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2009-11-12SCI/newgui: changed behaviour of menu when left/right to follow sierra. ↵Martin Kiewitz
Added other differences in implementation, added reanimate TODOs, added mouse interaction TODO svn-id: r45853
2009-11-11SCI/newgui: inserted comment about not following sierra completely here in ↵Martin Kiewitz
interactiveWithKeyboard() svn-id: r45845
2009-11-11SCI/newgui: if left/right walks into a separator line, do down instead of ↵Martin Kiewitz
repeating left/right and thus skipping the menu svn-id: r45844
2009-11-11SCI/newgui: call menuReset() on game_init(), fixes double menu in pq2Martin Kiewitz
svn-id: r45843
2009-11-11SCI/newgui: setting as defaultMartin Kiewitz
svn-id: r45842
2009-11-11SCI/newgui: menu done, separator line adjusted slightly, menu is now ↵Martin Kiewitz
inverted as well svn-id: r45841
2009-11-11SCI/newgui: separator line support for menu, also fixed item adjustmentMartin Kiewitz
svn-id: r45840
2009-11-11SCI/newgui: menu now only missing: menu invert, separatorsMartin Kiewitz
svn-id: r45839
2009-11-11SCI/newgui: Almost done with menu supportMartin Kiewitz
svn-id: r45838
2009-11-09SCI: Remove remarks about in-place loading, at least for now.Max Horn
Not loading in-place has the advantage that it allows to cleanly cancel loading a savesate, e.g. if we detect a defect during loading. This is much harder (if not impossible) to achieve if loading in-place. So I'd prefer if we took advantage of this. Right now, though, we don't. svn-id: r45786
2009-11-05Fixed compilation when INCLUDE_OLDGFX isn't definedFilippos Karapetis
svn-id: r45689
2009-11-05SCI/newgui: SciGuiMenu interactive keyboard support added (menu drawing ↵Martin Kiewitz
still missing) svn-id: r45684
2009-11-05SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci behaviourMartin Kiewitz
svn-id: r45683
2009-11-05SCI: Converted FreeSCI Amiga sound driver. Some cleanup.Walter van Niftrik
svn-id: r45682
2009-11-05Moved the audio related command enums inside audio.hFilippos Karapetis
svn-id: r45676
2009-11-04SCI/newgui: select() implemented (interactive modes not done yet)Martin Kiewitz
svn-id: r45674
2009-11-04SCI/newgui: SciGuiMenu select() created, little cleanupMartin Kiewitz
svn-id: r45673
2009-11-04Applied patch #2891232 - "SCI sfx: Let each SongIterator remap its own channels"Filippos Karapetis
svn-id: r45672
2009-11-04SCI/newgui: SciGuiMenu - set()/get() implementedMartin Kiewitz
svn-id: r45671
2009-11-04Applied patch #2891230 - "SCI sfx: fix song iterators from not getting freed"Filippos Karapetis
svn-id: r45670
2009-11-04Fix CD Audio in JonesCD and add some comments.Matthew Hoops
svn-id: r45669
2009-11-04Removed unused variables and placed some more old code inside INCLUDE_OLDGFX ↵Filippos Karapetis
defines svn-id: r45668
2009-11-04CleanupFilippos Karapetis
svn-id: r45667
2009-11-04- Changed the segment manager to be a static part of the engine, and stopped ↵Filippos Karapetis
deleting and recreating it when restoring games - Merged game_exit(), script_free_vm_memory() and script_free_engine() - Cleanup svn-id: r45666
2009-11-04Reapplied the LSL1 casino workaround, which got disabled accidentally in ↵Filippos Karapetis
commit #45661 svn-id: r45665
2009-11-04Removed the reference to EngineState from the SciGuiGfx classFilippos Karapetis
svn-id: r45664
2009-11-04SCI: forgot to adjust gui32 as wellMartin Kiewitz
svn-id: r45662
2009-11-04SCI/newgui: kGraph / InitPriority changed to reflect sci0 implementation, ↵Martin Kiewitz
also moved code svn-id: r45661
2009-11-04Removed the reference to SciGuiCursor from EngineStateFilippos Karapetis
svn-id: r45660
2009-11-04Added references to the scaleX and scaleY selectors, used for SCI1.1 view ↵Filippos Karapetis
scaling svn-id: r45659
2009-11-04priority_first and priority_last are not used by the new drawing code, thus ↵Filippos Karapetis
the new code didn't handle priority changes by kGraph() svn-id: r45658
2009-11-04Fixed compilation when INCLUDE_OLDGFX is not definedFilippos Karapetis
svn-id: r45657
2009-11-04Moved the audio CD handling code inside the AudioPlayer class. Some cleanupFilippos Karapetis
svn-id: r45656
2009-11-04Moved the sound sync code inside the AudioPlayer classFilippos Karapetis
svn-id: r45655
2009-11-04Moved sound sync related variables inside the AudioPlayer class and fixed ↵Filippos Karapetis
compilation svn-id: r45654
2009-11-04Moved most of the code for playing sound effects and speech into a separate ↵Filippos Karapetis
class svn-id: r45653
2009-11-04CleanupFilippos Karapetis
svn-id: r45652
2009-11-03SCI: Fix warning (declaration of 'FOO' shadows a member of 'this')Max Horn
svn-id: r45637
2009-11-03SCI/newgui: fixes for statusbar and transitions, so menubar shows up in ↵Martin Kiewitz
intro of qfg1ega svn-id: r45635
2009-11-03SCI/newgui: SciGuiMenu partially implementedMartin Kiewitz
svn-id: r45634
2009-11-03Removed some more hacks for accessing the segment managerFilippos Karapetis
svn-id: r45631
2009-11-03Fixed the deletion of cursorBitmapFilippos Karapetis
svn-id: r45630
2009-11-03Fixed a crash when loading in the old GUIFilippos Karapetis
svn-id: r45628
2009-11-03Remove the SegManager-related hacks for the selector defines, as the segMan ↵Filippos Karapetis
parameter is explicit now svn-id: r45626
2009-11-03Plugged a memory leakFilippos Karapetis
svn-id: r45625
2009-11-03Don't keep a reference to SegManager, as it gets deleted when loading. Fixes ↵Filippos Karapetis
a crash when loading games svn-id: r45624
2009-11-02SCI: Fix hoyle hackWalter van Niftrik
svn-id: r45619
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-11-02SCI: Fix warning about unused variableMax Horn
svn-id: r45614
2009-11-02SCI/newgui: Removed GuiCast structureMartin Kiewitz
svn-id: r45613