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path: root/engines/scumm/detection.cpp
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2019-09-30SCUMM: Detect language file of Steam version of DIG, fixes bug #10697Ben Castricum
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Set the GameDescriptor decription in the constructorBastien Bouclet
2018-05-10ENGINES: Turn GameDescriptor into a simple structBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-05-01SCUMM: Protect autosave (slot 0) from deletion/overwritingAdrian Frühwirth
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by ↵Lothar Serra Mari
the Add Game feature
2018-02-01Revert "SCUMM: Check for and flag demos correctly"Eugene Sandulenko
There are too many regressions.
2018-01-31SCUMM: Check for and flag demos correctlyHenrik "Henke37" Andersson
Rewrote the detection matching to use the extra field like the other two. This requires extensive testing due to touching code shared for a lot of games and being sensitive to individual versions of games.
2017-10-31SCUMM: Prevent false detection of Steam gamesBen Castricum
2016-11-29ALL: Fix usage of 'etc.'Ben Castricum
2016-11-26SCUMM: Enable translation for the unknown game warningrootfather
We have translations enabled for the warning created by advancedDetector.cpp, so I think it would be neat to have translations enabled here too. This also enables the message about the "Lite" version of Putt-Putt Saves the Zoo being unsupported to the translation database.
2016-10-01SCUMM: Use platform from candidate to generate unknown version messageThierry Crozat
If we don't provide the platform and the candidate is a Steam version it errors out with 'Unable to find Steam executable from detection pattern!' message.
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over.
2016-05-10SCUMM HE: Started code for loading FOW resourcesEugene Sandulenko
2016-04-01SCUMM: Expose COMI's object_labels setting as an extra GUI optionOri Avtalion
2016-02-25SCUMM: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26SCUMM: Only request actual save slots in listSaves.Johannes Schickel
2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-11-23SCUMM: MANIAC V1 Demo: GF_DEMO was not being setRobert Crossfield
2014-10-28SCUMM: Remove trailing whitespaceFilippos Karapetis
2014-09-19SCUMM: Correct fix for regressions in The Dig demos, and remove the hack for ↵Kirben
demos.
2014-07-05SCUMM: Cleanup.Johannes Schickel
2014-07-05SCUMM: Simplify index file handling for Steam versions.Johannes Schickel
This also makes sure that all extra needed detection data for the Steam releases is located inside detection.cpp.
2014-07-05SCUMM: Remove unused variable.Johannes Schickel
2014-07-03SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and DigFilippos Karapetis
Many Thanks to Ben Castricum for the original patch
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-27SCUMM: Cleanup querySaveMetaInfos implementation.Johannes Schickel
This results in less code and also less I/O operations (including seeking).
2013-11-27SCUMM: Slight cleanup in detection.cpp.Johannes Schickel
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2012-09-20SCUMM: Restrict the Mac m68k v5 driver to MI2/Indy4Matthew Hoops
Shouldn't be used with MI1
2012-09-20SCUMM: Add support for Indy4 Mac 68k soundMatthew Hoops
2012-08-15SCUMM: Replace detector printf usage with logMessage.Alyssa Milburn
2012-07-03SCUMM: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-06-09SCUMM: Create proper engine for heversion 101Matthew Hoops
Regression from 3968f3194893d88d1a8d73eef535b801e5415765
2012-06-05SCUMM: Show an error dialog when trying to run puttzoo ios liteMatthew Hoops
The lite version contains the full game and we will not support it due to potential piracy.
2012-05-28SCUMM: Add support for Spy Fox iOSMatthew Hoops
2012-04-28SCUMM: Fix bug #3493317 by removing assert() in detection algorithm.Ben Castricum
Bug #3493317 ("SCUMM: Detecting Loom PCE without 16bpp support crashes") is caused by an assert() in detection algorithm. In case an MD5 is found the md5table, but the variant from the md5table is not found in detection_tables.h this assert triggers. However since certain variants can be left out compile-time this situation can occur. By ignoring instead of assert()-ing the entry ScummVM will no longer abort but continue the detection process.
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-01-26SCUMM: Use regular detection algorithms for FMTOWNS demos.Ben Castricum
2012-01-01SCUMM: Don't hide scumm detector debug message for certain casesBen Castricum
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-24SCUMM: Fix detection of talkie Monkey IslandTarek Soliman
Thanks md5 for the idea to fix the null pointer Thanks clone2727 for feedback on this and other implementations
2011-10-23LAUNCHER: Add GUIO_NOASPECT to SCUMM engineStrangerke
2011-10-23AD: Swtich GUI options to a char array.Eugene Sandulenko
This eliminates nasty limitation of caping number of flags to 31. Current code has limitation of 255 flags, though. Only SCUMM engine is converted, rest do not even compile. Detection of fan talkie MI is broken as it has to be implemented differently.
2011-10-06SCUMM: Make some variables const and one furthermore static.Johannes Schickel
2011-10-05SCUMM: code formattingTarek Soliman
Thanks clone2727