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2011-10-09SCI2+: Added a workaround for an uninitialized temp in PQ4Filippos Karapetis
2011-10-08SCI2+: Fixed the implementation of kTextSize(), removing some hacksFilippos Karapetis
Thanks to lskovlun for the fix
2011-10-08SCI2+: Some groundwork for kTextSize()Filippos Karapetis
The old behavior is currently hacked in inside kernelTextSize(), as the top of the subtitles frame is wrong if kTextWidth() is properly working...
2011-10-08SCI: Fix black screen in LSL7 introLars Skovlund
2011-10-07SCI: Fix comment in kCelInfoLars Skovlund
2011-10-07SCI21: Some initial work on kBitmapFilippos Karapetis
2011-10-07SCI: Added some extra static selectorsFilippos Karapetis
These aren't needed by the engine, but make debugging easier in games that have no selector vocabulary
2011-10-06SCI: Also default to MIDI for Windows versions of SCI1.1 gamesFilippos Karapetis
2011-09-30Merge pull request #88 from tsoliman/savegame-timestamp-rebaseEugene Sandulenko
ENGINES: make the default savegame description be the timestamp
2011-09-27SCI: Added support for the halfbrite palette used in Longbow AmigaFilippos Karapetis
This fixes the remaining palette problems in the game (bug #3309036)
2011-09-26SCI: Changes to the sound resource initialization codeFilippos Karapetis
- Unified the sound resource initialization code in processInitSound() and reconstructPlayList() - Now checking the "Mixed Adlib/MIDI" mode checkbox for SCI1.1 digital audio sound effects, like it's done for SCI0 - SCI1 sound effects. If it's unchecked, their MIDI counterparts will play instead, if available
2011-09-26SCI: Code formattingFilippos Karapetis
2011-09-25SCI2: kString(Format) uses %d for unsigned integers. Some cleanupFilippos Karapetis
2011-09-25SCI: Bugfix for the palette of Longbow Amiga (still not right)Filippos Karapetis
2011-09-24SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: ↵Filippos Karapetis
KQ6CD: Game stops responding in the catacombs" kDoSoundSetHold is always called after kDoSoundPlay. A regression from commit 4f3b85f4efc05affb7b4a7080e349360a3352048
2011-09-23SCI: change savegame default description day format to YYYY.MM.DDTarek Soliman
... and make it optional subject to USE_SAVEGAME_TIMESTAMP
2011-09-24SCI: Fixed timer bug #3127824 - "SCI: speed problem - Castle of Dr Brain"Filippos Karapetis
2011-09-23SCI21: Added some skeleton code for offsetting pictures vertically (not ↵Filippos Karapetis
working yet). Some cleanup
2011-09-23SCI21: Marked kNewRoom as a debug functionFilippos Karapetis
2011-09-23SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm"Filippos Karapetis
2011-09-23SCI: Fixed bug #3413020 - "SCI: Longbow: Robin is stuck in the final monk ↵Filippos Karapetis
chase scene" Special thanks to wjp for his work on bisecting to find the regression and for checking against the KQ5CD disasm
2011-09-22SCI: Ignore invalid pointers if the kernel function signature specifies itFilippos Karapetis
SCI scripts can send stale pointers to kernel functions (e.g. after loading a saved game). This is normal in some cases (such as kDisplay and kGraphRestoreBox), and their signatures are set to allow invalid pointers. Thus, in such cases, allow invalid pointers, as the kernel functions will handle them themselves. Fixes bug #3412002, and properly fixes bugs #3389579, #3292251, #3308087 and #3056811. Removed a relevant TODO.
2011-09-22SCI: Fixed compilation with VM_DEBUG_SEND definedFilippos Karapetis
2011-09-10SCI: Fixed bug #3404466 - "ScummVM crashes when trying to add non-SCI ↵Filippos Karapetis
resources file"
2011-09-10SCI: Added handling of cnick-kq and cnick-longbow in the fallback detectorFilippos Karapetis
2011-09-10SCI: Added another EGA version of Castle of Dr. Brain (bug #3405307)Filippos Karapetis
2011-09-08SCI: Made some static data const.Johannes Schickel
2011-09-05SCI: Fix Island of Dr. Brain copyprot pause menu on touch devicesWillem Jan Palenstijn
Patch from m_kiewitz.
2011-09-03SCI32: Added an initial skeleton structure for the SCI2 text drawing codeFilippos Karapetis
This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class
2011-09-03SCI: Fix QFG3 run/walk/sleep menu on touch devicesWillem Jan Palenstijn
The analysis and fix are from m_kiewitz.
2011-08-28SCI: Fixed bug #3297883 - "SCI: LB1 (Amiga) - Intro stuck"Filippos Karapetis
2011-08-26SCI: Fixed bug #3311911 - "SCI: QFG3: Intro music abruptly stops"Filippos Karapetis
2011-08-26SCI: Fixed bug #3366295 - "SCI: User-translated files are ignored"Filippos Karapetis
Thanks to tinekefrineke and tdhs for pinpointing the actual problem in the resource manager
2011-08-26SCI: Fixed bug #3396887 - "SCI: pq2-pc98-jp - Listing of items / Inventory ↵Filippos Karapetis
not working" Thanks to wjp for his valuable help on this
2011-08-25SCI: Fixed QFG3 bug #3377429, by removing the problematic script patchFilippos Karapetis
for script 23 (bug #3040722). This script patch messes up the conversation with Manu the monkey later on in the game, thus it's not correct.
2011-08-25SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In ↵Filippos Karapetis
Timepod Hangar" This bug only manifested in the Windows version of SQ4CD. Some Windows MIDI music tracks are missing from room 530, which messed up the animations in that scene, and led to a crash. Moved the code that obtains the song number from an object into a separate function. Also, fixed a bug in kDoSoundSetPriority().
2011-08-25SCI: Added two workarounds for script bug #3389579Filippos Karapetis
2011-08-25SCI: Added the German CD version of PQ4 (bug report #3392955)Filippos Karapetis
2011-08-08SCI: Remove dead codeMax Horn
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
Now it returns the Surface, so the caller does not need to create one and pass it.
2011-08-07SCI: Simplify allocation of ResourceManager.Christoph Mallon
2011-08-07SCI: Remove unnecessary cast.Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-06OSYSTEM: extended installTimerProc() with timer ID parameterEugene Sandulenko
2011-07-18SCI: Fix kFormat's handling of %c with a 0 argumentWillem Jan Palenstijn
SSCI used a sprintf to handle %c, appending the result to the output, which is effectively a nop for a zero argument. This is bug #3368821. Thanks to digitall for tracing it to KFormat and testing this patch.
2011-07-13SCI: Restore deleted LSL6 workaround for crash on loadingWillem Jan Palenstijn
This was probably accidentally removed in 194081e7ae79a632ce446653cc7119b74d3a6fac. The TODO/CHECKME on it still applies. Reported in bug #3366329.
2011-07-10SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping"D G Turner
This should fix bug #3359182 ("Game not found by 1.3.0")
2011-07-07SCI: Applied patch #3357096 with minor modificationsFilippos Karapetis
This prevents a string pointer from getting invalidated under some circumstances in kString(Dup). Thanks to lephilousophe for the patch.
2011-07-01GRAPHICS: Remove default values from FontSJIS::drawChar.Johannes Schickel
drawChar is overloaded in FontSJIS. One takes a "Surface &" as first parameter another one "void *", they furthermore have the exact same number of required parameters. The one "void *" just had a few extra parameters with default values. This resulted in a bug in SCUMM, where "VirtScreen *" (a subclass of Surface) was passed instead of "VirtScreen &" and thus the method taking "void *" was incorrectly used. To make it easier to spot such bugs in the future I just removed the default values and thus disallow such calls.
2011-06-28SCI: Fixed script bug #3292327 - "SCI: HOYLE4: Cribbage bug"Filippos Karapetis