Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-09 | SCI2+: Added a workaround for an uninitialized temp in PQ4 | Filippos Karapetis | |
2011-10-08 | SCI2+: Fixed the implementation of kTextSize(), removing some hacks | Filippos Karapetis | |
Thanks to lskovlun for the fix | |||
2011-10-08 | SCI2+: Some groundwork for kTextSize() | Filippos Karapetis | |
The old behavior is currently hacked in inside kernelTextSize(), as the top of the subtitles frame is wrong if kTextWidth() is properly working... | |||
2011-10-08 | SCI: Fix black screen in LSL7 intro | Lars Skovlund | |
2011-10-07 | SCI: Fix comment in kCelInfo | Lars Skovlund | |
2011-10-07 | SCI21: Some initial work on kBitmap | Filippos Karapetis | |
2011-10-07 | SCI: Added some extra static selectors | Filippos Karapetis | |
These aren't needed by the engine, but make debugging easier in games that have no selector vocabulary | |||
2011-10-06 | SCI: Also default to MIDI for Windows versions of SCI1.1 games | Filippos Karapetis | |
2011-09-30 | Merge pull request #88 from tsoliman/savegame-timestamp-rebase | Eugene Sandulenko | |
ENGINES: make the default savegame description be the timestamp | |||
2011-09-27 | SCI: Added support for the halfbrite palette used in Longbow Amiga | Filippos Karapetis | |
This fixes the remaining palette problems in the game (bug #3309036) | |||
2011-09-26 | SCI: Changes to the sound resource initialization code | Filippos Karapetis | |
- Unified the sound resource initialization code in processInitSound() and reconstructPlayList() - Now checking the "Mixed Adlib/MIDI" mode checkbox for SCI1.1 digital audio sound effects, like it's done for SCI0 - SCI1 sound effects. If it's unchecked, their MIDI counterparts will play instead, if available | |||
2011-09-26 | SCI: Code formatting | Filippos Karapetis | |
2011-09-25 | SCI2: kString(Format) uses %d for unsigned integers. Some cleanup | Filippos Karapetis | |
2011-09-25 | SCI: Bugfix for the palette of Longbow Amiga (still not right) | Filippos Karapetis | |
2011-09-24 | SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: ↵ | Filippos Karapetis | |
KQ6CD: Game stops responding in the catacombs" kDoSoundSetHold is always called after kDoSoundPlay. A regression from commit 4f3b85f4efc05affb7b4a7080e349360a3352048 | |||
2011-09-23 | SCI: change savegame default description day format to YYYY.MM.DD | Tarek Soliman | |
... and make it optional subject to USE_SAVEGAME_TIMESTAMP | |||
2011-09-24 | SCI: Fixed timer bug #3127824 - "SCI: speed problem - Castle of Dr Brain" | Filippos Karapetis | |
2011-09-23 | SCI21: Added some skeleton code for offsetting pictures vertically (not ↵ | Filippos Karapetis | |
working yet). Some cleanup | |||
2011-09-23 | SCI21: Marked kNewRoom as a debug function | Filippos Karapetis | |
2011-09-23 | SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm" | Filippos Karapetis | |
2011-09-23 | SCI: Fixed bug #3413020 - "SCI: Longbow: Robin is stuck in the final monk ↵ | Filippos Karapetis | |
chase scene" Special thanks to wjp for his work on bisecting to find the regression and for checking against the KQ5CD disasm | |||
2011-09-22 | SCI: Ignore invalid pointers if the kernel function signature specifies it | Filippos Karapetis | |
SCI scripts can send stale pointers to kernel functions (e.g. after loading a saved game). This is normal in some cases (such as kDisplay and kGraphRestoreBox), and their signatures are set to allow invalid pointers. Thus, in such cases, allow invalid pointers, as the kernel functions will handle them themselves. Fixes bug #3412002, and properly fixes bugs #3389579, #3292251, #3308087 and #3056811. Removed a relevant TODO. | |||
2011-09-22 | SCI: Fixed compilation with VM_DEBUG_SEND defined | Filippos Karapetis | |
2011-09-10 | SCI: Fixed bug #3404466 - "ScummVM crashes when trying to add non-SCI ↵ | Filippos Karapetis | |
resources file" | |||
2011-09-10 | SCI: Added handling of cnick-kq and cnick-longbow in the fallback detector | Filippos Karapetis | |
2011-09-10 | SCI: Added another EGA version of Castle of Dr. Brain (bug #3405307) | Filippos Karapetis | |
2011-09-08 | SCI: Made some static data const. | Johannes Schickel | |
2011-09-05 | SCI: Fix Island of Dr. Brain copyprot pause menu on touch devices | Willem Jan Palenstijn | |
Patch from m_kiewitz. | |||
2011-09-03 | SCI32: Added an initial skeleton structure for the SCI2 text drawing code | Filippos Karapetis | |
This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class | |||
2011-09-03 | SCI: Fix QFG3 run/walk/sleep menu on touch devices | Willem Jan Palenstijn | |
The analysis and fix are from m_kiewitz. | |||
2011-08-28 | SCI: Fixed bug #3297883 - "SCI: LB1 (Amiga) - Intro stuck" | Filippos Karapetis | |
2011-08-26 | SCI: Fixed bug #3311911 - "SCI: QFG3: Intro music abruptly stops" | Filippos Karapetis | |
2011-08-26 | SCI: Fixed bug #3366295 - "SCI: User-translated files are ignored" | Filippos Karapetis | |
Thanks to tinekefrineke and tdhs for pinpointing the actual problem in the resource manager | |||
2011-08-26 | SCI: Fixed bug #3396887 - "SCI: pq2-pc98-jp - Listing of items / Inventory ↵ | Filippos Karapetis | |
not working" Thanks to wjp for his valuable help on this | |||
2011-08-25 | SCI: Fixed QFG3 bug #3377429, by removing the problematic script patch | Filippos Karapetis | |
for script 23 (bug #3040722). This script patch messes up the conversation with Manu the monkey later on in the game, thus it's not correct. | |||
2011-08-25 | SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In ↵ | Filippos Karapetis | |
Timepod Hangar" This bug only manifested in the Windows version of SQ4CD. Some Windows MIDI music tracks are missing from room 530, which messed up the animations in that scene, and led to a crash. Moved the code that obtains the song number from an object into a separate function. Also, fixed a bug in kDoSoundSetPriority(). | |||
2011-08-25 | SCI: Added two workarounds for script bug #3389579 | Filippos Karapetis | |
2011-08-25 | SCI: Added the German CD version of PQ4 (bug report #3392955) | Filippos Karapetis | |
2011-08-08 | SCI: Remove dead code | Max Horn | |
2011-08-07 | GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). | Christoph Mallon | |
Now it returns the Surface, so the caller does not need to create one and pass it. | |||
2011-08-07 | SCI: Simplify allocation of ResourceManager. | Christoph Mallon | |
2011-08-07 | SCI: Remove unnecessary cast. | Christoph Mallon | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-08-06 | OSYSTEM: extended installTimerProc() with timer ID parameter | Eugene Sandulenko | |
2011-07-18 | SCI: Fix kFormat's handling of %c with a 0 argument | Willem Jan Palenstijn | |
SSCI used a sprintf to handle %c, appending the result to the output, which is effectively a nop for a zero argument. This is bug #3368821. Thanks to digitall for tracing it to KFormat and testing this patch. | |||
2011-07-13 | SCI: Restore deleted LSL6 workaround for crash on loading | Willem Jan Palenstijn | |
This was probably accidentally removed in 194081e7ae79a632ce446653cc7119b74d3a6fac. The TODO/CHECKME on it still applies. Reported in bug #3366329. | |||
2011-07-10 | SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping" | D G Turner | |
This should fix bug #3359182 ("Game not found by 1.3.0") | |||
2011-07-07 | SCI: Applied patch #3357096 with minor modifications | Filippos Karapetis | |
This prevents a string pointer from getting invalidated under some circumstances in kString(Dup). Thanks to lephilousophe for the patch. | |||
2011-07-01 | GRAPHICS: Remove default values from FontSJIS::drawChar. | Johannes Schickel | |
drawChar is overloaded in FontSJIS. One takes a "Surface &" as first parameter another one "void *", they furthermore have the exact same number of required parameters. The one "void *" just had a few extra parameters with default values. This resulted in a bug in SCUMM, where "VirtScreen *" (a subclass of Surface) was passed instead of "VirtScreen &" and thus the method taking "void *" was incorrectly used. To make it easier to spot such bugs in the future I just removed the default values and thus disallow such calls. | |||
2011-06-28 | SCI: Fixed script bug #3292327 - "SCI: HOYLE4: Cribbage bug" | Filippos Karapetis | |