Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-23 | SCUMM: Skip endian conversion on little endian systems (instead of assigning ↵ | Max Horn | |
values back to themselves) svn-id: r53739 | |||
2009-09-11 | Remove excess spaces. | Travis Howell | |
svn-id: r44029 | |||
2009-04-16 | SCUMM: Compacted various setupOpcodes() implementations by using the fact ↵ | Max Horn | |
that opcode tables tend not to change much between most SCUMM versions svn-id: r39958 | |||
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn | |
svn-id: r39957 | |||
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn | |
svn-id: r39956 | |||
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn | |
svn-id: r34647 | |||
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell | |
svn-id: r34352 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30021 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-01 | Fix bug #1727457 - WATER: Unexpected crash at the end of level 15. | Travis Howell | |
svn-id: r27036 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the ↵ | Travis Howell | |
opcodes true purpose. svn-id: r26418 | |||
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn | |
svn-id: r25250 | |||
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell | |
svn-id: r24780 | |||
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn | |
svn-id: r24395 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn | |
svn-id: r23857 | |||
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell | |
svn-id: r23146 | |||
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn | |
svn-id: r22115 | |||
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn | |
svn-id: r21979 | |||
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵ | Max Horn | |
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵ | Max Horn | |
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782 | |||
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko | |
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703 |