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2010-02-07SCI: Add GameFeatures::getDetectionAddr auxillary methodMax Horn
svn-id: r47961
2010-02-07SCI: Refactor GameFeatures::autoDetectFeatureMax Horn
svn-id: r47960
2010-02-07SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstructionMax Horn
svn-id: r47959
2010-02-07SCI: Convert disassemble to use readPMachineInstruction.Max Horn
This change is untested, please check it. Also, the opparams array is not used but could be used to simplify the reading code. svn-id: r47958
2010-02-07SCI: Get rid of GET_OP_ macrosMax Horn
svn-id: r47957
2010-02-07SCI: Add function readPMachineInstruction()Max Horn
svn-id: r47956
2010-02-07SCI: set screen palette only when it got changed during merge (performance ↵Martin Kiewitz
only change) svn-id: r47955
2010-02-07SCI: dont set palette on kernelDrawCel() callMartin Kiewitz
svn-id: r47954
2010-02-07SCI: added dummy assertpalette to GfxPalette, setting destination palette ↵Martin Kiewitz
immediately on kPalVary(start) call svn-id: r47953
2010-02-07With the new detection for setCursor, the game object and game ID are no ↵Filippos Karapetis
longer required, which makes some ugly code obsolete. Yay! :) svn-id: r47951
2010-02-07SCI1 Mac games can call kGetFarText with a NULL destination, so we need to ↵Matthew Hoops
allocate the memory. King's Quest V Mac is now playable. svn-id: r47950
2010-02-07Oops, correct a comment.Matthew Hoops
svn-id: r47949
2010-02-07Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to ↵Matthew Hoops
KQ5 DOS CD. svn-id: r47948
2010-02-06SCI: adding more debug output to kPalVary, fixing loading savedgames ↵Martin Kiewitz
(_gfxPaint wasnt copied over) svn-id: r47943
2010-02-06Removed unnecessary semi-colons to keep GCC happy.Torbjörn Andersson
svn-id: r47942
2010-02-06SCI: added debug code to kPalVary, added warning when calling ↵Martin Kiewitz
kPalette(setFromResource) with unsupported parameters svn-id: r47941
2010-02-06SCI: Revert r47925 and put fix inside GC instead.Walter van Niftrik
svn-id: r47940
2010-02-06SCI: added plane coordinate adjustment code for sci32 when drawing pictures, ↵Martin Kiewitz
put everything into GfxCoordAdjuster svn-id: r47939
2010-02-06SCI: put kShakeScreen into GfxPaint, called directly nowMartin Kiewitz
svn-id: r47936
2010-02-06Mark the sanity checks inside kernelSetNowSeen and kernelBaseSetter as hacksFilippos Karapetis
svn-id: r47932
2010-02-06Added a sanity check for kListAt and made the hack for displaying text work ↵Filippos Karapetis
in SCI2 only svn-id: r47931
2010-02-06Don't try and manipulate invalid views (i.e. views with view ID -1/65535, ↵Filippos Karapetis
which are most likely the currently missing dynamically constructed text views). Torin chapter 1 starts now (and dies shortly afterwards, but that's a different issue) svn-id: r47930
2010-02-06SCI: Run GC only when execution_stack_base is 0.Walter van Niftrik
svn-id: r47929
2010-02-06Silenced warning that intersectionX and intersectionY could be uninitializedFilippos Karapetis
svn-id: r47928
2010-02-06Add a missing break.Matthew Hoops
svn-id: r47926
2010-02-06SCI: Don't call garbage collector directly from kFlushResources() as this is ↵Walter van Niftrik
no longer safe. svn-id: r47925
2010-02-06Add detection entry for KQ5 Mac. Also, make Mac and Amiga SCI1_EGA+ games ↵Matthew Hoops
default to MIDI as we don't (yet) support their patches. KQ5 Mac will start and go until the main menu. svn-id: r47924
2010-02-05SCI: removing int8 from kernelSetNowSeen() as well, didnt make any sense :PMartin Kiewitz
svn-id: r47923
2010-02-05SCI: removing int8 inside kernelSetNowSeen as well, didnt make any sense :PMartin Kiewitz
svn-id: r47922
2010-02-05SCI: Get rid of the mysterious sign_extend_byte() and replace it by a simple ↵Max Horn
cast ;) svn-id: r47921
2010-02-05SCI: Document GfxCompare::canBeHereCheckRectList; pass Common::Rect by refMax Horn
svn-id: r47920
2010-02-05SCI: Add comment to GfxCompare::canBeHereCheckRectListMax Horn
svn-id: r47919
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
svn-id: r47918
2010-02-05SCI: moving kDisplay into GfxPaint16, now getting called directly as wellMartin Kiewitz
svn-id: r47917
2010-02-05SCI: priority band specific stuff now gets called directly w/o SciGuiMartin Kiewitz
svn-id: r47916
2010-02-05SCI: moved control type enumMartin Kiewitz
svn-id: r47915
2010-02-05SCI: remaining cursor functions now also directly calledMartin Kiewitz
svn-id: r47914
2010-02-05SCI: drawMenuBar, drawStatus now called directly and w/o SciGuiMartin Kiewitz
svn-id: r47913
2010-02-05SCI: moved onControl etc. into GfxCompare, now getting called directly. also ↵Martin Kiewitz
fixed loading saved games due Gfx* changes svn-id: r47912
2010-02-05Cleanup kShowMovie; merge the SCI1.1/SCI2 and SCI2.1 AVI code.Matthew Hoops
svn-id: r47911
2010-02-05SCI: initializing _highPlanePri inside GfxFrameoutMartin Kiewitz
svn-id: r47910
2010-02-05SCI: fix warning inside GfxCoordAdjuster headerMartin Kiewitz
svn-id: r47909
2010-02-05SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵Martin Kiewitz
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908
2010-02-05SCI: frameout sci32 stuff now gets called directly w/o SciGui/32Martin Kiewitz
svn-id: r47907
2010-02-05SCI: removing debugShowMap from SciGui32Martin Kiewitz
svn-id: r47906
2010-02-05SCI: screen specific debug functions are now called directly w/o SciGui/32Martin Kiewitz
svn-id: r47905
2010-02-05SCI: adding some minor documentation for the various graphic classesMartin Kiewitz
svn-id: r47904
2010-02-05SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵Martin Kiewitz
SciGui/32 svn-id: r47903
2010-02-05SCI: renamed class Cursor to GfxCursorMartin Kiewitz
svn-id: r47902
2010-02-05SCI: Add implementation for Intersections().Walter van Niftrik
svn-id: r47901