Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-15 | Changed SCUMM engine to use findDescriptionFromGameID, ↵ | Max Horn | |
Common::ADObsoleteGameID and Common::AdvancedDetector::findGameID svn-id: r27426 | |||
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵ | David Corrales | |
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113 | |||
2007-05-31 | Merged the fs branch with trunk. r26949:27031 | David Corrales | |
svn-id: r27032 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-27 | Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport. | Eugene Sandulenko | |
svn-id: r26974 | |||
2007-04-27 | SCUMM: Moved data tables from detection.cpp to detection_tables.h | Max Horn | |
svn-id: r26636 | |||
2007-04-27 | Renamed plugin.cpp to detection.cpp in all engines | Max Horn | |
svn-id: r26622 |