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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm
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script_v100he.cpp
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Author
2006-09-17
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-09-17
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...
Max Horn
2006-09-16
Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...
Max Horn
2006-07-14
More whitespace changes.
Torbjörn Andersson
2006-07-10
Fix actor glitches in the stomach location of pajama3
Travis Howell
2006-07-06
Fix off by one, in the stomach of pajama3
Travis Howell
2006-06-24
Fix warning
Max Horn
2006-06-23
Convert file path, before playing videos in HE games
Travis Howell
2006-06-16
Fix rects in HE games, when positions are set by scripts
Travis Howell
2006-04-26
Replaced _hFileTable by _hInFileTable/_hOutFileTable
Max Horn
2006-04-23
Move HE specific stuff from class Sound to its new subclass SoundHE
Max Horn
2006-04-17
Replaced o70_seekFilePos by o60_seekFilePos (both were identical)
Max Horn
2006-04-01
Always check array bounds are valid in HE games, matching original
Travis Howell
2006-03-31
Rename two WizParameters fields
Travis Howell
2006-03-26
Always use the correct string slot for HE games specific cases in decodeParse...
Travis Howell
2006-03-12
Revert mistaken commit of local debug code
Travis Howell
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-03-10
o6_setObjectName is never used by HE72+ games
Travis Howell
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
2006-02-20
Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (thi...
Max Horn
2006-02-15
o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
Eugene Sandulenko
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko
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