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path: root/engines/scumm/dialogs.h
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2010-09-13SCUMM: Fix for bug #3064655 "Restart with F8 key not working properly".Johannes Schickel
svn-id: r52715
2010-05-26Replace SCUMM F5 dialog by GMM & add help button to GMMMax Horn
The new "Help" button in the GMM is currently only used by SCUMM. To use it, an engine currently needs to subclass MainMenuDialog. svn-id: r49249
2010-04-06SCUMM: Make HelpDialog & ConfigDialog internalMax Horn
svn-id: r48562
2010-02-27Fix bug #2959947 - SPYFOX1: Saves don't work from menu.Travis Howell
svn-id: r48142
2010-01-05Fix broken Scumm dialogs, which is a regression from r46947. (They used a ↵Johannes Schickel
dummy name, which didn't exist in the theme config and later on just calculated the size on their own...) svn-id: r47057
2009-08-20Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of ↵Johannes Schickel
implementing its own, which resulted in code duplication. svn-id: r43552
2009-08-16Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the ↵Johannes Schickel
issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. svn-id: r43436
2009-07-22Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".Eugene Sandulenko
Now we specifically disallow saves in room 0 for all v4+ games. Original has exactly this check in all versions, and such games are impossible to load. Still the problem is not resolved for v0-v3 and HE games. svn-id: r42664
2009-07-16Formatting fixes.Johannes Schickel
svn-id: r42538
2009-07-16Fixed bug 2820514 ("Help dialog causes crash")Vicent Marti
svn-id: r42537
2008-11-12GUI: Got rid of the WidgetSize stuffMax Horn
svn-id: r35022
2008-07-21Merged revisions ↵Christopher Page
33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33183
2008-07-14remove accidentally committed debugging code; fix shadowing warningWillem Jan Palenstijn
svn-id: r33064
2008-07-14Don't draw scumm saveload dialog while reflowing layout, as that would use ↵Willem Jan Palenstijn
uninitialized values svn-id: r33063
2008-07-07Changed the name of the Scumm menu dialog class MainMenuDialog to ↵Christopher Page
ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class svn-id: r32937
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-09-20implement o72_debugInput (with some help from Kirben)Matthew Hoops
svn-id: r28988
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
svn-id: r27786
2007-06-13Removed redundant codeMax Horn
svn-id: r27393
2007-06-03Modified version of patch #1723779: SCUMM: Improved ctrl+t subtitle cyclingMax Horn
svn-id: r27068
2007-06-02Make InfoDialog::setInfoText a bit more useful, by making it public & reusableMax Horn
svn-id: r27050
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-30Modified version of patch #1727045 INDY3: IQ Points DialogMax Horn
svn-id: r27012
2007-04-27Renamed plugin.cpp to detection.cpp in all enginesMax Horn
svn-id: r26622
2006-08-04Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code ↵Max Horn
doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me) svn-id: r23663
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
svn-id: r23662
2006-05-29adds support for filling the thumbnail display in a given color if no ↵Johannes Schickel
thumbnail is present svn-id: r22745
2006-05-27Major GUI update:Eugene Sandulenko
- Implemented padding in console - Update only current line in console instead of whole screen - Fixed caret positioning in edit text widget - Improved buttons drawing, now they look more realistic - Added label spacing in popup widget - Correct shadow in popup widget - Fixed up with selected popup widget being drawn on wrong tab - Added shading to list dialog - Adjusted shading of inactive widgets - Proper coloring of browset (add game) dialog - Introduced Container widget - Used Container widget in scumm save/load dialog. Now it looks properly - Adjusted button colors even more. Now they match almost perfectly albeit with banding - Made scrollbar appear only when it is really needed svn-id: r22670
2006-05-18Plug memory leakEugene Sandulenko
svn-id: r22523
2006-05-18Fix bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch". AlsoEugene Sandulenko
fix same problem in scumm help dialog. svn-id: r22522
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
svn-id: r22456
2006-04-29Moved queryResString from class ScummDialog to class InfoDialog; some cleanupMax Horn
svn-id: r22234
2006-04-19Merges SaveLoadChooser and SaveLoadChooserEx.Johannes Schickel
svn-id: r22021
2006-04-19Updates scumm dialogs for runtime overlay resolution changes.Johannes Schickel
svn-id: r22018
2006-03-09Converted all scumm dialogs to new schemeEugene Sandulenko
svn-id: r21147
2006-03-01Update string array tables and use for all possible games and stringsTravis Howell
svn-id: r20980
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582