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path: root/engines/scumm/detection.cpp
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2009-06-06Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.Johannes Schickel
svn-id: r41297
2009-06-06Add support for GUI options to SCUMM engineEugene Sandulenko
svn-id: r41278
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-02-07Make the subtitle settings in Options section of the global main menu ↵Travis Howell
optional, and enable only for game engines where subtitles settings are synced. svn-id: r36237
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-02Let compiled subengines be visible in About dialog.Eugene Sandulenko
svn-id: r35677
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-29Add Blue's Treasure Hunt.Travis Howell
svn-id: r35599
2008-11-09- The GMM save dialog is now working for all engines which support the ↵Filippos Karapetis
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-06Implemented GMM loading (and, once the GMM supports it, saving) for SCUMMMax Horn
svn-id: r34913
2008-11-05Turned enum PluginError into Common::Error, which in the future is to be ↵Max Horn
used in more places. Help with this is highly welcome svn-id: r34906
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
svn-id: r34905
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵Max Horn
EngineFeature comments svn-id: r34896
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854
2008-10-11Use Common::File instead of FilePtrMax Horn
svn-id: r34769
2008-10-04Renamed some MetaEngine feature flags; removed explicit numbers from this ↵Max Horn
feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature svn-id: r34738
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
svn-id: r34716
2008-09-27SCUMM: Use FilesystemNode::openForReading instead of ↵Max Horn
Common::File::open(FilesystemNode) in the detector svn-id: r34664
2008-09-16Added support for SCUMM savestates date/time and playtime info in the ↵Johannes Schickel
launcher load dialog. svn-id: r34583
2008-09-16Added "querySaveMetaInfos" to MetaEngine.Johannes Schickel
-> Allows easy addition of save state specific infos like playtime, save date atc. -> Removed MetaEngine::loadThumbnailFromSlot, superseded by meta infos -> Changed SCUMM / KYRA to implement the newly added functionallity -> Removed hack in KYRAs listSavefiles, which is now handled via meta infos svn-id: r34581
2008-09-14Little cleanup.Johannes Schickel
svn-id: r34543
2008-09-14Added thumbnail support for launcher to SCUMM engine.Johannes Schickel
svn-id: r34540
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
svn-id: r34495
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-08-16Merged revisions ↵Christopher Page
33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33924
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵Christopher Page
GMM if the engine doesn't support it svn-id: r33921
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these ↵Christopher Page
features to allow/disallow loading and deleting saves svn-id: r33909
2008-08-15Added some MetaEngineFeatures, defined MEFs for the Scumm engineChristopher Page
svn-id: r33893
2008-08-13Clarify SCUMM MD5 message: We do not want reports on fanmade translationsMax Horn
svn-id: r33817
2008-07-14cleanup (and test for Marwan's branch.... ;)Max Horn
svn-id: r33061
2008-07-10Fixed a few warningsBertrand Augereau
svn-id: r32994
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-30Add language.bnd size, for the Japanese version of The Dig.Travis Howell
svn-id: r31783
2008-02-27Add support for --list-saves to the sky engineMax Horn
svn-id: r30987
2008-02-08Initial support for plugin typesJordi Vilalta Prat
svn-id: r30825
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
svn-id: r30786
2008-02-03Revised Engine plugin API to only provide a single func which returns a ↵Max Horn
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780
2008-02-03cleanupMax Horn
svn-id: r30777
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
svn-id: r30754
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin ↵Max Horn
API with a more object oriented approach) svn-id: r30726
2007-12-27Enable Windows version of early HE games by default, to match already ↵Travis Howell
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011
2007-12-23Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what ↵Max Horn
a beautiful & embarrassing endless loop that was...) svn-id: r29961
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
svn-id: r28462
2007-07-11Provide more language.tab file sizesEugene Sandulenko
svn-id: r28023