Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell | |
svn-id: r34375 | |||
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell | |
svn-id: r34352 | |||
2008-09-04 | Add missing case in o100_resourceRoutines. | Travis Howell | |
svn-id: r34328 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell | |
svn-id: r31529 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30021 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 | |||
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell | |
svn-id: r29632 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the ↵ | Travis Howell | |
opcodes true purpose. svn-id: r26418 | |||
2006-12-15 | Add code for stopping video playback in HE100 games | Travis Howell | |
svn-id: r24858 | |||
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell | |
svn-id: r24780 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-11-04 | SCUMM cleanup | Max Horn | |
svn-id: r24612 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell | |
svn-id: r24584 | |||
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn | |
svn-id: r24395 | |||
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵ | Max Horn | |
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵ | Max Horn | |
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-07-10 | Fix actor glitches in the stomach location of pajama3 | Travis Howell | |
svn-id: r23471 | |||
2006-07-06 | Fix off by one, in the stomach of pajama3 | Travis Howell | |
svn-id: r23377 | |||
2006-06-24 | Fix warning | Max Horn | |
svn-id: r23273 | |||
2006-06-23 | Convert file path, before playing videos in HE games | Travis Howell | |
svn-id: r23263 | |||
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell | |
svn-id: r23146 | |||
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn | |
svn-id: r22182 | |||
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn | |
svn-id: r22115 | |||
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn | |
svn-id: r21979 | |||
2006-04-01 | Always check array bounds are valid in HE games, matching original | Travis Howell | |
svn-id: r21524 | |||
2006-03-31 | Rename two WizParameters fields | Travis Howell | |
svn-id: r21514 | |||
2006-03-26 | Always use the correct string slot for HE games specific cases in ↵ | Travis Howell | |
decodeParseString() svn-id: r21462 | |||
2006-03-12 | Revert mistaken commit of local debug code | Travis Howell | |
svn-id: r21220 | |||
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell | |
svn-id: r21219 | |||
2006-03-10 | o6_setObjectName is never used by HE72+ games | Travis Howell | |
svn-id: r21211 | |||
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn | |
svn-id: r20862 | |||
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵ | Max Horn | |
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782 | |||
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko | |
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703 | |||
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko | |
svn-id: r20696 |