Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-07 | SCUMM: Simplify clampCameraPos() using CLIP | Adrian Frühwirth | |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2009-09-11 | Remove excess spaces. | Travis Howell | |
svn-id: r44029 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2009-03-10 | Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ↵ | Travis Howell | |
few scripts in Indy3 too. svn-id: r39285 | |||
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for ↵ | Travis Howell | |
earlier games too. svn-id: r39283 | |||
2009-02-11 | Add suggested code changes for bug #2580705 - COMI: Jerky camera movement. | Travis Howell | |
svn-id: r36264 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-02-15 | cleanup | Max Horn | |
svn-id: r25606 | |||
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn | |
svn-id: r25454 | |||
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor ↵ | Max Horn | |
points (i.e. indirection) svn-id: r24922 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, ↵ | Travis Howell | |
through cameraFollows. Fixes glitches when changing rooms in fbear and other early games. svn-id: r21355 | |||
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell | |
svn-id: r21277 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |