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path: root/engines/scumm/he/script_v90he.cpp
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2009-01-04Fix no input, when playing cards in Blue's 123 Time Activies.Travis Howell
svn-id: r35716
2008-12-27Fix video playback in Blue's Clues games.Travis Howell
svn-id: r35565
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
svn-id: r34648
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
svn-id: r34647
2008-09-05Use exact case numbers, to avoid unneeded subtractions.Travis Howell
svn-id: r34352
2008-01-06Resort a few cases and opcodes in HE code.Travis Howell
svn-id: r30289
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
svn-id: r30021
2007-12-27Enable Windows version of early HE games by default, to match already ↵Travis Howell
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011
2007-11-25Add stub for wizImages thickLine code.Travis Howell
svn-id: r29632
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the ↵Travis Howell
opcodes true purpose. svn-id: r26418
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
svn-id: r25250
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
svn-id: r24780
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵Max Horn
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
svn-id: r23377
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
svn-id: r23332
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
svn-id: r23263
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
svn-id: r23146
2006-06-06Minor cleanupTravis Howell
svn-id: r22950
2006-05-08Fix off by one in rect when capturing imageTravis Howell
svn-id: r22387
2006-05-08Add initial DXA support for HE gamesTravis Howell
svn-id: r22384
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
svn-id: r21979
2006-04-01Always check array bounds are valid in HE games, matching originalTravis Howell
svn-id: r21524
2006-04-01Fix painting and fridge magnet palette glitches in thinker1Travis Howell
svn-id: r21522
2006-03-31Rename two WizParameters fieldsTravis Howell
svn-id: r21514
2006-03-30Add missing check for invalid object number in getObjectData opcodeTravis Howell
svn-id: r21501
2006-03-11Fix endian issue in getArrayDim()Travis Howell
svn-id: r21216
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
svn-id: r21211
2006-03-08Fixed tons of format string warnings for debug/error calls (including ↵Max Horn
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
svn-id: r20696