Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell | |
svn-id: r43294 | |||
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn | |
svn-id: r42054 | |||
2009-04-16 | SCUMM: Compacted various setupOpcodes() implementations by using the fact ↵ | Max Horn | |
that opcode tables tend not to change much between most SCUMM versions svn-id: r39958 | |||
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn | |
svn-id: r39957 | |||
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn | |
svn-id: r39956 | |||
2008-09-25 | cleanup | Max Horn | |
svn-id: r34649 | |||
2008-09-25 | SCUMM: Moved more stuf from class Actor to ActorHE | Max Horn | |
svn-id: r34648 | |||
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn | |
svn-id: r34647 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30021 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 |