Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-18 | Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵ | Matthew Hoops | |
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070 | |||
2010-05-17 | Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵ | Matthew Hoops | |
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063 | |||
2010-05-17 | SCI: adding speed throttler special case for iceman / submarine control room | Martin Kiewitz | |
svn-id: r49056 | |||
2010-05-16 | SCI: fixing possible typo for Shift-F1/F10 keys, fixing submarine controls ↵ | Martin Kiewitz | |
in iceman svn-id: r49048 | |||
2010-05-15 | SCI: handle TAB like Ctrl-I on menu key checking, sci0 also did it that way ↵ | Martin Kiewitz | |
- makes TAB work for inventory in iceman/qfg1ega svn-id: r49044 | |||
2010-05-15 | SCI: setting port _menuPort, fixing crash on setFont() | Martin Kiewitz | |
svn-id: r49043 | |||
2010-05-15 | SCI: removed _mainPort (was unused, is unused) | Martin Kiewitz | |
svn-id: r49042 | |||
2010-05-15 | SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits ↵ | Martin Kiewitz | |
are drawn at the right position svn-id: r49041 | |||
2010-05-15 | SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵ | Martin Kiewitz | |
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040 | |||
2010-05-15 | SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵ | Martin Kiewitz | |
GFX_SCREEN_UPSCALED_* svn-id: r49039 | |||
2010-05-14 | Made locateVarSelector() a method of the Object class | Filippos Karapetis | |
svn-id: r49031 | |||
2010-05-14 | Silenced some MSVC warnings | Filippos Karapetis | |
svn-id: r49030 | |||
2010-05-14 | SCI: if no priority is set (=255) and a cel is embedded in picture vector ↵ | Martin Kiewitz | |
data -> set priority to 0, fixes kq5/amiga - first scene not showing svn-id: r49029 | |||
2010-05-13 | SCI: fix window, when its too large for screen (fixes sq3 crash at ending, ↵ | Martin Kiewitz | |
actually caused by script bug) svn-id: r49028 | |||
2010-05-13 | SCI: fix regression of r49026 - line between titlebar and actual window was ↵ | Martin Kiewitz | |
overdrawn svn-id: r49027 | |||
2010-05-13 | SCI: remove hack code for shadows and implement them properly (shadow is ↵ | Martin Kiewitz | |
actually part of the window, not added onto the window) - fixes especially lsl5 svn-id: r49026 | |||
2010-05-13 | SCI: don't adjust new windows to _wmgrPort for oldGfxFunctions() games (till ↵ | Martin Kiewitz | |
kq4 .502), fixes all window positions for those especially sq3old speech bubble windows svn-id: r49025 | |||
2010-05-13 | SCI: removing one assert() from view loading, cause view 260 in kq6 really ↵ | Martin Kiewitz | |
contains a celCount == 0 o_O svn-id: r49024 | |||
2010-05-13 | SCI: adding some more assert()s in view data loading for clone :D | Martin Kiewitz | |
svn-id: r49023 | |||
2010-05-13 | Remove useless const on a value return type. | Johannes Schickel | |
svn-id: r49022 | |||
2010-05-13 | SCI: figured out weird special mac sci1.1 view decompression (currently ↵ | Martin Kiewitz | |
commented out for clone2727) svn-id: r49020 | |||
2010-05-12 | SCI: header size within sci1.1+ views doesn't include the actual header size ↵ | Martin Kiewitz | |
word, adjust accordingly (should make mac view support possible now) svn-id: r49019 | |||
2010-05-12 | SCI: changed behaviour for kDisplay change (r49012) to use oldGfxFunctions ↵ | Martin Kiewitz | |
(.502), which isn't 100% accurate (should be .566) but better than not restoring for whole SCI0LATE svn-id: r49017 | |||
2010-05-12 | SCI: tracked down the kDisplay change, added comment about that | Martin Kiewitz | |
svn-id: r49016 | |||
2010-05-12 | SCI: fix code that was commented out (wasn't meant to get commited that way) ↵ | Martin Kiewitz | |
during cleanup r47745 svn-id: r49015 | |||
2010-05-12 | SCI: added comments about r49012, change actually happened during sci0late | Martin Kiewitz | |
svn-id: r49014 | |||
2010-05-12 | SCI: dont restore port settings for SCI0 games (fixes sq3 wrong font used ↵ | Martin Kiewitz | |
when scanning for planets) svn-id: r49012 | |||
2010-05-12 | ListIndexOf can have a null object reference, so adjust its signature. GK1 ↵ | Matthew Hoops | |
no longer crashes when right clicking in the inventory. svn-id: r49009 | |||
2010-05-11 | SCI: fix crash/heap issue when saving games (change was actually made by ↵ | Martin Kiewitz | |
waltervn) svn-id: r49007 | |||
2010-05-11 | SCI: remove unneeded _mutex lock to fix deadlock issue | Martin Kiewitz | |
svn-id: r49006 | |||
2010-05-11 | SCI: init _sysPaletteChanged | Martin Kiewitz | |
svn-id: r49003 | |||
2010-05-10 | SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵ | Martin Kiewitz | |
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000 | |||
2010-05-10 | Add support for loading SCI games from Mac resource forks. The games ↵ | Matthew Hoops | |
themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script. svn-id: r48998 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-05-04 | SCI: kPortrait - correctly jump over offset table to land on raw lipsync ↵ | Martin Kiewitz | |
data in portrait files svn-id: r48928 | |||
2010-05-03 | SCI: set signal in SCI0/SCI01 games, when samples have been played only. ↵ | Martin Kiewitz | |
fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue svn-id: r48918 | |||
2010-05-03 | SCI: reverting r48805 - caused regression in sq3new/kq1 | Martin Kiewitz | |
svn-id: r48915 | |||
2010-05-03 | SCI: copying over compressed audio (mp3/ogg/flac) buffers, because ↵ | Martin Kiewitz | |
resourcemanager may free the memory at any time - fixes pseudo-random crashes - also added several assert()s after multiple malloc()s svn-id: r48912 | |||
2010-05-03 | SCI: fix possible heap error | Martin Kiewitz | |
svn-id: r48908 | |||
2010-05-03 | SCI: calculate sampleLen for WAVEs as well | Martin Kiewitz | |
svn-id: r48906 | |||
2010-05-03 | SCI: calculate sampleLen for compressed audio (mp3/ogg/flac) as well | Martin Kiewitz | |
svn-id: r48903 | |||
2010-05-02 | SCI: make audio decompression (mp3/ogg/flac) work on BE devices | Martin Kiewitz | |
svn-id: r48889 | |||
2010-05-01 | SCI: fix sync resources not loading correctly when compressed (mp3/ogg/flac) ↵ | Martin Kiewitz | |
audio resource file was used svn-id: r48881 | |||
2010-05-01 | SCI: fix bugs in audio decompression (mp3, ogg, flac) | Martin Kiewitz | |
svn-id: r48880 | |||
2010-04-30 | SCI: animate cleanup | Martin Kiewitz | |
svn-id: r48876 | |||
2010-04-29 | Silence gcc warnings. | Matthew Hoops | |
svn-id: r48858 | |||
2010-04-29 | SCI: remove unneeded #includes from resource.cpp | Martin Kiewitz | |
svn-id: r48857 | |||
2010-04-29 | SCI: audio compression support | Martin Kiewitz | |
svn-id: r48856 |