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path: root/engines/scumm/he/script_v80he.cpp
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2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-29Add Blue's Treasure Hunt.Travis Howell
svn-id: r35599
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file ↵Travis Howell
opcodes. svn-id: r35105
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
svn-id: r34647
2008-07-29Changed class File (and derived classes) to only support read-only access; ↵Max Horn
added a new class DumpFile for writing svn-id: r33412
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
svn-id: r30021
2007-12-27Enable Windows version of early HE games by default, to match already ↵Travis Howell
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011
2007-09-21Fix regression, when loading levels in mustard.Travis Howell
svn-id: r28997
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the ↵Travis Howell
opcodes true purpose. svn-id: r26418
2007-03-23Change getFileSize opcode, to check for files via SaveFileManager too. Fixes ↵Travis Howell
loading the high score table in the mini game of SPY Fox 2. svn-id: r26279
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
svn-id: r24780
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
svn-id: r24395
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
svn-id: r23857
2006-05-02Add support for reading/writing config files through saveGameManager and use ↵Travis Howell
for config files in HE games svn-id: r22273
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
svn-id: r22115
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
svn-id: r21979
2006-03-25Minor cleanupTravis Howell
svn-id: r21446
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
svn-id: r21211
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
svn-id: r21038
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
svn-id: r20696