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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm
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moonbase
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moonbase_fow.cpp
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2016-06-08
SCUMM HE: Remove not more needed debug output
Eugene Sandulenko
2016-06-07
SCUMM HE: Fix crashes in Moonbase replay
Eugene Sandulenko
2016-06-06
SCUMM HE: Fix Moonbase FOW positioning
Eugene Sandulenko
2016-06-06
SCUMM HE: Fix Moonbase FOW initialization
Eugene Sandulenko
2016-06-04
SCUMM HE: Fix Wiz images color checks as used by Moonbase
Eugene Sandulenko
2016-05-30
SCUMM HE: Fix int32 vs int
Eugene Sandulenko
2016-05-30
SCUMM HE: Moonbase FOW rendering fixes
Eugene Sandulenko
2016-05-22
SCUMM HE: Added implementation for Sortie and DefenderUnit classes
Eugene Sandulenko
2016-05-13
SCUMM HE: Implemented black mode for FOW rendering
Eugene Sandulenko
2016-05-11
SCUMM HE: Fix another int32/int inconsistency preventing Amiga from compiling
Eugene Sandulenko
2016-05-11
SCUMM HE: Fix _fowImage data type
Eugene Sandulenko
2016-05-11
SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.
Eugene Sandulenko
2016-05-10
SCUMM HE: Read FOW image from U32
Eugene Sandulenko
2016-05-10
SCUMM HE: Started code for loading FOW resources
Eugene Sandulenko
2016-05-10
SCUMM HE: Resolved couple of TODOs in Moonbase FOW code
Eugene Sandulenko
2016-05-10
SCUMM HE: Initial code for Moonbase FOW
Eugene Sandulenko