aboutsummaryrefslogtreecommitdiff
path: root/engines/sci
AgeCommit message (Expand)Author
2009-03-01SCI: Start converting MessageState into a classJordi Vilalta Prat
2009-02-28SCI: Use the ResourceType enum instead of integers where it makes senseJordi Vilalta Prat
2009-02-28Fixed the SCI version in a version of Longbow, and fixed a typo in the MD5 of...Filippos Karapetis
2009-02-28Add a particular release of Conquests of the Longbow.Lars Skovlund
2009-02-28SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadow...Max Horn
2009-02-28strip trailing newline in SCI debuggerWillem Jan Palenstijn
2009-02-28resource_t struct replaced with stub Resource class for future objectifying. ...Greg Frieger
2009-02-28Turned ResourceManager into a class, along with all related functionsGreg Frieger
2009-02-28Fix warnings.Johannes Schickel
2009-02-28Increase colour refcount when allocating colourWillem Jan Palenstijn
2009-02-28Disable xfact/yfact scaling in embedded views.Willem Jan Palenstijn
2009-02-28Fix warnings.Johannes Schickel
2009-02-28Added detection for more SCI games and demosGreg Frieger
2009-02-28clean up some warningsAndre Heider
2009-02-28set the correct OPL2 frequency for WiiAndre Heider
2009-02-28SCI: Renamed some kernel types and general cleanupJordi Vilalta Prat
2009-02-28Add support for saving Common::String objects.Willem Jan Palenstijn
2009-02-28Make CFSML writers take const argumentsWillem Jan Palenstijn
2009-02-28Initialize mixer feed variablesWillem Jan Palenstijn
2009-02-28cleanupMax Horn
2009-02-28SCI: Get rid around the first layer around the ScummVM audio mixer. Also reso...Max Horn
2009-02-28SCI: Get rid of extra layer around our timer managerMax Horn
2009-02-27Add FIXME: We need a pcm_device->exit() function,Willem Jan Palenstijn
2009-02-27Depend on backend timer API instead of a new mutexWillem Jan Palenstijn
2009-02-27Fix reading corrupted saves.Willem Jan Palenstijn
2009-02-27fix warnings and memleaks in savegame.cfsmlWillem Jan Palenstijn
2009-02-27sync savegame.cfsml with include/ dir changesWillem Jan Palenstijn
2009-02-27Fix code formattingEugene Sandulenko
2009-02-27SCI: Remove empty include/ dirMax Horn
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...Max Horn
2009-02-27SCI: Moved almost all files from include/ to other dirs; only include/engine....Max Horn
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
2009-02-26Reset successor variable after use.Willem Jan Palenstijn
2009-02-26- Removed engine/sys_strings.*Filippos Karapetis
2009-02-26start out with an empty array of file handles, so the Enginestates matches be...Andre Heider
2009-02-26fix graphics regression in Iceman caused by r38909Willem Jan Palenstijn
2009-02-26protect the sfx timer with the callbackMutex to fix the race the condition wh...Andre Heider
2009-02-26reinit sfx in game_init() when it got deinitialized in game_exit(), this unmu...Andre Heider
2009-02-26cleanupMax Horn
2009-02-26SCI: Modified gfx_new_mode to take a Graphics::PixelFormatMax Horn
2009-02-26SCI: Changed 'typedef enum { } NAME' into C++-style 'enum NAME { }'Max Horn
2009-02-26SCI: Turned the crossblit code into a templateMax Horn
2009-02-26SCI: Some nitpick FIXMEs on incorrect opcode number comments ;)Max Horn
2009-02-26SCI: Moved gfx_line.cpp to line.h and turned _gfx_draw_line_buffer into a tem...Max Horn
2009-02-26SCI: Replaced #define hack to fake subclassing in C by regular C++ subclassingMax Horn
2009-02-26Clarify behaviour of gfxop_get_event().Willem Jan Palenstijn
2009-02-26CleanupFilippos Karapetis
2009-02-26CleanupFilippos Karapetis
2009-02-26Cleanup. Readded FIXMEFilippos Karapetis
2009-02-26cleanupMax Horn