-id: r54513
2010-11-27SCI: Removed bogus warningFilippos Karapetis
svn-id: r54512
2010-11-27SCI: Reverted changes to savegame.cpp made in r54510, as that still occursFilippos Karapetis
svn-id: r54511
2010-11-27SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"Filippos Karapetis
This could happen because objects in scripts can be in the wrong order. Same thing happens in the French and German version of KQ5 (bug #3035396). Removed the scriptObjRemove() method, which is in fact a hack. svn-id: r54510
2010-11-27SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" ↵Filippos Karapetis
(thanks to waltervn) svn-id: r54509
2010-11-26SCI: Pull reverb default directly from control channel.Walter van Niftrik
svn-id: r54499
2010-11-26SCI: Only filter channels for early SCI0, as GM currently uses all channels.Walter van Niftrik
svn-id: r54498
2010-11-26SCI: Added a define to turn off channel remapping (for debugging)Filippos Karapetis
svn-id: r54496
2010-11-26SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons"Filippos Karapetis
Added an option to use the original Windows cursors in the Windows version of KQ6 Also, added an update on how the Mac cursors are handled (perhaps the handling is the same) svn-id: r54495