Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-21 | SCI: cleanup | Max Horn | |
svn-id: r44241 | |||
2009-09-21 | SCI: Replace IntMapper Script::_objIndices and Common::Array ↵ | Max Horn | |
Script::_objects by a HashMap -- goodbye, class IntMapper svn-id: r44240 | |||
2009-09-21 | SCI: Workaround for crash in debugger's backtrace | Max Horn | |
svn-id: r44239 | |||
2009-09-21 | SCI: Change kAnimate to actually tail recurse | Max Horn | |
svn-id: r44238 | |||
2009-09-21 | SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 ↵ | Max Horn | |
and scriptObjInit11 to be more similar svn-id: r44234 | |||
2009-09-17 | SCI: Add EngineState::_kernel member for convenience | Max Horn | |
svn-id: r44173 | |||
2009-09-17 | SCI: Move CallsStruct into vm.cpp, the only place it is being used | Max Horn | |
svn-id: r44172 | |||
2009-09-17 | SCI: Move some selector related function into a new file selector.cpp | Max Horn | |
svn-id: r44171 | |||
2009-09-17 | SCI: Add a global getSciVersion() function and make use of it | Max Horn | |
svn-id: r44170 | |||
2009-09-17 | SCI: Rename WAS_FUNCT_NR to FAKE_FUNCT_NR; turn some #defines into enums | Max Horn | |
svn-id: r44169 | |||
2009-09-17 | SCI: Moved Kernel::findSelector from vocabulary.cpp to engine/kernel.cpp | Max Horn | |
svn-id: r44161 | |||
2009-09-17 | SCI: Properly hook up (I hope) CantBeHere instead of CanBeHere in SCI ↵ | Max Horn | |
versions that need it svn-id: r44160 | |||
2009-09-17 | SCI: Removed dead code | Max Horn | |
svn-id: r44159 | |||
2009-09-17 | Added alternate versions for iceman, lsl2, qfg1, sq3 and sq4 from bug report ↵ | Filippos Karapetis | |
#2612718. Still many to go, that bug report is huge svn-id: r44158 | |||
2009-09-17 | SCI: Rename engine/memobj.* to engine/segment.* | Max Horn | |
svn-id: r44155 | |||
2009-09-17 | SCI: Simplify code in Kernel::checkStaticSelectorNames a bit (don't treat ↵ | Max Horn | |
nodePtr & cantBeHere special) svn-id: r44154 | |||
2009-09-17 | SCI: Get rid of the not_register() hack | Max Horn | |
svn-id: r44153 | |||
2009-09-17 | SCI: Rename selector_map_t -> SelectorCache and _selectorMap -> _selectorCache | Max Horn | |
svn-id: r44152 | |||
2009-09-17 | SCI: Move parts of struct ScriptState into a new struct DebugState | Max Horn | |
svn-id: r44151 | |||
2009-09-17 | SCI: cleanup | Max Horn | |
svn-id: r44150 | |||
2009-09-17 | Made script_lookup_export() a method of SegManager | Filippos Karapetis | |
svn-id: r44140 | |||
2009-09-17 | Added the CD version of Jones (bug report #2813795) and another version of ↵ | Filippos Karapetis | |
RAMA (bug report #2850645) svn-id: r44139 | |||
2009-09-17 | Changed the way object selectors are accessed, by removing the relevant ↵ | Filippos Karapetis | |
defines and adding appropriate methods to the Object structure svn-id: r44138 | |||
2009-09-17 | SCI: Change SegmentId from int to uint16; consistently use segment 0 to ↵ | Max Horn | |
indicate an invalid segment svn-id: r44131 | |||
2009-09-17 | SCI: Rename MemObject -> SegmentObj | Max Horn | |
svn-id: r44130 | |||
2009-09-17 | SCI: More cleanup | Max Horn | |
svn-id: r44129 | |||
2009-09-16 | SCI: cleanup | Max Horn | |
svn-id: r44128 | |||
2009-09-16 | SCI: Turn some SegManager methods into Script methods | Max Horn | |
svn-id: r44127 | |||
2009-09-16 | SCI: Rename Script class members, change Script from struct to class | Max Horn | |
svn-id: r44126 | |||
2009-09-15 | Removed some unused variables from the engine state | Filippos Karapetis | |
svn-id: r44099 | |||
2009-09-15 | Slight cleanup of the resource palette modification code | Filippos Karapetis | |
svn-id: r44097 | |||
2009-09-14 | SCI: Misc cleanup | Max Horn | |
svn-id: r44093 | |||
2009-09-14 | SCI: Rename SegManager::kernelDeref*() methods to SegManager::deref*() | Max Horn | |
svn-id: r44083 | |||
2009-09-14 | SCI: kernelDeref*() functions are now seSegmentManager methods | Max Horn | |
svn-id: r44082 | |||
2009-09-14 | SCI: Merge kernelDerefCharPtr and kernelDerefString and change it from a ↵ | Max Horn | |
macro to a function svn-id: r44081 | |||
2009-09-13 | Always disable the "Change Directory" button in the save/load menus, as we ↵ | Filippos Karapetis | |
don't allow the engine to change the directory where saved games will be placed svn-id: r44044 | |||
2009-09-12 | Removed the INST_LOOKUP_CLASS define | Filippos Karapetis | |
svn-id: r44043 | |||
2009-09-12 | Made is_object() a method of the segment manager | Filippos Karapetis | |
svn-id: r44042 | |||
2009-09-12 | Removed the unused ASSERT()-related code and changed a warning where ↵ | Filippos Karapetis | |
BREAKPOINT() was used to an error svn-id: r44041 | |||
2009-09-12 | - Made obj_get and obj_get_name methods of SegManager (getObject and ↵ | Filippos Karapetis | |
getObjectName, respectively) - Renamed alloc_List -> allocateList, alloc_Node->allocateNode, alloc_hunk_entry->allocateHunkEntry, free_hunk_entry->freeHunkEntry, for consistency svn-id: r44039 | |||
2009-09-09 | Removed/replaced the gfx_pixmap_color struct | Filippos Karapetis | |
svn-id: r44017 | |||
2009-09-08 | Fixed some (pedantic) warnings | Max Horn | |
svn-id: r44015 | |||
2009-09-07 | Merged xfact and yfact into scaleFactor - it doesn't really make sense to ↵ | Filippos Karapetis | |
multiply one dimension with an integer multiplier which is different to the multiplier of the other dimension, otherwise we'll end up with funny looking and squashed resolutions like 640x200 or 320x400. Also, removed the now-unused pixelFormat member variable of the graphics driver struct svn-id: r44003 | |||
2009-09-07 | Fixed a regression from commit #43999 (segment ID 1 is valid) | Filippos Karapetis | |
svn-id: r44000 | |||
2009-09-07 | SCI: Replace GET_SEGMENT_ANY and GET_OBJECT_SEGMENT macros by new segman methods | Max Horn | |
svn-id: r43999 | |||
2009-09-06 | Removed some unused variables | Filippos Karapetis | |
svn-id: r43998 | |||
2009-09-06 | Cleanup | Filippos Karapetis | |
svn-id: r43996 | |||
2009-09-06 | Fixed compilation on BE systems | Filippos Karapetis | |
svn-id: r43995 | |||
2009-09-06 | Removed the hi-color code (16bpp & 24bpp). All SCI games use up to 256 ↵ | Filippos Karapetis | |
colors, so hi-color isn't really used anywhere, and it only makes the overall code more complex for no reason svn-id: r43994 | |||
2009-09-06 | Removed some leftover debug code, and turned p0printf messages into debug ↵ | Filippos Karapetis | |
messages, introducing a new debug level svn-id: r43993 |