Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-22 | SCUMM HE: Hid several noisy debug messages | Eugene Sandulenko | |
2019-10-22 | SCUMM HE: More code for Moonbase Commander networking | Eugene Sandulenko | |
2019-10-22 | SCUMM HE: More work on the Moonbase networking. Getting in-game | Eugene Sandulenko | |
2019-10-22 | SCUMM HE: Initial (hard)code for Moonbase networking | Eugene Sandulenko | |
2019-05-27 | SCUMM: Fix MSVC warnings | Filippos Karapetis | |
- Change float suffix to uppercase - Initialize potentially uninitialized variables - Fix default cases in switch statements | |||
2019-05-01 | COMMON: Replace NEResourceType and PEResourceType with a shared enum | Cameron Cawley | |
2019-03-12 | SCUMM HE: Bug fix for moonbase stack memory corruption | Zhiqi Yin | |
What: The bug is reproducible in the following ways: 1. quiting the game 2. enter challenge mode state 2, when the game starts move mouse around the menu buttons (choose building or weapons) Observed behavior: In he/wiz_he.cpp:2839, the function failed to return since the stack around variable 'color' was corrupted. The game will crash then. Analysis: Since other function will modify memory area around local variable 'color', the bug shoud be caused by memory overwritten. The memory write happens in this modified file. From the code, it only wants to write a certain amount of pixels. So I found 2 places where more pixels are written. This causes stack memory corruption. Fix: Add checking. If we have written enough pixels then break. Testing: The game UI looks correct. Single player mode game is tested. Bug no longer observable. Tested for both cases mentioned above. | |||
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2017-08-11 | SCUMM: Moonbase: Mark original bug as fall through to silence GCC 7 warning | Eugene Sandulenko | |
2016-12-06 | SCUMM HE: Silence GCC indentation warning | Torbjörn Andersson | |
2016-11-27 | SCUMM HE: Fix crash in Moonbase distrotion | Eugene Sandulenko | |
2016-11-20 | SCUMM HE: Hid noisy Moonbase AI warnings under debug channel | Eugene Sandulenko | |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko | |
2016-08-30 | SCUMM HE: Add remote scripts-related kludges | Alexander Tkachev | |
Those are the last ones. Now Net stubs must be handled. | |||
2016-08-30 | SCUMM HE: Add init-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add provider-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add session quering-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add session-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add a few more logic kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add two more kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add more LogicHEmoonbase kludges | Alexander Tkachev | |
Less stubs there, more stubs in Net. | |||
2016-08-30 | SCUMM HE: Add some Moonbase logic | Alexander Tkachev | |
Logic for getting host name and IP from name. Net gets more stubs. | |||
2016-08-30 | HE: Replacing some Logic stubs with Net stubs | Alexander Tkachev | |
Slowly moving kludge switch case contents into ScummVM Logic methods and thus adding more Net stubs. | |||
2016-08-30 | HE: Add net_defines.h and a few stubs updates | Alexander Tkachev | |
SPUTM_CStringArrayFromScummString is still has to be implemented to finish those stubs. Net now has joinGame() and hostGame(), which are not implemented yet. | |||
2016-08-30 | HE: Add Moonbase Net dummy | Alexander Tkachev | |
2016-06-15 | SCUMM HE: Fix Moonbase distortion codec | Eugene Sandulenko | |
2016-06-15 | SCUMM HE: Plugged Moonbase distortion in | Eugene Sandulenko | |
2016-06-15 | SCUMM HE: Silence GCC "suggest parentheses" warnings | Torbjörn Andersson | |
Thanks to sev for confirming that this is the intended expressions. | |||
2016-06-15 | SCUMM HE: Fix GCC warnings about casting away [const] qualifiers | Torbjörn Andersson | |
I hope this is correct. I don't know when the function is used. | |||
2016-06-14 | SCUMM HE: Simplify Moonbase distortion code | Eugene Sandulenko | |
2016-06-14 | SCUMM HE: Initial Moonbase distortion code | Eugene Sandulenko | |
2016-06-08 | SCUMM HE: Fix Moonbase delete vs delete[] Valgrind warning | Torbjörn Andersson | |
2016-06-08 | SCUMM HE: Remove not more needed debug output | Eugene Sandulenko | |
2016-06-07 | SCUMM HE: Fix crashes in Moonbase replay | Eugene Sandulenko | |
2016-06-06 | SCUMM HE: Fix Moonbase FOW positioning | Eugene Sandulenko | |
2016-06-06 | SCUMM HE: Fix Moonbase FOW initialization | Eugene Sandulenko | |
2016-06-04 | SCUMM HE: Fix Wiz images color checks as used by Moonbase | Eugene Sandulenko | |
2016-05-30 | SCUMM HE: Fix int32 vs int | Eugene Sandulenko | |
2016-05-30 | SCUMM HE: Fixed initialization in Moonbase AI | Eugene Sandulenko | |
2016-05-30 | SCUMM HE: Fix object destruction | Eugene Sandulenko | |
2016-05-30 | SCUMM HE: Moonbase FOW rendering fixes | Eugene Sandulenko | |
2016-05-29 | SCUMM HE: Explicit type conversion | Eugene Sandulenko | |
2016-05-26 | SCUMM HE: Moved global variables of Moonbase AI to the class | Eugene Sandulenko | |
2016-05-26 | SCUMM HE: Moved remnants of Moonabse to HE100 | Eugene Sandulenko | |
2016-05-26 | SCUMM HE: Moved Moonbase to ScummEngine_v100he | Eugene Sandulenko | |
2016-05-26 | SCUMM HE: Eliminated global _vm reference in Moonbase AI | Eugene Sandulenko | |
2016-05-26 | SCUMM HE: Wrapped Moonbase AI into a class | Eugene Sandulenko | |
2016-05-26 | SCUMM HE: Fixed SCUMM wrapper for nuking array in U32. | Eugene Sandulenko | |
This was leading to an out of bounds assert. | |||
2016-05-24 | SCUMM HE: Fix bug with parameter initialization, add more debug output | Eugene Sandulenko | |
2016-05-24 | SCUMM HE: Another step in Amiga port fixes | Eugene Sandulenko | |