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2010-05-04Move DebugChannel related code to new headerMax Horn
svn-id: r48935
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-05-04SCI: kPortrait - correctly jump over offset table to land on raw lipsync ↵Martin Kiewitz
data in portrait files svn-id: r48928
2010-05-03SCI: set signal in SCI0/SCI01 games, when samples have been played only. ↵Martin Kiewitz
fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue svn-id: r48918
2010-05-03SCI: reverting r48805 - caused regression in sq3new/kq1Martin Kiewitz
svn-id: r48915
2010-05-03SCI: copying over compressed audio (mp3/ogg/flac) buffers, because ↵Martin Kiewitz
resourcemanager may free the memory at any time - fixes pseudo-random crashes - also added several assert()s after multiple malloc()s svn-id: r48912
2010-05-03SCI: fix possible heap errorMartin Kiewitz
svn-id: r48908
2010-05-03SCI: calculate sampleLen for WAVEs as wellMartin Kiewitz
svn-id: r48906
2010-05-03SCI: calculate sampleLen for compressed audio (mp3/ogg/flac) as wellMartin Kiewitz
svn-id: r48903
2010-05-02SCI: make audio decompression (mp3/ogg/flac) work on BE devicesMartin Kiewitz
svn-id: r48889
2010-05-01SCI: fix sync resources not loading correctly when compressed (mp3/ogg/flac) ↵Martin Kiewitz
audio resource file was used svn-id: r48881
2010-05-01SCI: fix bugs in audio decompression (mp3, ogg, flac)Martin Kiewitz
svn-id: r48880
2010-04-30SCI: animate cleanupMartin Kiewitz
svn-id: r48876
2010-04-29Silence gcc warnings.Matthew Hoops
svn-id: r48858
2010-04-29SCI: remove unneeded #includes from resource.cppMartin Kiewitz
svn-id: r48857
2010-04-29SCI: audio compression supportMartin Kiewitz
svn-id: r48856
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
svn-id: r48821
2010-04-26SCI: fix regression from r48720, upscaled games that use view cursors crashedMartin Kiewitz
svn-id: r48810
2010-04-26SCI: fixing regression from r48771 - sierra used != before SCI1LATE and !(&) ↵Martin Kiewitz
later - fixes broken windows in sq1 svn-id: r48807
2010-04-26SCI: changing comment slightly about setting signal selector in stopSound ↵Martin Kiewitz
for SCI0 svn-id: r48806
2010-04-26SCI: also set signal selector when stopping sounds for SCI0 as well - fixes ↵Martin Kiewitz
sq3 freeing 2 guys from andromeda endless loop svn-id: r48805
2010-04-25SCI: green buttons for sci0early implementedMartin Kiewitz
svn-id: r48799
2010-04-25SCI: draw a black line between titlebar and actual window content for SCI0, ↵Martin Kiewitz
also replaced hardcoded white value (255) with screen specific value svn-id: r48798
2010-04-25SCI: changing setFont() call logic inside textedit controls to save 2 ↵Martin Kiewitz
setFont() calls svn-id: r48797
2010-04-25SCI: we check for enough space, before adding pressed characters in textedit ↵Martin Kiewitz
controls svn-id: r48796
2010-04-25SCI: replaced value with constant when checking if controls are selectedMartin Kiewitz
svn-id: r48795
2010-04-25SCI: reset cursor state when kDrawControl gets called on textedit controls, ↵Martin Kiewitz
fixes cursor placement issues svn-id: r48794
2010-04-25SCI: fix regression of r48659 - now calculating menu width and splitting ↵Martin Kiewitz
text on kernelDrawMenuBar() as well - fixes menu not displaying all the time in hoyle 1&2 svn-id: r48791
2010-04-24SCI: Don't error() out when autodetection failsWalter van Niftrik
svn-id: r48790
2010-04-24SCI: reverting r48787 port updates were actually introduced (heard that ↵Martin Kiewitz
before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1 svn-id: r48789
2010-04-24SCI: add show_map command to debug help again (must have been lost some time ↵Martin Kiewitz
due cleanup from old graphics code) svn-id: r48788
2010-04-24SCI: r48786 port updates were actually introduced during SCI01, qfg2 and ↵Martin Kiewitz
xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well svn-id: r48787
2010-04-24SCI: beginUpdate()/endUpdate() of ports were introduced inside kAnimate() in ↵Martin Kiewitz
SCI01 - fixes percentage bar not showing up in qfg1ega svn-id: r48786
2010-04-24SCI: added special comments about r48784Martin Kiewitz
svn-id: r48785
2010-04-24SCI: changing GetLongest() on kanji (again) hopefully it's now working as in ↵Martin Kiewitz
sierra sci :P svn-id: r48784
2010-04-24SCI: Fix regression in locals init for re-used segmentsWalter van Niftrik
svn-id: r48783
2010-04-24SCI: document skipping over breaking spaces done in r48781Martin Kiewitz
svn-id: r48782
2010-04-24SCI: change the way we handle breaking spaces based on how sierra sci does ↵Martin Kiewitz
it, revert r48778/r48779 svn-id: r48781
2010-04-24SCI: first byte of resource patch must have 0x80 added to the resource type, ↵Martin Kiewitz
otherwise sierra sci0+ interpreter won't accept the file, fixing this on debug export function svn-id: r48780
2010-04-23SCI: fix for regression of r48778: do add spaces to width, if we are at ↵Martin Kiewitz
ending of text - the whole change may be wrong altogether svn-id: r48779
2010-04-23SCI: text16 ::Width() doesn't add ending spaces to the width anymore, sierra ↵Martin Kiewitz
sci also doesn't do this - fixes windows being too large sometimes svn-id: r48778
2010-04-23SCI: pc98 sierra interpreter had special code, that circumvents having a ↵Martin Kiewitz
japanese punctuation char as first char on new lines - we do so now as well svn-id: r48777
2010-04-22SCI: added additional comment for setOrigin() commit (from waltervn), after ↵Martin Kiewitz
doing some test with sierra interpreter svn-id: r48775
2010-04-22SCI: make setOrigin() for ports behave like in sierra sci, fixes qfg1ega ↵Martin Kiewitz
character screen issues ("moving" controls), fixes jones/vga 1 pixel-off windows svn-id: r48772
2010-04-22SCI: SCI1LATE+ checks for STYLE_USER, versions before check for ↵Martin Kiewitz
STYLE_USER|STYLE_TRANSPARENT svn-id: r48771
2010-04-20SCI: get color white instead of hardcoded 255 inside openPort(), fixes not ↵Martin Kiewitz
working inverting of button controls on qfg1ega character stats screen svn-id: r48755
2010-04-20SCI: replaced values with constantMartin Kiewitz
svn-id: r48754
2010-04-20SCI: the pc98 rom has to display kanji directly, because of the bad ↵Martin Kiewitz
behaviour of GetLongest() we will actually put more chars in each line as actually fit. That way the scripts will only show most of the chars, but actually leave out some of the pixels of the far right characters. We now show kanji chars directly, sort of reproducing pc98 rom behaviour svn-id: r48748
2010-04-20SCI: menu - handle right aligned "=" as actual text not as tag marker, also ↵Martin Kiewitz
handle "=" as being a supported shortcut key svn-id: r48747