aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/he/script_v100he.cpp
AgeCommit message (Collapse)Author
2008-04-17Enable original load/save system in HE100 games.Travis Howell
svn-id: r31529
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
svn-id: r30021
2007-12-27Enable Windows version of early HE games by default, to match already ↵Travis Howell
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011
2007-11-25Add stub for wizImages thickLine code.Travis Howell
svn-id: r29632
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the ↵Travis Howell
opcodes true purpose. svn-id: r26418
2006-12-15Add code for stopping video playback in HE100 gamesTravis Howell
svn-id: r24858
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
svn-id: r24780
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742
2006-11-04SCUMM cleanupMax Horn
svn-id: r24612
2006-11-02Add video code for HE100 gamesTravis Howell
svn-id: r24586
2006-11-01Enable Bink video playback in HE100 gamesTravis Howell
svn-id: r24584
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
svn-id: r24395
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵Max Horn
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵Max Horn
heap (i.e. _res is a pointer now) svn-id: r23922
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵Max Horn
(i.e. _gdi is a pointer now) svn-id: r23921
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵Max Horn
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
svn-id: r23471
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
svn-id: r23377
2006-06-24Fix warningMax Horn
svn-id: r23273
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
svn-id: r23263
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
svn-id: r23146
2006-04-26Replaced _hFileTable by _hInFileTable/_hOutFileTableMax Horn
svn-id: r22182
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
svn-id: r22115
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
svn-id: r21979
2006-04-01Always check array bounds are valid in HE games, matching originalTravis Howell
svn-id: r21524
2006-03-31Rename two WizParameters fieldsTravis Howell
svn-id: r21514
2006-03-26Always use the correct string slot for HE games specific cases in ↵Travis Howell
decodeParseString() svn-id: r21462
2006-03-12Revert mistaken commit of local debug codeTravis Howell
svn-id: r21220
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r21219
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
svn-id: r21211
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
svn-id: r20862
2006-02-20Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵Max Horn
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
svn-id: r20696