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2011-01-07SCI: Moved the handling of the op_line debug opcode inside readPMachineInstru...Filippos Karapetis
2011-01-07SCI: Removed leftover end markers from the opcode formats arrayFilippos Karapetis
2011-01-07SCI2/2.1: Improvements to the find_callk debug function, and some kernel func...Filippos Karapetis
2011-01-07SCI: The SCI2.1 SVGA version of MUMG is named "Mixed-Up Mother Goose Deluxe"Filippos Karapetis
2011-01-07SCI2.1: Kernel function changes (after looking through all of the SCI2.1 games)Filippos Karapetis
2011-01-07SCI2.1: Added a sanity check for VMD video positioning, for the demo of Light...Filippos Karapetis
2011-01-07SCI2.1: Show the kernel table used in the "version" console commandFilippos Karapetis
2011-01-04SCI: CleanupFilippos Karapetis
2011-01-04SCI: Fixed part of bug #3150767 - "KQ5 French crash on startup, only partial ...Filippos Karapetis
2011-01-04SCI: Moved the "SCI" bit to the extras field, to preserve the original naming...Filippos Karapetis
2011-01-04SCI: Corrected game description for LSL1 (thanks Raziel)Filippos Karapetis
2011-01-04SCI: Slight cleanup to the garbage collectorFilippos Karapetis
2011-01-04SCI: Some changes to the naming scheme of some gamesFilippos Karapetis
2011-01-01SCI: debugC calls no longer require a debug level of 2 to show outputFilippos Karapetis
2011-01-01SCI: Disable continuous list checking by defaultFilippos Karapetis
2010-12-31SCI: Added workaround for script bug #3148418 - "QFG2: Script Error On last s...Filippos Karapetis
2010-12-28SCI: Fixed script bug #3038870 - "SCI Fanmade - Demo Quest: ScummVM hangs wit...Filippos Karapetis
2010-12-26SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which w...Filippos Karapetis
2010-12-26SCI: Silence a gcc warningMatthew Hoops
2010-12-24SCI: Fixed bug #3059860 - "LB2CD: Glitch in Act 6 coroner answer buttons"Filippos Karapetis
2010-12-24SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)Filippos Karapetis
2010-12-24SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI...Filippos Karapetis
2010-12-23Fix code formattingLars Skovlund
2010-12-23SCI: Unbreak script loading on big-endian machines. Thanks to [md5] and wjp.Lars Skovlund
2010-12-23SCI: Some initial work on the sound of robot videos (doesn't work yet, seems ...Filippos Karapetis
2010-12-23SCI: Fixed typoFilippos Karapetis
2010-12-22SCI: Fixed bug #3037618 - "PQ2 : Restoring in Scuba Van causes Parser Issues"Filippos Karapetis
2010-12-22SCI: Also reset flags when resetting the video stateFilippos Karapetis
2010-12-22SCI: Limit the speech/subtitle settings sync to SCI1.1 CD games only. EarlierFilippos Karapetis
2010-12-22SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.Filippos Karapetis
2010-12-22SCI2+: Set pictureCels to 0 after deleting themFilippos Karapetis
2010-12-22SCI: VMD video related changesFilippos Karapetis
2010-12-22SCI: Changed the check for NULL values inside kArray(Cpy) to only ignore such...Filippos Karapetis
2010-12-21- SCI: Added code to free the _baseVars value in SCI3 as well. Both free() op...Filippos Karapetis
2010-12-21Added back the null check in kArray(cpy): it happens in SCI3Filippos Karapetis
2010-12-21Make Object::_baseMethod a Common::Array. This is intended to clean upLars Skovlund
2010-12-21Simplify SCI3 relocation code, also making it correct.Lars Skovlund
2010-12-21SCI: Fixed bug #3092115 - "ECOQUEST2: Initial text not cleared during ecorder...Filippos Karapetis
2010-12-21SCI: Reset the portrait bitmap to the "closed mouth" state, when skipping dia...Filippos Karapetis
2010-12-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
2010-12-20SCI: Fixed bug #3037945 - "PQ3 : Graphical Glitch with White Mercedes on Free...Filippos Karapetis
2010-12-20SCI: Commented out unused signal flagsFilippos Karapetis
2010-12-19SCI: Added another English version of QFG3 (bug #3125559)Filippos Karapetis
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-12-15SCI: Slight cleanupFilippos Karapetis
2010-12-15SCI: Fixed View Cel RLE Decoding when RLE Code 0x40 is used (Corrects Bug #31...David Turner
2010-12-14SCI: Close Memory Leaks in SCI Resource Loading, reported by Valgrind.David Turner
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-12-07SCI: Bumped up the save game version for rev #54805Filippos Karapetis