Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson | |
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727 | |||
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn | |
svn-id: r23938 | |||
2006-09-18 | Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2 | Max Horn | |
svn-id: r23937 | |||
2006-09-18 | Moved NES specific code from class Gdi to GdiNES | Max Horn | |
svn-id: r23934 | |||
2006-09-18 | Oops, accidentally broke TMSK support for HE 72+ games | Max Horn | |
svn-id: r23933 | |||
2006-09-18 | Fix --disable-he | Max Horn | |
svn-id: r23932 | |||
2006-09-18 | Moved some code from Gdi::drawBitmap to separate methods | Max Horn | |
svn-id: r23930 | |||
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵ | Max Horn | |
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |